theacefes Posted October 8, 2007 Author Share Posted October 8, 2007 That shouldn't matter. I've run BG on vista before and it works fine. Why dont you send me your DEBUG file. Link to comment
Nameless One Posted October 8, 2007 Share Posted October 8, 2007 That shouldn't matter. I've run BG on vista before and it works fine. Why dont you send me your DEBUG file. Cool, whats you E-Mail? Link to comment
theacefes Posted October 8, 2007 Author Share Posted October 8, 2007 In my profile, (bohdi2185@msn.com) but you can always just copy and paste it here too if you like. Link to comment
Guest Guest_Nameless One_* Posted October 9, 2007 Share Posted October 9, 2007 Here is my DEBUG WeiDU v 200 Log C:\Program Files\Black Isle\BGII - SoA\Setup-SarahSoA.exe [./Chitin.key] loaded, 497531 bytes [./Chitin.key] 129 BIFFs, 35262 resources [dialog.tlk] loaded, 7351948 bytes [dialog.tlk] 62169 string entries [./autorun.ini] loaded, 3931 bytes [./baldur.ini] loaded, 694 bytes Possible HD/CD Path: [C:\Program Files\Black Isle\BGII - SoA\] Possible HD/CD Path: [C:\Program Files\Black Isle\BGII - SoA\English\] Possible HD/CD Path: [C:\Program Files\Black Isle\BGII - SoA\CD1\] Possible HD/CD Path: [C:\Program Files\Black Isle\BGII - SoA\English\] Possible HD/CD Path: [C:\Program Files\Black Isle\BGII - SoA\CD2\] Possible HD/CD Path: [C:\Program Files\Black Isle\BGII - SoA\English\] Possible HD/CD Path: [C:\Program Files\Black Isle\BGII - SoA\CD3\] Possible HD/CD Path: [C:\Program Files\Black Isle\BGII - SoA\English\] Possible HD/CD Path: [C:\Program Files\Black Isle\BGII - SoA\CD4\] [./Keymap.ini] loaded, 5111 bytes [./Mplaynow.ini] loaded, 230 bytes [C:\Program Files\Black Isle\BGII - SoA\Setup-SarahSoA.exe] Using scripting style "BG" [dialog.tlk] claims to be writeable. [dialog.tlk] claims to be a regular file. [WeiDU.log] parsed [sARAHSOA/SETUP-SARAHSOA.TP2] parsed Install Component [sarah NPC Romance Mod for BG2:SoA V1]? nstall, or [N]ot Install or [Q]uit? Installing [sarah NPC Romance Mod for BG2:SoA V1] Appending to files ... BIFF may be in hard-drive CD-path [C:\Program Files\Black Isle\BGII - SoA\CD4\/DATA/DEFAULT.BIF] BIFF may be in hard-drive CD-path [C:\Program Files\Black Isle\BGII - SoA\English\/DATA/DEFAULT.BIF] BIFF may be in hard-drive CD-path [C:\Program Files\Black Isle\BGII - SoA\CD3\/DATA/DEFAULT.BIF] BIFF may be in hard-drive CD-path [C:\Program Files\Black Isle\BGII - SoA\English\/DATA/DEFAULT.BIF] BIFF may be in hard-drive CD-path [C:\Program Files\Black Isle\BGII - SoA\CD2\/DATA/DEFAULT.BIF] BIFF may be in hard-drive CD-path [C:\Program Files\Black Isle\BGII - SoA\English\/DATA/DEFAULT.BIF] BIFF may be in hard-drive CD-path [C:\Program Files\Black Isle\BGII - SoA\CD1\/DATA/DEFAULT.BIF] BIFF may be in hard-drive CD-path [C:\Program Files\Black Isle\BGII - SoA\English\/DATA/DEFAULT.BIF] BIFF may be in hard-drive CD-path [C:\Program Files\Black Isle\BGII - SoA\/DATA/DEFAULT.BIF] [C:\Program Files\Black Isle\BGII - SoA\/DATA/DEFAULT.BIF] 5847739 bytes, 444 files, 0 tilesets Appending [31 SpellRES(S:RES*,O:Target*)...] to [ACTION.IDS] because it does NOT contain [31 SpellRES(S:RES\*,O:Target\*)] Appended text to [ACTION.IDS] Appending to files ... [./override/ACTION.IDS] loaded, 11551 bytes Appending [95 SpellPointRES(S:RES*,P:Target*)...] to [ACTION.IDS] because it does NOT contain [95 SpellPointRES(S:RES\*,P:Target\*)] Appended text to [ACTION.IDS] Appending to files ... [./override/ACTION.IDS] loaded, 