olvidada Posted July 15, 2014 Posted July 15, 2014 My paladin just got to level 10 in Icewind Dale. I've got the game set to give me max HP on each level up, which through level 9 was 10 HP, so at level 9 it was 90. Then when I leveled to 10, he only gained 3 HP. What's up with that? His constitution is still at 12, where it's been the entire game. I'm in the Frost Salamander fortress if that helps.
Mike1072 Posted July 15, 2014 Posted July 15, 2014 My paladin just got to level 10 in Icewind Dale. I've got the game set to give me max HP on each level up, which through level 9 was 10 HP, so at level 9 it was 90. Then when I leveled to 10, he only gained 3 HP. What's up with that? His constitution is still at 12, where it's been the entire game. I'm in the Frost Salamander fortress if that helps. You only gain your Hit Die + CON mod as HP for the first 9 or 10 levels. Each level after that, you get 3 HP (if you're a warrior), 2 HP (if you're a priest/rogue), or 1 HP (if you're a wizard).
olvidada Posted July 15, 2014 Author Posted July 15, 2014 Ah. Well, that sucks. Is that an AD&D rule, or just for Icewind Dale? I've played through both Baldur's Gates and I don't remember such a rule.
lynx Posted July 15, 2014 Posted July 15, 2014 That's an ie rule, so also bgs have it (pst probably as well).
Dakk Posted July 17, 2014 Posted July 17, 2014 Ah. Well, that sucks. Is that an AD&D rule, or just for Icewind Dale? I've played through both Baldur's Gates and I don't remember such a rule. It's always been in Baldurs Gate http://playithardcore.com/pihwiki/index.php/Baldur%27s_Gate:_Progression_Charts#Paladins_and_Rangers
Recommended Posts
Archived
This topic is now archived and is closed to further replies.