SFJake Posted June 18, 2014 Share Posted June 18, 2014 I'm playing a heavily modded game (so modded by my one manual modifications that I have no idea what is which and don't want to start again, but if you want I'll still give you my list of mod). Basically, when I do damage, it always rolls the maximum damage. Only for player NPCs, not anyone else. I have only ever seen one topic talk of this: http://forums.gibberlings3.net/index.php?showtopic=24768 But I'm not using GemRB (I don't even know what it is). He says to put sps(IE_LUCK,0) # in the console, but that command doesn't seem valid. So I guess its a luck issues, but I have no idea what to do about it. Where is "luck" even stored? My hit chances don't seem screwed though. I just want to know whatever hack-save editing-near infinity'ing I need to do to get around it. Thanks for any tip or ideas. Link to comment
Jarno Mikkola Posted June 18, 2014 Share Posted June 18, 2014 I'm playing a heavily modded game (so modded by my one manual modifications that I have no idea what is which and don't want to start again, but if you want I'll still give you my list of mod). Weidu.log -files content will tell us what we are dealing with in this scope, so open the file with Notepad for example and copy paste the info in a post. So which kind of character is this NPC then ? It's likely something special about him that makes this effect, example is the character is a Kensai and ups the Kai ability was left on for eternity. Similar effect can be done by any effect that uses the #250 opcode, or an item that gives the effect. Link to comment
lynx Posted June 19, 2014 Share Posted June 19, 2014 Yeah and luck is a stat like any other, so you should be able to view it in any capable editor. Extreme fatigue could potentially cause the same issue, but I doubt it. Link to comment
Jarno Mikkola Posted June 23, 2014 Share Posted June 23, 2014 Another factor that comes to mind is the difficulty setting. If you set it to the lowest, it could give you luck to damage rolls... Link to comment
SFJake Posted June 30, 2014 Author Share Posted June 30, 2014 Sorry I took so long to answer, stuff happened and I forgot. It was incredibly silly of me, it was the difficulty slider. I somehow removed that from my mind, as if it couldn't possibly be that. Thats why I couldn't find anything, of course my characters actually had 0 luck. That begs an interesting question, however. What does difficulty do to luck? Heck, what does difficulty do at all that isn't documented? Link to comment
lynx Posted June 30, 2014 Share Posted June 30, 2014 I know specifics for only damage increase (for you), decrease (for enemy) and xp modifier (iwd only). Do the help strings mention more? Link to comment
Jarno Mikkola Posted June 30, 2014 Share Posted June 30, 2014 In BG2 the minimum HP gain is maxed(the dice gets the highest outcome) in the "very easy" or whatever it is, unlike in the BG1. Link to comment
SFJake Posted July 1, 2014 Author Share Posted July 1, 2014 I know specifics for only damage increase (for you), decrease (for enemy) and xp modifier (iwd only). Do the help strings mention more? Normal: Max hit point rolls, characters cannot permanently die, no chance to fail to learn spell Novice: Enemies to half damage That is what the difficulties mention. Novice (easiest) says only half damage but its only on novice that I get max damage rolls. Link to comment
lynx Posted July 1, 2014 Share Posted July 1, 2014 oh, right, forgot about those. No mention of luck then. Link to comment
kreso Posted July 1, 2014 Share Posted July 1, 2014 What does difficulty do to luck? Heck, what does difficulty do at all that isn't documented? "Easiest" setting gives you +5 to Luck in BG2. That's +5 to minimum damage rolls (1d6 weapon will always do 6 damage for example, while 1d10 can do from 6 to 10 damage). THAC0 is boosted by 5 as well. All enemy damage rolls are decreased by 5 per die rolled. Meaning, 10d6 spell would always do 10 damage ; 10dx(6-5) , which is the minimum. Link to comment
kreso Posted July 1, 2014 Share Posted July 1, 2014 What does difficulty do to luck? Heck, what does difficulty do at all that isn't documented? "Easiest" setting gives you +5 to Luck in BG2. That's +5 to minimum damage rolls (1d6 weapon will always do 6 damage for example, while 1d10 can do from 6 to 10 damage). THAC0 is boosted by 5 as well. All enemy damage rolls are decreased by 5 per die rolled. Meaning, 10d6 spell would always do 10 damage ; 10dx(6-5) , which is the minimum. Oh, and enemies do half damage as well. Link to comment
SFJake Posted July 1, 2014 Author Share Posted July 1, 2014 Thanks. That is SO much more than just half-damage, its pretty crazy. Link to comment
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