11587 bytes Appending [113 ForceSpellRES(S:RES*,O:Target)...] to [ACTION.IDS] because it does NOT contain [113 ForceSpellRES(S:RES\*,O:Target)] Appended text to [ACTION.IDS] Appending to files ... [./override/ACTION.IDS] loaded, 11623 bytes Appending [114 ForceSpellPointRES(S:RES*,P:Target)...] to [ACTION.IDS] because it does NOT contain [114 ForceSpellPointRES(S:RES\*,P:Target)] Appended text to [ACTION.IDS] Appending to files ... [./override/ACTION.IDS] loaded, 11664 bytes Appending [147 RemoveSpellRES(S:Spell*)...] to [ACTION.IDS] because it does NOT contain [147 RemoveSpellRES(S:Spell\*)] Appended text to [ACTION.IDS] Appending to files ... [./override/ACTION.IDS] loaded, 11694 bytes Appending [160 ApplySpellRES(S:RES*,O:Target)...] to [ACTION.IDS] because it does NOT contain [160 ApplySpellRES(S:RES\*,O:Target)] Appended text to [ACTION.IDS] Appending to files ... [./override/ACTION.IDS] loaded, 11730 bytes Appending [181 ReallyForceSpellRES(S:RES*,O:Target)...] to [ACTION.IDS] because it does NOT contain [181 ReallyForceSpellRES(S:RES\*,O:Target)] Appended text to [ACTION.IDS] Appending to files ... [./override/ACTION.IDS] loaded, 11772 bytes Appending [191 SpellNoDecRES(S:RES*,O:Target*)...] to [ACTION.IDS] because it does NOT contain [191 SpellNoDecRES(S:RES\*,O:Target\*)] Appended text to [ACTION.IDS] Appending to files ... [./override/ACTION.IDS] loaded, 11809 bytes Appending [192 SpellPointNoDecRES(S:RES*,P:Target*)...] to [ACTION.IDS] because it does NOT contain [192 SpellPointNoDecRES(S:RES\*,P:Target\*)] Appended text to [ACTION.IDS] Appending to files ... [./override/ACTION.IDS] loaded, 11851 bytes Appending [240 ReallyForceSpellDeadRES(S:RES*,O:Target)...] to [ACTION.IDS] because it does NOT contain [240 ReallyForceSpellDeadRES(S:RES\*,O:Target)] Appended text to [ACTION.IDS] Appending to files ... [./override/ACTION.IDS] loaded, 11897 bytes Appending [318 ForceSpellRangeRES(S:RES*,O:Target)...] to [ACTION.IDS] because it does NOT contain [318 ForceSpellRangeRES(S:RES\*,O:Target)] Appended text to [ACTION.IDS] Appending to files ... [./override/ACTION.IDS] loaded, 11938 bytes Appending [319 ForceSpellPointRangeRES(S:RES*,P:Target)...] to [ACTION.IDS] because it does NOT contain [319 ForceSpellPointRangeRES(S:RES\*,P:Target)] Appended text to [ACTION.IDS] Appending to files ... [./override/ACTION.IDS] loaded, 11984 bytes Appending [337 ReallyForceSpellPointRES(S:RES*,P:Target*)...] to [ACTION.IDS] because it does NOT contain [337 ReallyForceSpellPointRES(S:RES\*,P:Target\*)] Appended text to [ACTION.IDS] Copying and patching 1 file ... [./override/action.ids] loaded, 12032 bytes Copied [action.ids] to [override/action.ids] Copying 1 file ... ERROR: error loading [sarah/shoutids.ids] Stopping installation because of error. Stopping installation because of error. ERROR Installing [sarah NPC Romance Mod for BG2:SoA V1], rolling back to previous state [sarahSoA/backup/0/UNSETSTR.0] SET_STRING uninstall info not found Will uninstall 1 files for [sARAHSOA/SETUP-SARAHSOA.TP2] component 0. Unable to Unlink [sarahSoA/backup/0/MAPPINGS.0]: Unix.Unix_error(1, "unlink", "SarahSoA/backup/0/MAPPINGS.0")Uninstalled 1 files for [sARAHSOA/SETUP-SARAHSOA.TP2] component 0. ERROR: Unix.Unix_error(20, "stat", "Sarah/shoutids.ids") PLEASE email the file SETUP-SARAHSOA.DEBUG to theacefes (bohdi2185@msn.com) Install Component [sarah NPC Romance Mod for BG2:SoA V1]? nstall, or [N]ot Install or [Q]uit? Saving This Log: WeiDU Timings unmarshal BIFF 0.000 AT_* 0.000 parsing .tp2 files 0.000 READ_* 0.000 COPY 0.000 load TLK 0.000 parsing .log files 0.000 tp2 uninstall 0.000 PATCH_IF 0.000 process_patch2 0.000 BUT_ONLY 0.000 eval_pe 0.000 APPEND 0.015 loading files 0.032 saving files 0.032 unmarshal KEY 0.062 unmarshal TLK 0.109 stuff not covered elsewhere 8.112 TOTAL 8.362 Executing: [start SarahSoA/readme-sarah.html] Link to comment
