cmorgan Posted October 2, 2008 Share Posted October 2, 2008 Exit Strategy Well, we have a number of responses building for most states, and I want to play with one specific challenge. How do we make an exit available for a player right up front in a dialog, that fulfills the following conditions: Reinforces Aran's characterization Is not always the same "No talking" line Takes little effort to implement so we can concentrate on dialog folks who don't exit want to see. In many states, we have from 2 to 5 different responses already, which is getting to the point of Wall Of Text™. So I want to do two things - have only one line available that says "this way out", and have it reinforce a character concept. I'm going to toss a RandNum set into the mix, so that Aran swears a little differently each time the line gets run. This I am setting aside, too, as a "Standard Exit Block". The added replies to a state: + ~RandNum(9,1)~ + ~ <<EXIT_TEXT>> ~ + c-aranshutup1 + ~RandNum(9,2)~ + ~ <<EXIT_TEXT>> ~ + c-aranshutup2 + ~RandNum(9,3)~ + ~ <<EXIT_TEXT>> ~ + c-aranshutup3 + ~RandNum(9,4)~ + ~ <<EXIT_TEXT>> ~ + c-aranshutup4 + ~RandNum(9,5)~ + ~ <<EXIT_TEXT>> ~ + c-aranshutup5 + ~RandNum(9,6)~ + ~ <<EXIT_TEXT>> ~ + c-aranshutup6 + ~RandNum(9,7)~ + ~ <<EXIT_TEXT>> ~ + c-aranshutup7 + ~RandNum(9,8)~ + ~ <<EXIT_TEXT>> ~ + c-aranshutup8 + ~RandNum(9,9)~ + ~ <<EXIT_TEXT>> ~ + c-aranshutup9 IF ~~ c-aranshutup1 SAY ~[ARAN] Aye, then. Shuttin' up.~ IF ~~ THEN EXIT END IF ~~ c-aranshutup2 SAY ~[ARAN] By the Cryin' God's tears, you are in a mood.~ IF ~~ THEN EXIT END IF ~~ c-aranshutup3 SAY ~[ARAN] Sure.~ IF ~~ THEN EXIT END IF ~~ c-aranshutup4 SAY ~[ARAN] Fine. I'll be over there.~ IF ~~ THEN EXIT END IF ~~ c-aranshutup5 SAY ~[ARAN] Sune's Lusty Lips, you can sure kill a conversation.~ IF ~~ THEN EXIT END IF ~~ c-aranshutup6 SAY ~[ARAN] Corellon's Bowhand, you have an attitude today.~ IF ~~ THEN EXIT END IF ~~ c-aranshutup7 SAY ~[ARAN] Shar's Arsehole, shut me down, will ya? Fine.~ IF ~~ THEN EXIT END IF ~~ c-aranshutup8 SAY ~[ARAN] By the Cryin' God's Tears - I was just makin' conversation.~ IF ~~ THEN EXIT END IF ~~ c-aranshutup9 SAY ~[ARAN] Well, I'll just bugger off, then. This is me, see, mindin' my own business.~ IF ~~ THEN EXIT END The advantage here is that I can customize the player response to fit the talk it is attached to, but I have it linked to the same 9 possible responses. Link to comment
cmorgan Posted October 2, 2008 Author Share Posted October 2, 2008 I could also do this another way, filtering through even more possibilities: + ~RandNum(5,1)~ + ~It is not a great time to talk right now, Aran.~ + c-aranshutupA + ~RandNum(5,2)~ + ~It is not a great time to talk right now, Aran.~ + c-aranshutupB + ~RandNum(5,3)~ + ~It is not a great time to talk right now, Aran.~ + c-aranshutupC + ~RandNum(5,4)~ + ~It is not a great time to talk right now, Aran.~ + c-aranshutupD + ~RandNum(5,5)~ + ~It is not a great time to talk right now, Aran.~ + c-aranshutupE IF ~~ c-aranshutupA SAY ~[ARAN] Aye, then.~ IF ~RandNum(5,1)~ THEN GOTO c-aranshutup1 IF ~RandNum(5,2)~ THEN GOTO c-aranshutup2 IF ~RandNum(5,3)~ THEN GOTO c-aranshutup3 IF ~RandNum(5,4)~ THEN GOTO c-aranshutup4 IF ~RandNum(5,5)~ THEN GOTO c-aranshutup5 END IF ~~ c-aranshutupB SAY ~[ARAN] Bugger all.