Kish Posted January 11, 2005 Share Posted January 11, 2005 These .cre files for Haer'Dalis have his elemental/physical damage resistances restored, and should be used to replace the ones currently packaged in Baldurdash. haer10.CRE Link to comment
Kish Posted January 11, 2005 Author Share Posted January 11, 2005 Only one attachment per post, as far as I can figure out. haer11.CRE Link to comment
Kish Posted January 11, 2005 Author Share Posted January 11, 2005 And third... haer13.CRE Link to comment
Kish Posted January 11, 2005 Author Share Posted January 11, 2005 Last one. haer15.CRE Link to comment
SimDing0 Posted January 11, 2005 Share Posted January 11, 2005 Restoring the elemental resistances can be patched as follows: COPY_EXISTING_REGEXP GLOB ~haer.*\.cre~ ~override~ WRITE_BYTE 0x59 25 WRITE_BYTE 0x5a 50 WRITE_BYTE 0x5b 25 WRITE_BYTE 0x5c 0 WRITE_BYTE 0x5d 0 WRITE_BYTE 0x5e 25 WRITE_BYTE 0x5f 50 WRITE_BYTE 0x60 15 WRITE_BYTE 0x61 15 WRITE_BYTE 0x62 15 WRITE_BYTE 0x63 15 BUT_ONLY_IF_IT_CHANGES However, since we're incorporating Baldurdash, the proficiency fix needs coding up before it gets included. Link to comment
CamDawg Posted January 16, 2005 Share Posted January 16, 2005 Added in alpha 1. Added the patching to the copying of Haer'Dalis for the kit.ids fixing. Link to comment
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