Mike1072 Posted June 5, 2020 Share Posted June 5, 2020 I received the following report via email and I'm reposting it here to reach a wider audience: Quote Hi, I'm playing the classic vanilla version of Baldur's Gate 2 & ToB, with the official patch installed, and then the G3 Fixpack. I also have some of the G3 Tweaks but only the True Grandmastery and the Reduced De'Arnise keep times tweaks installed. I noticed none of my characters are rolling random damage. Whatever target they hit, they always do the exact same damage every hit. If i switch targets, damage will change slightly, but always be the new value for each hit. So for example, my paladin attacks target 1 and does 24 damage per hit ten times in a row. My paladin switches to target 2 (same creature type) and only does 20 damage per hit ten times in a row. If I switch back to target 1 she continues to hit for 24 as she was previously on target 1. I know the original game with the official patch never behaved this way, but I just don't know what the problem it. If you have heard of this before, and know how to resolve it, I woule be very appreciative. Thanks! Anyone have any ideas? Quote Link to comment
Mike1072 Posted June 5, 2020 Author Share Posted June 5, 2020 Difficulty set to easy? Quote Link to comment
lynx Posted June 5, 2020 Share Posted June 5, 2020 Yeah, same thought, we had similar problem in GemRB a couple of times (from interaction with fatigue). Maybe he hit a bug and now has very high luck, which then masks the actual roll due to being a flat modifier. Quote Link to comment
Ardanis Posted June 6, 2020 Share Posted June 6, 2020 Luck parameter gone wild, by the look of it. Quote Link to comment
subtledoctor Posted June 6, 2020 Share Posted June 6, 2020 In recent play I actually noticed that I seemed to be doing a lot of damage with every hit; sometimes it seemed like max damage. I also assumed it was too much Luck - my mods add several possible sources of it - but when looking at the savegame I didn't see any Luck effects run amuck. And I can't reproduce the issue now. I didn't think about it much, but now I see this post and it gives me pause... Of course I was playing BGEE with the latest patch, not the old engine. I highly doubt there is an engine bug giving everybody Kai that has survived this long and gone unnoticed. Quote Link to comment
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