~ IF ~RandNum(5,1)~ THEN GOTO c-aranshutup6 IF ~RandNum(5,2)~ THEN GOTO c-aranshutup7 IF ~RandNum(5,3)~ THEN GOTO c-aranshutup8 IF ~RandNum(5,4)~ THEN GOTO c-aranshutup9 IF ~RandNum(5,5)~ THEN GOTO c-aranshutup10 END IF ~~ c-aranshutupC SAY ~[ARAN] Sweet merciful patience...~ IF ~RandNum(5,1)~ THEN GOTO c-aranshutup11 IF ~RandNum(5,2)~ THEN GOTO c-aranshutup12 IF ~RandNum(5,3)~ THEN GOTO c-aranshutup13 IF ~RandNum(5,4)~ THEN GOTO c-aranshutup14 IF ~RandNum(5,5)~ THEN GOTO c-aranshutup15 END IF ~~ c-aranshutupD SAY ~[ARAN] Right then.~ IF ~RandNum(5,1)~ THEN GOTO c-aranshutup16 IF ~RandNum(5,2)~ THEN GOTO c-aranshutup17 IF ~RandNum(5,3)~ THEN GOTO c-aranshutup18 IF ~RandNum(5,4)~ THEN GOTO c-aranshutup19 IF ~RandNum(5,5)~ THEN GOTO c-aranshutup20 END IF ~~ c-aranshutupE SAY ~[ARAN] Well, now.~ IF ~RandNum(5,1)~ THEN GOTO c-aranshutup21 IF ~RandNum(5,2)~ THEN GOTO c-aranshutup22 IF ~RandNum(5,3)~ THEN GOTO c-aranshutup23 IF ~RandNum(5,4)~ THEN GOTO c-aranshutup24 IF ~RandNum(5,5)~ THEN GOTO c-aranshutup25 END IF ~~ c-aranshutup1 SAY ~[ARAN] Aye, then. Shuttin' up.~ IF ~~ THEN EXIT END IF ~~ c-aranshutup2 SAY ~[ARAN] By the Cryin' God's tears, you are in a mood.~ IF ~~ THEN EXIT END IF ~~ c-aranshutup3 SAY ~[ARAN] Sure.~ IF ~~ THEN EXIT END IF ~~ c-aranshutup4 SAY ~[ARAN] Fine. I'll be over there.~ IF ~~ THEN EXIT END IF ~~ c-aranshutup5 SAY ~[ARAN] Sune's Lusty Lips, you can sure kill a conversation.~ IF ~~ THEN EXIT END IF ~~ c-aranshutup6 SAY ~[ARAN] Corellon's Bowhand, you have an attitude today.~ IF ~~ THEN EXIT END IF ~~ c-aranshutup7 SAY ~[ARAN] Shar's Arsehole, shut me down, will ya? Fine.~ IF ~~ THEN EXIT END IF ~~ c-aranshutup8 SAY ~[ARAN] By the Cryin' God's Tears - I was just makin' conversation.~ IF ~~ THEN EXIT END IF ~~ c-aranshutup9 SAY ~[ARAN] Well, I'll just bugger off, then. This is me, see, mindin' my own business.~ IF ~~ THEN EXIT END IF ~~ c-aranshutup10 SAY ~[ARAN] Cyric's Twisted Tongue. Just wanted to talk, y'know.~ IF ~~ THEN EXIT END IF ~~ c-aranshutup11 SAY ~[ARAN] Grumbar's Clay Fist. I'm shuttin' up, already.~ IF ~~ THEN EXIT END IF ~~ c-aranshutup12 SAY ~[ARAN] Sure. Kossuth's Burning Bones, I thought we were just passin' time conversin'.~ IF ~~ THEN EXIT END IF ~~ c-aranshutup13 SAY ~[ARAN] Lolth's Cruel Fingernails, you can cut a man down. Sure. Shuttin' up.~ IF ~~ THEN EXIT END IF ~~ c-aranshutup14 SAY ~[ARAN] Umberlee's Fickle Breath, I'll shut my blighted mouth, then.~ IF ~~ THEN EXIT END IF ~~ c-aranshutup15 SAY ~[ARAN] Malar's Sharp Teeth. Shuttin' up an' soldierin'.~ IF ~~ THEN EXIT END IF ~~ c-aranshutup16 SAY ~[ARAN] Tiamat's Grasping Hands. You don't want to talk, fine by me.~ IF ~~ THEN EXIT END IF ~~ c-aranshutup17 SAY ~[ARAN] Talona's Pestilence - is my breath that bad?~ IF ~~ THEN EXIT END IF ~~ c-aranshutup18 SAY ~[ARAN] Jergal's Mouldy Wrappings... this conversation's dead.~ IF ~~ THEN EXIT END IF ~~ c-aranshutup19 SAY ~[ARAN] Shaundakul's Mighty Breath, I guess I was yammerin' on again.~ IF ~~ THEN EXIT END IF ~~ c-aranshutup20 SAY ~[ARAN] Well, that was colder than Auril's Tits in th' Ten Towns. Shuttin' up.~ IF ~~ THEN EXIT END IF ~~ c-aranshutup21 SAY ~[ARAN] Kelemvor's Scythe - you cut me off quick, there, <CHARNAME>.~ IF ~~ THEN EXIT END IF ~~ c-aranshutup22 SAY ~[ARAN] Bane's Broken Bones, but you are in a mood.~ IF ~~ THEN EXIT END IF ~~ c-aranshutup23 SAY ~[ARAN] Waukeen's Avarice, you want all th' conversation to yourself?