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theacefes

Gibberling Poobah
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Everything posted by theacefes

  1. @Cutter Slade this one? https://www.gibberlings3.net/forums/forum/197-iwd-in-eet/ To expand on that, the upgrade screwed up links that were using the old route structure. We are currently working with tech support to get this issue resolved...(even as I type that it reads incredibly lame but it's the truth )
  2. theacefes

    Adding Additional Content

    Sure I can add it. Thank you.
  3. theacefes

    Calin NPC Mod

    And you finished it! Kudos to you! I dig it. Well done! I'll most likely give this a whirl on my next playthrough.
  4. G3 is pleased to welcome @Rhaella's Evandra. This Baldur's Gate 2 mod introduces Evandra, a True Neutral elven illusionist, and for those familiar with the Dragonlance setting, a Red Robed Wizard of High Sorcery. She comes with an extensive friendship track, and perhaps a little more. Learn more about the mod View the Readme Visit Evandra's Forum Download
  5. G3 is pleased to welcome Rhaella's Evandra. This Baldur's Gate 2 mod introduces Evandra, a True Neutral elven illusionist, and for those familiar with the Dragonlance setting, a Red Robed Wizard of High Sorcery. She comes with an extensive friendship track, and perhaps a little more. Learn more about the mod View the Readme Visit Evandra's Forum Download
  6. theacefes

    Adding Additional Content

    I haven't touched weidu in 7 years...can you put tra statements in debug file prints? I assumed there was a reason @cmorgan kept it this way so I didn't touch it. Edit: and btw @jastey I am super excited about the feedback, thank you very much!
  7. theacefes

    Adding Additional Content

    These have been copied from the current setup which is just English. The template is not a complete reflection of the actual mod folder setup but there is an English folder in the mod. But adding other language folders is easy. The biggest time sucker is just creating the folders for every talk and doing the legwork of trafying dialogue. That is what I was going for in this template.
  8. theacefes

    Adding Additional Content

    I have to go through all of these in the tp2 and manually number them so mass replace, regardless of the placeholder number, doesnt really work here, since the tp2 tra is nearly 600 strings long.
  9. theacefes

    Adding Additional Content

    @Lava, @Artemius I, @jmaeq and anyone else who is reading, please see this post for more information!
  10. Got some crossmod banter? Want it in this mod? Me, too. From here on out, we're going to be changing up the way this mod is maintained. Modders who wish to have their crossmod in this pack will need to submit their banters in a format that makes updating this mod easy and quick. I've created a scaffold you can use to set up your crossmod content. If you coded your NPC mod, you should be perfectly comfortable doing this. Download the zip from the GitHub repository and extract it. Then just follow the instructions. If you run into issues, just contact myself or any of the Gibberlings and we'll help. Download it here
  11. theacefes

    Progress Reports

    I mean...at this point now you're just showing off. (these emojis are TERRIBLE)
  12. theacefes

    Adding Additional Content

    Sounds good . Yes, after taking a look at the code it's very straightforward to add to the mod, but also a little tedious. Having modders submit their banters in a format more closely compatible with CBP's requirements would make updating it much easier and quicker.
  13. theacefes

    Adding Additional Content

    wow O_O
  14. theacefes

    2019 Auren Wishlist

    Yeah...I don't know. I replayed BGEE and the stupid modding bug bit me. I'm going to do an update to Auren this year. The stuff I plan to update is pretty simple but it's been a LONG time since I looked at the code. If anyone reading this wants to make a request, I can possibly add it to the list, just keep in mind that things like "make her romanceable", "add more talks", or "make the Nalia romance optional on install" probably won't happen. I'm getting too old for this. Wishlist Allow her to wait at an inn if she leaves the party Change her banters to be real time based (they are currently game time..WHY DID I DO THIS) Fix what I thought I saw was an interjection bug or 3. Remaster her music tracks
  15. theacefes

    Adding Additional Content

    @Lava and @Artemius I, If you're checking for crossmod installed as well as the mod you are crossmodding with, double firing shouldn't be an issue. But don't know if ppl do that I am currently updating the mod. However there's a certain structure I am going to advise interested modders to follow so updating isn't a PITA. If you don't mind waiting, I can put this guide up later. If you like you can send me your crossmod stuff then.
  16. theacefes