Guest Guest_Nameless One_* Posted October 9, 2007 Share Posted October 9, 2007 Here is my DEBUG WeiDU v 200 Log C:\Program Files\Black Isle\BGII - SoA\Setup-SarahSoA.exe [./Chitin.key] loaded, 497531 bytes [./Chitin.key] 129 BIFFs, 35262 resources [dialog.tlk] loaded, 7351948 bytes [dialog.tlk] 62169 string entries [./autorun.ini] loaded, 3931 bytes [./baldur.ini] loaded, 694 bytes Possible HD/CD Path: [C:\Program Files\Black Isle\BGII - SoA\] Possible HD/CD Path: [C:\Program Files\Black Isle\BGII - SoA\English\] Possible HD/CD Path: [C:\Program Files\Black Isle\BGII - SoA\CD1\] Possible HD/CD Path: [C:\Program Files\Black Isle\BGII - SoA\English\] Possible HD/CD Path: [C:\Program Files\Black Isle\BGII - SoA\CD2\] Possible HD/CD Path: [C:\Program Files\Black Isle\BGII - SoA\English\] Possible HD/CD Path: [C:\Program Files\Black Isle\BGII - SoA\CD3\] Possible HD/CD Path: [C:\Program Files\Black Isle\BGII - SoA\English\] Possible HD/CD Path: [C:\Program Files\Black Isle\BGII - SoA\CD4\] [./Keymap.ini] loaded, 5111 bytes [./Mplaynow.ini] loaded, 230 bytes [C:\Program Files\Black Isle\BGII - SoA\Setup-SarahSoA.exe] Using scripting style "BG" [dialog.tlk] claims to be writeable. [dialog.tlk] claims to be a regular file. [WeiDU.log] parsed [sARAHSOA/SETUP-SARAHSOA.TP2] parsed Install Component [sarah NPC Romance Mod for BG2:SoA V1]? nstall, or [N]ot Install or [Q]uit? Installing [sarah NPC Romance Mod for BG2:SoA V1] Appending to files ... BIFF may be in hard-drive CD-path [C:\Program Files\Black Isle\BGII - SoA\CD4\/DATA/DEFAULT.BIF] BIFF may be in hard-drive CD-path [C:\Program Files\Black Isle\BGII - SoA\English\/DATA/DEFAULT.BIF] BIFF may be in hard-drive CD-path [C:\Program Files\Black Isle\BGII - SoA\CD3\/DATA/DEFAULT.BIF] BIFF may be in hard-drive CD-path [C:\Program Files\Black Isle\BGII - SoA\English\/DATA/DEFAULT.BIF] BIFF may be in hard-drive CD-path [C:\Program Files\Black Isle\BGII - SoA\CD2\/DATA/DEFAULT.BIF] BIFF may be in hard-drive CD-path [C:\Program Files\Black Isle\BGII - SoA\English\/DATA/DEFAULT.BIF] BIFF may be in hard-drive CD-path [C:\Program Files\Black Isle\BGII - SoA\CD1\/DATA/DEFAULT.BIF] BIFF may be in hard-drive CD-path [C:\Program Files\Black Isle\BGII - SoA\English\/DATA/DEFAULT.BIF] BIFF may be in hard-drive CD-path [C:\Program Files\Black Isle\BGII - SoA\/DATA/DEFAULT.BIF] [C:\Program Files\Black Isle\BGII - SoA\/DATA/DEFAULT.BIF] 5847739 bytes, 444 files, 0 tilesets Appending [31 SpellRES(S:RES*,O:Target*)...] to [ACTION.IDS] because it does NOT contain [31 SpellRES(S:RES\*,O:Target\*)] Appended text to [ACTION.IDS] Appending to files ... [./override/ACTION.IDS] loaded, 11551 bytes Appending [95 SpellPointRES(S:RES*,P:Target*)...] to [ACTION.IDS] because it does NOT contain [95 SpellPointRES(S:RES\*,P:Target\*)] Appended text to [ACTION.IDS] Appending to files ... [./override/ACTION.IDS] loaded, 11587 bytes Appending [113 ForceSpellRES(S:RES*,O:Target)...] to [ACTION.IDS] because it does NOT contain [113 