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Possible to use Dungeon Alchemist to assist in area creation?


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I am in the beta for this tool, Dungeon Alchemist.  I backed it on kickstarter and was recently sent a key.

https://store.steampowered.com/app/1588530/Dungeon_Alchemist/

Anyway, I'm extremely impressed with it so far, and I'm wondering what would be involved in using this/images generated via this to create new areas or even a new, fan-made game.

You can look at these maps from any angle you want and they are extremely detailed.  They are fully 3d environments generated in seconds.  The scale was very off but it was still interesting.  There's also a decent suite of export options, screenshotted here:

https://imgur.com/a/8HZTAKL

<img src="https://imgur.com/a/8HZTAKL"></img>


I'm not familiar with unity or that particular implementation thereof, but if this works the way I think it does I would think it should be relatively easy for a savvy modder to extract the shots needed to make an area in nearinfinity or some such.  I think it also may be possible to do it straight from the app by taking screenshots and exporting image files.

Any thoughts?  I plan on checking this post sporadically throughout the day.

 

Edited by dbianco87
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I think that both tasks are time consuming, but for me personally doing the graphic creation is normally 100 times harder.  This pretty much eliminates that work load if this is a workable solution - I'm not sure if it is or isn't yet.

I can map a container or a doorway fairly easily, it just takes a little time and some trial and error.

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