~ IF ~~ THEN EXIT END IF ~~ c-aranshutup24 SAY ~[ARAN]Lathander's Shining Buttocks, I'll just shut my mouth an' keep to myself, then.~ IF ~~ THEN EXIT END IF ~~ c-aranshutup25 SAY ~[ARAN] Talos's Hideous Strength, I wasn't tryin' to butt in. Just wanted to talk, you know.~ IF ~~ THEN EXIT END IF ~~ c-aranshutup26 SAY ~[ARAN] Shar's Blackened Bodice, all's I wanted was to talk a mite. I know, I know - 'shut up an' soldier, soldier'.~ IF ~~ THEN EXIT END There is a problem with coding this way, though. The conversation becomes pointilistic. Remember, each state becomes a full dialog box in-game. So now we have the following screens: [PC] It is not a great time to talk right now, Aran. [ARAN] Bugger all. [ARAN] Cyric's Twisted Tongue. Just wanted to talk, y'know. There is no good way in this coding to make this into the ideal two-box thing: [PC] It is not a great time to talk right now, Aran. [ARAN] Bugger all. Cyric's Twisted Tongue. Just wanted to talk, y'know. Link to comment
cmorgan Posted October 2, 2008 Author Share Posted October 2, 2008 So why don't I split the difference. Instead of the same exact exit block like code example 1, or the nested tree of RandNum responses in code example 2, I am going to create a bank of possible responses, and paste them into the dialog when I need to give the player an exit strategy. /* STANDARD EXIT BLOCKS FOR COPY/PASTE */ ////// + ~RandNum(3,1)~ + ~It is not a great time to talk right now, Aran.~ + c-aranshutup1 + ~RandNum(3,2)~ + ~ <<EXIT RESPONSE 2>> ~ + c-aranshutup2 + ~RandNum(3,3)~ + ~ <<EXIT RESPONSE 3>> ~ + c-aranshutup3 ////// + ~RandNum(3,1)~ + ~ <<EXIT RESPONSE 1>> ~ + c-aranshutup4 + ~RandNum(3,2)~ + ~ <<EXIT RESPONSE 2>> ~ + c-aranshutup5 + ~RandNum(3,3)~ + ~ <<EXIT RESPONSE 3>> ~ + c-aranshutup6 ////// + ~RandNum(3,1)~ + ~ <<EXIT RESPONSE 1>> ~ + c-aranshutup7 + ~RandNum(3,2)~ + ~ <<EXIT RESPONSE 2>> ~ + c-aranshutup8 + ~RandNum(3,3)~ + ~ <<EXIT RESPONSE 3>> ~ + c-aranshutup9 ////// + ~RandNum(3,1)~ + ~ <<EXIT RESPONSE 1>> ~ + c-aranshutup10 + ~RandNum(3,2)~ + ~ <<EXIT RESPONSE 2>> ~ + c-aranshutup11 + ~RandNum(3,3)~ + ~ <<EXIT RESPONSE 3>> ~ + c-aranshutup12 ////// + ~RandNum(3,1)~ + ~ <<EXIT RESPONSE 1>> ~ + c-aranshutup13 + ~RandNum(3,2)~ + ~ <<EXIT RESPONSE 2>> ~ + c-aranshutup14 + ~RandNum(3,3)~ + ~ <<EXIT RESPONSE 3>> ~ + c-aranshutup15 ////// + ~RandNum(3,1)~ + ~ <<EXIT RESPONSE 1>> ~ + c-aranshutup16 + ~RandNum(3,2)~ + ~ <<EXIT RESPONSE 2>> ~ + c-aranshutup17 + ~RandNum(3,3)~ + ~ <<EXIT RESPONSE 3>> ~ + c-aranshutup18 ////// + ~RandNum(3,1)~ + ~ <<EXIT RESPONSE 1>> ~ + c-aranshutup19 + ~RandNum(3,2)~ + ~ <<EXIT RESPONSE 2>> ~ + c-aranshutup20 + ~RandNum(3,3)~ + ~ <<EXIT RESPONSE 3>> ~ + c-aranshutup21 ////// + ~RandNum(3,1)~ + ~ <<EXIT RESPONSE 1>> ~ + c-aranshutup22 + ~RandNum(3,2)~ + ~ <<EXIT RESPONSE 2>> ~ + c-aranshutup23 + ~RandNum(3,3)~ + ~ <<EXIT RESPONSE 3>> ~ + c-aranshutup24 ////// + ~RandNum(3,1)~ + ~ <<EXIT RESPONSE 1>> ~ + c-aranshutup25 + ~RandNum(3,2)~ + ~ <<EXIT RESPONSE 2>> ~ + c-aranshutup26 + ~RandNum(3,3)~ + ~ <<EXIT RESPONSE 3>> ~ + c-aranshutup27 ////// + ~RandNum(3,1)~ + ~ <<EXIT RESPONSE 1>> ~ + c-aranshutup28 + ~RandNum(3,2)~ + ~ <<EXIT RESPONSE 2>> ~ + c-aranshutup29 + ~RandNum(3,3)~ + ~ <<EXIT RESPONSE 3>> ~ + c-aranshutup30 /* Shutting Up States, C-ARANJ */ IF ~~ c-aranshutup1 SAY ~[ARAN] Aye, then. Shuttin' up.