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Sauro

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  1. All that's missing is the BG1 NPC, as the file is too big for the site, I'll separate it into 2 parts and send it as a ZIP
  2. Unfortunately it doesn't work, the upload limit is 1.6 KB for me. If you want, I will make it available on Google Drive in ZIP
  3. Hello, the translation of EET into Brazilian Portuguese or PtBr has already been completed and tested. I will make it available for you to put in the mod. the link to the files will be in the Spoiler Merry Christmas everyone.
  4. Hello, the translation of Brage's Redemption into Brazilian Portuguese or PtBr has already been completed and tested. I will make it available for you to put in the mod. the link to the files will be in the Spoiler Merry Christmas everyone.
  5. Hello, the translation of BGQE into Brazilian Portuguese or PtBr has already been completed and tested. I will make it available for you to put in the mod. the link to the files will be in the Spoiler Merry Christmas everyone.
  6. I put the files on Google Drive I will attach the link in the spoilers
  7. Hello, the translation of BG1NPC into Brazilian Portuguese or PtBr has already been completed and tested. I will make it available for you to put in the mod. The files exceed their total size so I can send them in a two-part ZIP Merry Christmas everyone.
  8. So I installed the mod on BGEE before installing EET and it presented this error. I thought it needed EET to work and I installed it on BGII:EE with EET installed and it presented this same error. PS: How do I access weidu.log --------------------------------------------------------- I now went to see if installing the endless g1 mod works and it did, I don't know why it wasn't working before, I had installed dlcmerger before.
  9. Hello, I downloaded and installed the Endlessbg1 mod to test EET and I followed the instructions exactly but for some reason the Components don't work. I placed the message that appears in the command prompt in each component It's not working, is it a bug, or is there a way for it to work? PS: I tested with EET I tested without EET I put the mod on BGEE BGEE2 and it doesn't work Sarevok's Sword [tb#_compile_eval_buffer/c#endlessbg1/sarevok_sword/dialogues_sarevoksword_ee.d] LEXER ERROR at line 4 column 1-19 Near Text:- invalid character [-] ERROR: parsing [tb#_compile_eval_buffer/c#endlessbg1/sarevok_sword/dialogues_sarevoksword_ee.d]: Parsing.Parse_error ERROR: compiling [c#endlessbg1/sarevok_sword/dialogues_sarevoksword_ee.d]! Stopping installation because of error. Stopping installation because of error. ERROR Installing [Sarevok's Sword], rolling back to previous state Will uninstall 3 files for [C#ENDLESSBG1/C#ENDLESSBG1.TP2] component 4. Uninstalled 3 files for [C#ENDLESSBG1/C#ENDLESSBG1.TP2] component 4. More Flavor to Hero of Baldur's Gate [tb#_compile_eval_buffer/c#endlessbg1/pc_palaceresidence/add_ee.d] LEXER ERROR at line 2 column 1-11 Near Text:- invalid character [-] ERROR: parsing [tb#_compile_eval_buffer/c#endlessbg1/pc_palaceresidence/add_ee.d]: Parsing.Parse_error ERROR: compiling [c#endlessbg1/pc_palaceresidence/add_ee.d]! Stopping installation because of error. Stopping installation because of error. ERROR Installing [More Flavor to Hero of Baldur's Gate (Includes PC's Residence Inside Palace)], rolling back to previous state Will uninstall 21 files for [C#ENDLESSBG1/C#ENDLESSBG1.TP2] component 1. Uninstalled 21 files for [C#ENDLESSBG1/C#ENDLESSBG1.TP2] component 1. Imoen and Duke Jannath (Imoen Gets Residence Inside Palace) [tb#_compile_eval_buffer/c#endlessbg1/imoen_jannath/imoen_jannath.d] LEXER ERROR at line 2 column 1-15 Near Text:- invalid character [-] ERROR: parsing [tb#_compile_eval_buffer/c#endlessbg1/imoen_jannath/imoen_jannath.d]: Parsing.Parse_error ERROR: compiling [c#endlessbg1/imoen_jannath/imoen_jannath.d]! Stopping installation because of error. ERROR Installing [Imoen and Duke Jannath (Imoen Gets Residence Inside Palace)], rolling back to previous state Will uninstall 9 files for [C#ENDLESSBG1/C#ENDLESSBG1.TP2] component 5. Uninstalled 9 files for [C#ENDLESSBG1/C#ENDLESSBG1.TP2] component 5. The Dungeon of Korlasz It is in BG1. [tb#_compile_eval_buffer/c#endlessbg1/korlasz_dungeon_bg1/korlasz_dungeon_bg1.d] LEXER ERROR at line 1 column 0-11 Near Text:- invalid character [-] ERROR: parsing [tb#_compile_eval_buffer/c#endlessbg1/korlasz_dungeon_bg1/korlasz_dungeon_bg1.d]: Parsing.Parse_error ERROR: compiling [c#endlessbg1/korlasz_dungeon_bg1/korlasz_dungeon_bg1.d]! Stopping installation because of error. ERROR Installing [Korlasz' Dungeon is in BG1], rolling back to previous state Will uninstall 10 files for [C#ENDLESSBG1/C#ENDLESSBG1.TP2] component 14. Uninstalled 10 files for [C#ENDLESSBG1/C#ENDLESSBG1.TP2] component 14.
  10. Hello everyone, I downloaded the Endless g1 mod to test but when the installation was complete some functions were not installed such as: More Flavor of Baldur's Gate A Sword of Sarevoke Imoen And Duchess The Dungeon of Korlasz It is in BG1. What should I do to install?
  11. Thanks man, this question was nagging at my mind
  12. Hello everyone, I have a question with certain mods. I want to install 4 Mods: Bubbs-Spell-Menu-Extended BG1Endless BG1 Quests and Encounter DLC Merger. However, the Bubbs-Spell-Menu-Extended Mod requires a program called InfinityLoader which, when installed, must be run to open the game, otherwise the Mod will not work. Then the question arises if I run the InfinityLoader mod to be able to play or will other installed ones work? or there is an order to be able to function.
  13. configuração.traDIÁRIO. TRAIMOEN_IN_GROUP_KD_EBG1. TRAGAME_EE. TRAJOGO. TRADIALOGUES.TRA @jastey The Translated TRA Files are attached in this comment Ps: If I translate the Baldur's Gate Mini Quests & Encounters Mod, can I include it in the Mod?
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