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morpheus562

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Everything posted by morpheus562

  1. I thought an equipped armor's effects applies first and the setting from Aura of Flaming death would apply over it resulting in it still being 90% FR?
  2. That's how I was gonna do it, but it looked like you had some super slick, streamlined way of doing it with a single line of code versus two. Thanks for the correction.
  3. I modeled it off how you handle the shield bouncing it to inventory as it's not actually equipping the armor.
  4. If a mod iterates through all armors and provides x% DR bonus to all armors, then it can apply to Yaga before your mod is introduced. Multiple mods iterate like this and don't specifically call out Shuruppak's armor as you imply. The common denominator though is Ascension flat assigning Yaga 99% DR that can cause complete invulnerability if any of the other mods are installed.
  5. Any of the armor overhaul mods can easily allow Yaga-Shura to reach complete damage immunity to physical damage. These include the armor overhaul found in Item Revisions, Scales of Balances' YARAS, Skills and Abilities proficiency overhaul, and my armor overhaul within Forgotten Armament. My recommendation is to move Shuruppak's plate to Yaga's inventory for both his Siege Camp and Final 5 fights. I have created a pull request in github that you are welcome to look at that corrects only for his siege camp version.
  6. Just defeated Yaga-Shura in his camp, and it was definitely much more difficult to damage him than I remember. After winning, I took a look at his cre file and saw, due to ascension and/or scs, he had 99 physical damage Resistance. That alone isn't a big deal, but I also had your revised armor component installed. With the +15% Dr from shuruppak's plate he has equipped, he had well over complete immunity to physical damage. I still managed to defeat him, but wanted to report it. EDIT: After thinking about this, there are a number of mods that can force Yaga-Shura to have complete physical damage immunity due to changes in armors. I have gone ahead and performed a pull request for Ascension and posted the finding within the Ascension mod compatibility section.
  7. Official release for version 0.6-beta which brings the following enhancements: Added Improved Sahuagin City component. Added Morpheus562's Improved Planar Prison Bounty Hunters component. Added Morpheus562's Tougher Githyanki component. Added Morpheus562's Tougher Yuan-ti component. Added Morpheus562's Improved Drizzt (BG2EE) component. Kuroisan rewards tied to the difficulty slider. Project Page Forum at G3 Readme: English Readme: French Download at G3 Download directly at GitHub
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