~ IF ~~ THEN EXIT END IF ~~ c-aranshutup2 SAY ~[ARAN] By the Cryin' God's tears, you are in a mood.~ IF ~~ THEN EXIT END IF ~~ c-aranshutup3 SAY ~[ARAN] Sure.~ IF ~~ THEN EXIT END IF ~~ c-aranshutup4 SAY ~[ARAN] Fine. I'll be over there.~ IF ~~ THEN EXIT END IF ~~ c-aranshutup5 SAY ~[ARAN] Sune's Lusty Lips, you can sure kill a conversation.~ IF ~~ THEN EXIT END IF ~~ c-aranshutup6 SAY ~[ARAN] Corellon's Bowhand, you have an attitude today.~ IF ~~ THEN EXIT END IF ~~ c-aranshutup7 SAY ~[ARAN] Shar's Arsehole, shut me down, will ya? Fine.~ IF ~~ THEN EXIT END IF ~~ c-aranshutup8 SAY ~[ARAN] By the Cryin' God's Tears - I was just makin' conversation.~ IF ~~ THEN EXIT END IF ~~ c-aranshutup9 SAY ~[ARAN] Well, I'll just bugger off, then. This is me, see, mindin' my own business.~ IF ~~ THEN EXIT END IF ~~ c-aranshutup10 SAY ~[ARAN] Cyric's Twisted Tongue. Just wanted to talk, y'know.~ IF ~~ THEN EXIT END IF ~~ c-aranshutup11 SAY ~[ARAN] Grumbar's Clay Fist. I'm shuttin' up, already.~ IF ~~ THEN EXIT END IF ~~ c-aranshutup12 SAY ~[ARAN] Sure. Kossuth's Burning Bones, I thought we were just passin' time conversin'.~ IF ~~ THEN EXIT END IF ~~ c-aranshutup13 SAY ~[ARAN] Lolth's Cruel Fingernails, you can cut a man down. Sure. Shuttin' up.~ IF ~~ THEN EXIT END IF ~~ c-aranshutup14 SAY ~[ARAN] Umberlee's Fickle Breath, I'll shut my blighted mouth, then.~ IF ~~ THEN EXIT END IF ~~ c-aranshutup15 SAY ~[ARAN] Malar's Sharp Teeth. Shuttin' up an' soldierin'.~ IF ~~ THEN EXIT END IF ~~ c-aranshutup16 SAY ~[ARAN] Tiamat's Grasping Hands. You don't want to talk, fine by me.~ IF ~~ THEN EXIT END IF ~~ c-aranshutup17 SAY ~[ARAN] Talona's Pestilence - is my breath that bad?~ IF ~~ THEN EXIT END IF ~~ c-aranshutup18 SAY ~[ARAN] Jergal's Mouldy Wrappings... this conversation's dead.~ IF ~~ THEN EXIT END IF ~~ c-aranshutup19 SAY ~[ARAN] Shaundakul's Mighty Breath, I guess I was yammerin' on again.~ IF ~~ THEN EXIT END IF ~~ c-aranshutup20 SAY ~[ARAN] Well, that was colder than Auril's Tits in th' Ten Towns. Shuttin' up.~ IF ~~ THEN EXIT END IF ~~ c-aranshutup21 SAY ~[ARAN] Kelemvor's Scythe - you cut me off quick, there, <CHARNAME>.~ IF ~~ THEN EXIT END IF ~~ c-aranshutup22 SAY ~[ARAN] Bane's Broken Bones, but you are in a mood.~ IF ~~ THEN EXIT END IF ~~ c-aranshutup23 SAY ~[ARAN] Waukeen's Avarice, you want all th' conversation to yourself?~ IF ~~ THEN EXIT END IF ~~ c-aranshutup24 SAY ~[ARAN] Lathander's Shining Buttocks, I'll just shut my mouth an' keep to myself, then.~ IF ~~ THEN EXIT END IF ~~ c-aranshutup25 SAY ~[ARAN] Talos's Hideous Strength, I wasn't tryin' to butt in. Just wanted to talk, you know.~ IF ~~ THEN EXIT END IF ~~ c-aranshutup26 SAY ~[ARAN] Shar's Blackened Bodice, all's I wanted was to talk a mite. I know, I know - 'shut up an' soldier, soldier'.~ IF ~~ THEN EXIT END IF ~~ c-aranshutup27 SAY ~[ARAN] Aye, then. Kelemvor's Dry Breath, but conversations get judged quick around here, eh? An' found wantin', apparently.~ IF ~~ THEN EXIT END IF ~~ c-aranshutup28 SAY ~[ARAN] Bugger all. Bane's Bones, <PRO_MANWOMAN>. Just makin' conversation.~ IF ~~ THEN EXIT END IF ~~ c-aranshutup29 SAY ~[ARAN] Sweet merciful patience... by Mystra's Pale Cheeks, all I was sayin' was... never mind.~ IF ~~ THEN EXIT END IF ~~ c-aranshutup30 SAY ~[ARAN] Torm's Mailed Fist, you slammed that conversation shut solid.