ForceSpellRES(S:RES\*,O:Target)] Appended text to [ACTION.IDS] Appending to files ... [./override/ACTION.IDS] loaded, 11623 bytes Appending [114 ForceSpellPointRES(S:RES*,P:Target)...] to [ACTION.IDS] because it does NOT contain [114 ForceSpellPointRES(S:RES\*,P:Target)] Appended text to [ACTION.IDS] Appending to files ... [./override/ACTION.IDS] loaded, 11664 bytes Appending [147 RemoveSpellRES(S:Spell*)...] to [ACTION.IDS] because it does NOT contain [147 RemoveSpellRES(S:Spell\*)] Appended text to [ACTION.IDS] Appending to files ... [./override/ACTION.IDS] loaded, 11694 bytes Appending [160 ApplySpellRES(S:RES*,O:Target)...] to [ACTION.IDS] because it does NOT contain [160 ApplySpellRES(S:RES\*,O:Target)] Appended text to [ACTION.IDS] Appending to files ... [./override/ACTION.IDS] loaded, 11730 bytes Appending [181 ReallyForceSpellRES(S:RES*,O:Target)...] to [ACTION.IDS] because it does NOT contain [181 ReallyForceSpellRES(S:RES\*,O:Target)] Appended text to [ACTION.IDS] Appending to files ... [./override/ACTION.IDS] loaded, 11772 bytes Appending [191 SpellNoDecRES(S:RES*,O:Target*)...] to [ACTION.IDS] because it does NOT contain [191 SpellNoDecRES(S:RES\*,O:Target\*)] Appended text to [ACTION.IDS] Appending to files ... [./override/ACTION.IDS] loaded, 11809 bytes Appending [192 SpellPointNoDecRES(S:RES*,P:Target*)...] to [ACTION.IDS] because it does NOT contain [192 SpellPointNoDecRES(S:RES\*,P:Target\*)] Appended text to [ACTION.IDS] Appending to files ... [./override/ACTION.IDS] loaded, 11851 bytes Appending [240 ReallyForceSpellDeadRES(S:RES*,O:Target)...] to [ACTION.IDS] because it does NOT contain [240 ReallyForceSpellDeadRES(S:RES\*,O:Target)] Appended text to [ACTION.IDS] Appending to files ... [./override/ACTION.IDS] loaded, 11897 bytes Appending [318 ForceSpellRangeRES(S:RES*,O:Target)...] to [ACTION.IDS] because it does NOT contain [318 ForceSpellRangeRES(S:RES\*,O:Target)] Appended text to [ACTION.IDS] Appending to files ... [./override/ACTION.IDS] loaded, 11938 bytes Appending [319 ForceSpellPointRangeRES(S:RES*,P:Target)...] to [ACTION.IDS] because it does NOT contain [319 ForceSpellPointRangeRES(S:RES\*,P:Target)] Appended text to [ACTION.IDS] Appending to files ... [./override/ACTION.IDS] loaded, 11984 bytes Appending [337 ReallyForceSpellPointRES(S:RES*,P:Target*)...] to [ACTION.IDS] because it does NOT contain [337 ReallyForceSpellPointRES(S:RES\*,P:Target\*)] Appended text to [ACTION.IDS] Copying and patching 1 file ... [./override/action.ids] loaded, 12032 bytes Copied [action.ids] to [override/action.ids] Copying 1 file ... ERROR: error loading [sarah/shoutids.ids] Stopping installation because of error. Stopping installation because of error. ERROR Installing [sarah NPC Romance Mod for BG2:SoA V1], rolling back to previous state [sarahSoA/backup/0/UNSETSTR.0] SET_STRING uninstall info not found Will uninstall 1 files for [sARAHSOA/SETUP-SARAHSOA.TP2] component 0. Unable to Unlink [sarahSoA/backup/0/MAPPINGS.0]: Unix.Unix_error(1, "unlink", "SarahSoA/backup/0/MAPPINGS.0")Uninstalled 1 files for [sARAHSOA/SETUP-SARAHSOA.TP2] component 0. ERROR: Unix.Unix_error(20, "stat", "Sarah/shoutids.ids") PLEASE email the file SETUP-SARAHSOA.DEBUG to theacefes (bohdi2185@msn.com) Install Component [sarah NPC Romance Mod for BG2:SoA V1]? nstall, or [N]ot Install or [Q]uit? Saving This Log: WeiDU Timings unmarshal BIFF 0.000 AT_* 0.000 parsing .tp2 files 0.000 READ_* 0.000 COPY 0.000 load TLK 0.000 parsing .log files 0.000 tp2 uninstall 0.000 PATCH_IF 0.000 process_patch2 0.000 BUT_ONLY 0.000 eval_pe 0.000 APPEND 0.015 loading files 0.032 saving files 0.032 unmarshal KEY 0.062 unmarshal TLK 0.109 stuff not covered elsewhere 8.112 TOTAL 8.362 Executing: [start SarahSoA/readme-sarah.html] WOAH!! Sorry about that.. There's alot isn't there...? Link to comment