    2019 Auren Wishlist

    I actually haven't played that one yet - I'll have to look into it!
  17. This Baldur's Gate II mod adds Angelo Dosan, the fighter-turned-mage who served as your brother's henchman in Baldur's Gate. You may remember that he sentenced you to death and fought against you in the Undercity, and if you were lucky enough to mine the content, you may remember that he is Shar-Teel's father. Most likely he didn't survive your game, but people in this world seem to have a knack for not staying dead. Version 6 brings native EET compatibility to the mod, numerous bug fixes and optimizations, and item description corrections on EE games. Learn more about the mod View the Readme Visit Angelo's Forum Download
  18. theacefes

    Angelo

    In the Angelo NPC Mod, Angelo tracks you down in the Graveyard District to make you an offer you can't refuse (though perhaps you will). He comes equipped with the following: Between two and five banters with every Bioware NPC Extensive player-initiated conversation trees A full array of interjections Voicing Custom equipment For those curious about the past, the player can ask Angelo to unfold the story of Sarevok as he saw it. Of course, should Sarevok himself ever join the party, the plot may thicken. Angelo has two major quests—-both in SoA, one of which can carry into ToB. If you are female, are of any race and have at least twelve charisma, you can attempt to romance Angelo. His stats: STR: 15 DEX: 15 CON: 16 INT: 17 WIS: 11 CHR: 10 Angelo is Chaotic Neutral. He feels little remorse for the past, but has no objection to giving virtue a try; and in everything looks out for himself. As his new "chief" he wants to see the PC succeed (as long as the PC doesn't set his sights too high, as Sarevok did), and can't understand why the PC insists on running around with a gang of oddballs after risky objectives, rather than settling down and building his or her fortune. He has little to no taste for adventure, and respects experience and competence. Please visit our forums!
  19. theacefes

    ITEM_USE.2DA patching failed

    https://forums.beamdog.com/discussion/65264/error-installing-eet I don't know how to link an individual comment from BD forums but this person solved it by forcing WeiDU to use a previous version (241 -> 240)
  20. theacefes

    Join Us On Discord!

    G3 has a lovely Discord server where players and modders can hang out. Note that the best place to get mod support is still here on the forums - the Discord has simply replaced the deprecated chat functionality on the site. Link (will work on web, mobile, and desktop)
  21. The Beaurin Legacy by @jmaeq introduces an elven Enchanter/Thief and a hidden NPC to BGII:SoA and BGII:EE. Minyae Beaurin can be found outside of the Crooked Crane in the City Gates. The mod includes custom portraits, a friendship track, numerous banters and interjections, encounters and quest(s), voicing for both NPCs (However, Minyae is fully voiced), a romance with a Bioware NPC, player-initiated dialogues, and a custom friendship track theme. Version 2 features the first release of its Throne of Bhaal content, an alternative class (Enchanter) for Minyae, a romance conflict with Laufey's Edwin Romance Mod, an additional portrait, a new soundtrack, and various bug fixes. Download Project Page Readme Forum
  22. Nythrun's mod derives from Gebhart Blucher's Alternate BG2 NPCs (lvl1npcs.zip). Her massive opus of "allow player choice" allows you to start any of the joinable NPCs from BG and BG2 as level one characters with excess experience points. When they join your party, you can level them up and choose their skills. Level 1 NPCs expands on Blucher's original concept by allowing players to assign any previously installed kit/class - default or customized - onto any default (and many mod-added joinable) NPCs from both BG1 and BG2 games. The mod also allows players to change the NPC's skills and weapon proficiencies, individually tweak stats, and much, much more... Khalid the Fighter/Painbearer of Ilmater, Mazzy the Paladin, Jaheira the Kensai, and Valygar the Wizard Slayer are just a few examples. Version 3 fixes an issue that prevented Joinable NPCs more closely match the PC's experience from installing on BGEE games. Learn more about the mod Download View the Readme Visit the Forum
  23. theacefes

    New engine

    Still working on it.
  24. Hey all. I got some portraits for you. These 8 portraits are by the talented Christine Leonardi and are from the character art of the Enchanters book series (everything is used with permission of course). They have been resized and packaged to work with most Infinity Engine games, including the Enhanced Editions. You can check out the preview or just head over to the downloads.
  25. @theacefes is excited to share her new Enchanters Portrait Pack with everybody. These 8 portraits are by the talented Christine Leonardi and are from the character art of the Enchanters book series. They have been resized and packaged to work with most Infinity Engine games, including the Enhanced Editions. You can check out the preview or just head over to the downloads.
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