~ IF ~~ THEN EXIT END Why go to all this trouble for a silly single line? Well, in a word, "modularity". I don't want to spend a long time dealing with throwaway exit lines - I want to spend the time on dialog. But I also want to make it new and different for the player who just wants to Get Out Of Dodge fast. So, a roleplaying option that provides a bunch of responses, and now I can copy/paste a standard exit block into place throughout the friendship talks (and perhaps even the lovetalks) and not worry about them. An interchangeable "exit module". Plus, it is fun to play with code. Link to comment
plainab Posted October 4, 2008 Share Posted October 4, 2008 Think you could put this into a nice little tutorial for those of us who may wish to use a similar strategy? I can see the merits of doing this at times. Link to comment
cmorgan Posted October 5, 2008 Author Share Posted October 5, 2008 Well, I am posting the thought-process here, and thinking through specific coding challenges and picking rough dialog that can use the challenge to make the content play - so really all of Aran is one big (long-winded) tutorial. What would you like changed to fit tutorialization? (the Foul Faerunian Language thing?) So far I have taken SoA banters and broken them down, done a traditional-to-chain progression, and hit base frindship talks. Looking at state-filtered variables next. Link to comment
berelinde Posted October 5, 2008 Share Posted October 5, 2008 Keep in mind that except for PID, these dialogues are only going to play through once per game. Yeah, players do replay NPCs they like, but by then, they might not remember whether Aran said "Cyric's bunghole" or "Oghma's bunion". Link to comment
cmorgan Posted October 5, 2008 Author Share Posted October 5, 2008 Yep In the writing set done here, it is overkill. But since it is a bank of exits for all dialogs in-mod, when we hit FT9 or some other one, I still get my "bank" of exits: + ~RandNum(3,1)~ + ~ <<EXIT RESPONSE 1>> ~ + c-aranshutup28 + ~RandNum(3,2)~ + ~ <<EXIT RESPONSE 2>> ~ + c-aranshutup29 + ~RandNum(3,3)~ + ~ <<EXIT RESPONSE 3>> ~ + c-aranshutup30 gets to be reused comfortably in an FT or two, a LT or two, even a banter if I want exit points there. Link to comment
plainab Posted October 6, 2008 Share Posted October 6, 2008 Well, I am posting the thought-process here, and thinking through specific coding challenges and picking rough dialog that can use the challenge to make the content play - so really all of Aran is one big (long-winded) tutorial. What would you like changed to fit tutorialization? (the Foul Faerunian Language thing?) So far I have taken SoA banters and broken them down, done a traditional-to-chain progression, and hit base frindship talks. Looking at state-filtered variables next. No drastic changes or anything, just when you get your thoughts lined up and know that the code actually works in a tested game environment, post the final version with a bit of step by step instruction for the newer modders or modders new to dialog files.... Link to comment
