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About This File

Endless BG1 — a modification for BG:EE, BG:SoD, BGT, and EET!

For the EE games, the main aim of this mod is to provide the possibility to remain in the BG1 "world" after Sarevok is defeated. Original progressing/ending of the game will be done by talking to Duke Belt inside the Palace.

For EET, it also adds the possibility to move on to BGII by skipping SoD completely. This was included because it was easy to add, not because I think it should be skipped. (Also note that there might be mods that expect SoD events to have happened in BGII.)

For BGT, the main component of the mod adds some praise for the PC to Duke Belt's dialogue and removes some oversights with regard to references to Sarevok after he died.

There are several optional components that give more flavor to the situation and prepare for the SoD story events in all games. For most additional content I was inspired by how Baldur's Gate city looks in SoD. Three components are for SoD/EET only.


What's New in Version v18   See changelog

Released

-Revised Russian version, by Ulpian.
-"Duke Eltan Is in the Palace": the mod added Duke Eltan will be removed after BG1 is finished to clear the area for mods that reopen the palace in EET(BGII).
-Duke Eltan's body will be silently removed after Sarevok was defeated in case it wasn't brought to the Harbor master, either by the FF healers in Undercity or upon reentering the palace.
-Corrected path to journal entries for ADD_JOURNAL.
-Corwin should be removed after BG1 is over (fixed typo in script).
-Harbour master should not accept Eltan's body after Sarevok is defeated.
-(BG:EE, EET) Better journal handling after Sarevok is defeated. Translations of new lines by yota13 (Russian), Roberciiik (Polish), Frenzgyn (Italian), JohnBob (French), ElGamerViejuno (Spanisch).
-All lines in tp2 should be in tra files.

 


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