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Eagle bow was not changed.


Guest Guest_Hoo_*

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Guest Guest_Hoo_*

Hi. I'm playing BGT now with IRv2.

 

I got Eagle bow at BG1 part, and I noticed that it wasn't changed as IRv2.

 

I'm using some mod with IRv2, such as Unfinished Business 1 & 2, SCS 1 & 2, RR, and Turambar_fixs_tweaks.

 

Which mod makes the problem?

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I don't have UB1 thus I don't know if it affects this bow in any way (e.g. does it consider it a plain bow +2 and move it around? I doubt considering it's clearly unique background). Neither UB2 nor RR should affect it. I don't know at all Turambar_fixs_tweaks, I'll look into it.

 

One thing, does it display IR's description/lore in-game or vanilla's one? If it's the latter than IR's item has probably been overwritten (e.g. by BGT).

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Guest Guest_Hoo_*
I don't have UB1 thus I don't know if it affects this bow in any way (e.g. does it consider it a plain bow +2 and move it around? I doubt considering it's clearly unique background). Neither UB2 nor RR should affect it. I don't know at all Turambar_fixs_tweaks, I'll look into it.

 

One thing, does it display IR's description/lore in-game or vanilla's one? If it's the latter than IR's item has probably been overwritten (e.g. by BGT).

 

Eagle bow was described as vanilla's one (It didn't have Entangle effect). Then should I install IR after BGT?

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But I'm not sure if I could install BGT before IR.

You sure can :nods:

Actually you should. :)

 

Reading the BWP documentation, it seems the main component (and masterwork weapons) of IR is installed very early in the process, before BGT. The rest is handled much later, towards the end of the install. Is this wrong ?

 

	Line 116: STD  item_rev				 0		 16 1111 
Line 117: STD  item_rev				 1		 16 1111 
.....
Line 146: STD  BGT					  0		 09 1111 
.....
Line 2035: MUC  item_rev				 Select	16 0011 
Line 2036: MUC  item_rev				 2		 16 0000 
Line 2037: MUC  item_rev				 3		 16 0011 
Line 2038: MUC  item_rev				 4		 16 0000 
Line 2039: MUC  item_rev				 5		 16 0000 
Line 2040: MUC  item_rev				 Select	16 0011 
Line 2041: MUC  item_rev				 6		 16 0000 
Line 2042: MUC  item_rev				 7		 16 0000 
Line 2043: MUC  item_rev				 8		 16 0011 
Line 2044: STD  item_rev				 9		 16 0011 
Line 2045: STD  item_rev				 10		16 1111 
Line 2046: STD  item_rev				 11		16 1111 
Line 2047: STD  item_rev				 12		16 1111 
Line 2048: STD  item_rev				 13		16 1111 
Line 2049: STD  item_rev				 14		16 1111 
Line 2050: STD  item_rev				 15		16 1111 
Line 2051: STD  item_rev				 16		16 1111 
Line 2052: STD  item_rev				 17		16 1111 
Line 2053: MUC  item_rev				 Select	16 1111 
Line 2054: MUC  item_rev				 18		16 1111 
Line 2055: MUC  item_rev				 19		16 0000

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Reading the BWP documentation, it seems the main component (and masterwork weapons) of IR is installed very early in the process, before BGT. The rest is handled much later, towards the end of the install. Is this wrong ?
As Mike said Installing BGT after IR's main component may overwrite few of our items in favor of BGT/vanilla ones. Afaik there shouldn't be any problem installing IR's main component after BGT, actually we suggest so.
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