theacefes Posted October 9, 2007 Author Share Posted October 9, 2007 I know this may sound tedious but have you tried redownloading and reinstalling the mod? Seems like a file could have gotten deleted somewhere, but it's hard to tell. Also, I'm not completely awake today. Link to comment
Guest Guest_Nameless One_* Posted October 9, 2007 Share Posted October 9, 2007 I know this may sound tedious but have you tried redownloading and reinstalling the mod? Seems like a file could have gotten deleted somewhere, but it's hard to tell. Also, I'm not completely awake today. Yeah, that was the first thing i checked.. so could somebody E-Mail me one then? Link to comment
theacefes Posted October 9, 2007 Author Share Posted October 9, 2007 Since I'm not sure what file you are missing, why dont you just redownload the mod from the site? Link to comment
Guest Guest_Nameless One_* Posted October 9, 2007 Share Posted October 9, 2007 Since I'm not sure what file you are missing, why dont you just redownload the mod from the site? Damn, sorry to be so awkward, still the same... Perhaps I should wait until the next version is out... Link to comment
theacefes Posted October 9, 2007 Author Share Posted October 9, 2007 I don't see why you should have to. The mod's been installing fine for a number of others. Try this. Download the attachment I have here and extract the SHOUT.IDS from the zip. Take that and put it into your SarahSoA folder and run the reinstall. SHOUTIDS.zip Link to comment
Guest Nameles One Posted October 10, 2007 Share Posted October 10, 2007 Sorry guys none of this works, i feel so useless... Link to comment
theacefes Posted October 10, 2007 Author Share Posted October 10, 2007 Okay...maybe I'm just not understanding but I need you to be a little bit clearer. Have you uninstalled and deleted the existing mod from your system, and redownloaded the current version and tried to install that? Just a yes or no answer will do. Link to comment
Solar's Harper Posted October 11, 2007 Share Posted October 11, 2007 Wait it looks like you're installing V1 , that one is reliant on Auren for some reason there is a file available which can cure that; but I would suggest you download and install V1.1 and install that, it will also show errors on occasion, but they don't really effect the mod or the game. Anyways if that fails and Ace's suggestion fails, uninstall the mod, go for a clean install of BG2 then try installing Sarah V1.1. Edit: Oh dear, sorry Ace, just saw how my post pretty much says the same thing. My mistake. Link to comment
Guest Guest_Nameless One_* Posted October 16, 2007 Share Posted October 16, 2007 Yes, I have done it sever times, i have done it everytime someone suggests something new, I am going to look for a program that will allow me to record what i am doing so you can see. Does anyone know a good one? Link to comment
theacefes Posted October 16, 2007 Author Share Posted October 16, 2007 A simple screenshot of your WeiDU install process could help. Link to comment
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