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Pausing Scripts During Timestop


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This seems like it could be a good way of fixing the issue whereby ReallyForceSpell/ApplySpell fires off during Time Stops. Will it cause any problems?

 

(And what'd be the easiest way to implement it?)

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Set a global in the timestop spell (and unset it when the duration expires), and append to the top of every script:

IF

TimeStopGlobalSet =1

THEN

NoAction

END

 

Or something.

Perhaps.

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