cmorgan Posted March 26, 2010 Author Share Posted March 26, 2010 The next-to-last draft of possible exits, to be used cross-project: 75 Faerunian Swearing Ways To Respond To PC Saying "Bugger Off, Aran"... /* Standard Exit Blocks (move to end) */ IF ~~ c-aranshutup1 SAY ~[ARAN] Aye, then. Shuttin' up.~ IF ~~ THEN EXIT END IF ~~ c-aranshutup2 SAY ~[ARAN] By the Cryin' God's tears, you are in a mood.~ IF ~~ THEN EXIT END IF ~~ c-aranshutup3 SAY ~[ARAN] Sure.~ IF ~~ THEN EXIT END IF ~~ c-aranshutup4 SAY ~[ARAN] Fine. I'll be over there.~ IF ~~ THEN EXIT END IF ~~ c-aranshutup5 SAY ~[ARAN] Sune's Lusty Lips, you can sure kill a conversation.~ IF ~~ THEN EXIT END IF ~~ c-aranshutup6 SAY ~[ARAN] Corellon's Bowhand, you have an attitude today.~ IF ~~ THEN EXIT END IF ~~ c-aranshutup7 SAY ~[ARAN] Shar's Arsehole, shut me down, will ya? Fine.~ IF ~~ THEN EXIT END IF ~~ c-aranshutup8 SAY ~[ARAN] By the Cryin' God's Tears - I was just makin' conversation.~ IF ~~ THEN EXIT END IF ~~ c-aranshutup9 SAY ~[ARAN] Well, I'll just bugger off, then. This is me, see, mindin' my own business.~ IF ~~ THEN EXIT END IF ~~ c-aranshutup10 SAY ~[ARAN] Cyric's Twisted Tongue. Just wanted to talk, y'know.~ IF ~~ THEN EXIT END IF ~~ c-aranshutup11 SAY ~[ARAN] Grumbar's Clay Fist. I'm shuttin' up, already.~ IF ~~ THEN EXIT END IF ~~ c-aranshutup12 SAY ~[ARAN] Sure. Kossuth's Burning Bones, I thought we were just passin' time conversin'.~ IF ~~ THEN EXIT END IF ~~ c-aranshutup13 SAY ~[ARAN] Lolth's Cruel Fingernails, you can cut a man down. Sure. Shuttin' up.~ IF ~~ THEN EXIT END IF ~~ c-aranshutup14 SAY ~[ARAN] Umberlee's Fickle Breath, I'll shut my blighted mouth, then.~ IF ~~ THEN EXIT END IF ~~ c-aranshutup15 SAY ~[ARAN] Malar's Sharp Teeth. Shuttin' up an' soldierin'.~ IF ~~ THEN EXIT END IF ~~ c-aranshutup16 SAY ~[ARAN] Tiamat's Grasping Hands. You don't want to talk, fine by me.~ IF ~~ THEN EXIT END IF ~~ c-aranshutup17 SAY ~[ARAN] Talona's Pestilence - is my breath that bad?~ IF ~~ THEN EXIT END IF ~~ c-aranshutup18 SAY ~[ARAN] Jergal's Mouldy Wrappings... this conversation's dead.~ IF ~~ THEN EXIT END IF ~~ c-aranshutup19 SAY ~[ARAN] Shaundakul's Mighty Breath, I guess I was yammerin' on again.~ IF ~~ THEN EXIT END IF ~~ c-aranshutup20 SAY ~[ARAN] Well, that was colder than Auril's Tits in th' Ten Towns. Shuttin' up.~ IF ~~ THEN EXIT END IF ~~ c-aranshutup21 SAY ~[ARAN] Kelemvor's Scythe - you cut me off quick, there, <CHARNAME>.~ IF ~~ THEN EXIT END IF ~~ c-aranshutup22 SAY ~[ARAN] Bane's Broken Bones, but you are in a mood.~ IF ~~ THEN EXIT END IF ~~ c-aranshutup23 SAY ~[ARAN] Waukeen's Avarice, you want all th' conversation to yourself?~ IF ~~ THEN EXIT END IF ~~ c-aranshutup24 SAY ~[ARAN] Lathander's Shining Buttocks, I'll just shut my mouth an' keep to myself, then.~ IF ~~ THEN EXIT END IF ~~ c-aranshutup25 SAY ~[ARAN] Talos's Hideous Strength, I wasn't tryin' to butt in. Just wanted to talk, you know.~ IF ~~ THEN EXIT END IF ~~ c-aranshutup26 SAY ~[ARAN] Shar's Blackened Bodice, all's I wanted was to talk a mite. I know, I know - 'shut up an' soldier, soldier'.~ IF ~~ THEN EXIT END IF ~~ c-aranshutup27 SAY ~[ARAN] Aye, then. Kelemvor's Dry Breath, but conversations get judged quick around here, eh? An' found wantin', apparently.~ IF ~~ THEN EXIT END IF ~~ c-aranshutup28 SAY ~[ARAN] Bugger all. Bane's Bones, <PRO_MANWOMAN>. Just makin' conversation.~ IF ~~ THEN EXIT END IF ~~ c-aranshutup29 SAY ~[ARAN] Sweet merciful patience... by Mystra's Pale Cheeks, all I was sayin' was... never mind.~ IF ~~ THEN EXIT END IF ~~ c-aranshutup30 SAY ~[ARAN] Torm's Mailed Fist, you slammed that conversation shut solid.