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About This File

This mod is a collection of class, skill, proficiency, and stat updates. This is an alpha release with the intention of adding more class, skill, and stat updates in the near future while further refining the new proficiencies that are being added. Yes, these are actual, functional, useable, proficiencies that can be assinged on the character creation and level up screens. Yes, eekeeper can recognize and adjust these proficiencies for characters. Yes, I am intimately familiar with the limited resources in the game, and no detectable spells were harmed in the making of this mod.

Some components require EEex to work, and those are identified with (EEex Required).

Edited by morpheus562


What's New in Version 2.1   See changelog

Released

Official release for version 2.1 which brings the following enhancements:

  • Add Concentration Check to Resist Spell Disruption component.
  • Updated Wizard Slayer chance to dispel magic on hit from 10% to 25%.
  • New component: Physically Attacked Breaks Time Stop.
  • Stat increase HLAs now show as permanent stat increases (non-highlighted).
  • Bug fix provided by ewelsh42 to improve compatibility with Artisan's Kitpack Fighter Overhaul (16th lvl spec not applying).
  • Updated class.ids check to be compatible with IWDEE.

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