~ IF ~~ THEN EXIT END IF ~~ c-aranshutup31 SAY ~[ARAN] Sons of the Seldarine, you know how to close up a conversation right quick.~ IF ~~ THEN EXIT END IF ~~ c-aranshutup32 SAY ~[ARAN] Daughters of the Seldarine, I'll just shut my mouth tight, then.~ IF ~~ THEN EXIT END IF ~~ c-aranshutup33 SAY ~[ARAN] Larethian's Sharp Sword, you got a bad case o' attitude, eh?~ IF ~~ THEN EXIT END IF ~~ c-aranshutup34 SAY ~[ARAN] Larethian's Mighty Bow, you be in a sharp mood. Fine, shuttin' up.~ IF ~~ THEN EXIT END IF ~~ c-aranshutup35 SAY ~[ARAN] Correlon's Bent Bow. Th' next thing you will be sayin' is to stick my conversation where the sun don't shine.~ IF ~~ THEN EXIT END IF ~~ c-aranshutup36 SAY ~[ARAN] Correlon's Silvery Sword, didn't anyone ever tell you conversation unburdens th' soul, an' opens new horizons?~ IF ~~ THEN EXIT END IF ~~ c-aranshutup37 SAY ~[ARAN] Avoreen's Bowhand, I'll just be a good little boy an' go play wi' myself, then.~ IF ~~ THEN EXIT END IF ~~ c-aranshutup38 SAY ~[ARAN] Avoreen's Sling, you'd think I were interuptin' some deep important thoughts or somethin'. ~ IF ~~ THEN EXIT END IF ~~ c-aranshutup39 SAY ~[ARAN] Clanggedin's Hammer. Fine. Be that way.~ IF ~~ THEN EXIT END IF ~~ c-aranshutup40 SAY ~[ARAN] Brightaxe's Brilliant Beard, you know how to tell a guy to shut it.~ IF ~~ THEN EXIT END IF ~~ c-aranshutup41 SAY ~[ARAN] Kelemvor's Cold Cathedral, I 'd get better conversation out o' that there pile o' rocks.~ IF ~~ THEN EXIT END IF ~~ c-aranshutup42 SAY ~[ARAN] Kelemvor's Sharp Scythe, you have a keen wit. Make sure you don't cut yourself while tellin' poor little old me to shut up for the twenty-thousandth time. I got feelin's, you know.~ IF ~~ THEN EXIT END IF ~~ c-aranshutup43 SAY ~[ARAN] Lathander's Lively Lusts, I can think o' several things other than talkin' I'd rather be doin', too. But you be th' boss. No more talkin', I guess.~ IF ~~ THEN EXIT END IF ~~ c-aranshutup44 SAY ~[ARAN] Lathander's Leaping Legs, screw you anyways. I was just makin' conversation.~ IF ~~ THEN EXIT END IF ~~ c-aranshutup45 SAY ~[ARAN] Lathander's Luminous Lips, there be better ways o' tellin' a lad he talks too much.~ IF ~~ THEN EXIT END IF ~~ c-aranshutup46 SAY ~[ARAN] Lathander's Golden Poop, are you goin' to lighten up soon, or do I need to get you some kind o' shroud? Sounds like you'd rather just go stick yourself in th' ground than talk to me, eh?~ IF ~~ THEN EXIT END IF ~~ c-aranshutup47 SAY ~[ARAN] Lathander's Lusty Light, I do believe you just told me to shut my fat ugly mouth. I'd be offended, if I gave a rat's arse.~ IF ~~ THEN EXIT END IF ~~ c-aranshutup48 SAY ~[ARAN] Sune's Sweet Smile, you have such a lovely disposition today. Such refinement an' politeness as you tell me to sod off an' shut my bloody mouth.~ IF ~~ THEN EXIT END IF ~~ c-aranshutup49 SAY ~[ARAN] By th' Black Hand of Tyranny, I done been put in my place. Fine. Conversation done. I'll go find someone else what to talk with.~ IF ~~ THEN EXIT END IF ~~ c-aranshutup50 SAY ~[ARAN] Talos' Storms, you got a short temper.~ IF ~~ THEN EXIT END IF ~~ c-aranshutup51 SAY ~[ARAN] Tempus' Shield. I'll shut my flappin' jaw, then.~ IF ~~ THEN EXIT END IF ~~ c-aranshutup52 SAY ~[ARAN] Torm's Blood, you shut this down cold. I must have touched some nerve there, eh?~ IF ~~ THEN EXIT END IF ~~ c-aranshutup53 SAY ~[ARAN] Tyr's Torn Tonsure just makin' conversation.~ IF ~~ THEN EXIT END IF ~~ c-aranshutup54 SAY ~[ARAN] Ubtao's Great Beginning, I thought we had a mite to talk about. I guess I be wrong.~ IF ~~ THEN EXIT END IF ~~ c-aranshutup55 SAY ~[ARAN] Auril's Icy Aura, that chilled things right quick, it did.~ IF ~~ THEN EXIT END IF ~~ c-aranshutup56 SAY ~[ARAN] Tymora's Fickle fortune, an' here I thought we had a good conversation goin'.~ IF ~~ THEN EXIT END IF ~~ c-aranshutup57 SAY ~[ARAN] Umberlee's Undulations, you cut me off quick. Fine. I can take a hint.~ IF ~~ THEN EXIT END IF ~~ c-aranshutup58 SAY ~[ARAN] Umberlee's Dark Depths, That were cold. Fine. No more on this talk, I be guessin'.~ IF ~~ THEN EXIT END IF ~~ c-aranshutup59 SAY ~[ARAN] Waukeen's Wanderin' Worshipers, I was just makin' conversation.~ IF ~~ THEN EXIT END IF ~~ c-aranshutup60 SAY ~[ARAN] Azuth's Mysterious Mages. Shuttin' up right quick, I am.~ IF ~~ THEN EXIT END IF ~~ c-aranshutup61 SAY ~[ARAN] Deneir's Sharp Quill, you cut that conversation right short.~ IF ~~ THEN EXIT END IF ~~ c-aranshutup62 SAY ~[ARAN] Deneir's Everlasting Parchment, I do believe you don't want to talk no more, eh? Fine by me.~ IF ~~ THEN EXIT END IF ~~ c-aranshutup63 SAY ~[ARAN] Deneir's Indelible Ink. You would think I'd know not to bother you by now. But I be a slow learner, I guess.~ IF ~~ THEN EXIT END IF ~~ c-aranshutup64 SAY ~[ARAN] Eldath's Sweet Song, I was hopin'... well, never mind.~ IF ~~ THEN EXIT END IF ~~ c-aranshutup65 SAY ~[ARAN] Lliira's Joyful Lips, I can take a hint. Especially when it be no hint, but a bald-faced "Shut your stinkin' mouth, sellsword".~ IF ~~ THEN EXIT END IF ~~ c-aranshutup66 SAY ~[ARAN] Malar's Beastial Breath, I am shuttin' up.~ IF ~~ THEN EXIT END IF ~~ c-aranshutup67 SAY ~[ARAN] Milil's Robust Voice. You don't have to cut e down that harsh. A mild "shut your stinkin' hole you stupid sellsword" would have got your point across right fine.~ IF ~~ THEN EXIT END IF ~~ c-aranshutup68 SAY ~[ARAN] Shaundakul's Wandering Ways, i didn't mean to... fine. Shuttin' my mouth an' soldierin'.~ IF ~~ THEN EXIT END IF ~~ c-aranshutup69 SAY ~[ARAN] Talona's Mericless Poisons, I be shuttin' up.~ IF ~~ THEN EXIT END IF ~~ c-aranshutup70 SAY ~[ARAN] Garagos' Mighty Halberd, I wasn't tryin' to tick you off.~ IF ~~ THEN EXIT END IF ~~ c-aranshutup71 SAY ~[ARAN] Hoar's Swift Justice, you shot that down right quick.~ IF ~~ THEN EXIT END IF ~~ c-aranshutup72 SAY ~[ARAN] The Red Knight's Rump, I think I be makin' a tactical withdrawal. In layman's terms, that be "run away! run away!"~ IF ~~ THEN EXIT END IF ~~ c-aranshutup73 SAY ~[ARAN] Savras' Foresight, I should have known you didn't want none o' that talk.~ IF ~~ THEN EXIT END IF ~~ c-aranshutup74 SAY ~[ARAN] Sharess' Sensual Caress, I was not expectin' to be cut off at th' knees like that.~ IF ~~ THEN EXIT END IF ~~ c-aranshutup75 SAY ~[ARAN] Velsharoon's Vicious Vampires, you done sucked th' blood out o' that whole talk.~ IF ~~ THEN EXIT END Link to comment
berelinde Posted March 26, 2010 Share Posted March 26, 2010 Heh, he'll never tell you off the same way twice, that's for sure. Link to comment
Guest Guest Posted April 10, 2010 Share Posted April 10, 2010 It's some good writing you've done here, I'm very much looking forward to the complete mod Link to comment
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