CamDawg Posted April 3, 2005 Share Posted April 3, 2005 More from devSin. // racial fixes COPY_EXISTING ~BDTURM03.CRE~ ~override~ ~CLCOTI01.CRE~ ~override~ ~COWENF1.CRE~ ~override~ ~COWENF3.CRE~ ~override~ ~COWENF4.CRE~ ~override~ ~EYEVIG01.CRE~ ~override~ ~FIRMAG01.CRE~ ~override~ ~FSMAGE01.CRE~ ~override~ ~FSMAGE02.CRE~ ~override~ ~FSMAGE03.CRE~ ~override~ ~HLLAYEN.CRE~ ~override~ ~HSPECTR2.CRE~ ~override~ ~MAGE14A.CRE~ ~override~ ~MAGE14B.CRE~ ~override~ ~MAGE14C.CRE~ ~override~ ~MAGE14M.CRE~ ~override~ ~MAGE16A.CRE~ ~override~ ~MAGE16B.CRE~ ~override~ ~MAGE16C.CRE~ ~override~ ~MAGE16M.CRE~ ~override~ ~MAGE18A.CRE~ ~override~ ~MAGE18B.CRE~ ~override~ ~MAGE18C.CRE~ ~override~ ~MAGE18D.CRE~ ~override~ ~MAGE18E.CRE~ ~override~ ~MAGE18Y.CRE~ ~override~ ~RIFTG03.CRE~ ~override~ ~SAHBEH03.CRE~ ~override~ ~SLVIC02.CRE~ ~override~ WRITE_BYTE 0x0272 1 // human BUT_ONLY_IF_IT_CHANGES // racial fixes COPY_EXISTING ~ALUFIE01.CRE~ ~override~ ~ARNMAN07.CRE~ ~override~ ~BOUNHA.CRE~ ~override~ ~CHEVIL09.CRE~ ~override~ ~COPAMB03.CRE~ ~override~ ~CSIREN.CRE~ ~override~ ~CSJON.CRE~ ~override~ ~CUJON.CRE~ ~override~ ~CUJON2.CRE~ ~override~ ~CUJON3.CRE~ ~override~ ~CUJON4.CRE~ ~override~ ~D1MOTHEL.CRE~ ~override~ ~DEMFIG02.CRE~ ~override~ ~DPJON01.CRE~ ~override~ ~DPJON02.CRE~ ~override~ ~DREAM2.CRE~ ~override~ ~DRIREN.CRE~ ~override~ ~DRJON.CRE~ ~override~ ~EYESNT01.CRE~ ~override~ ~GORSTA02.CRE~ ~override~ ~GORSTA09.CRE~ ~override~ ~GORSTA11.CRE~ ~override~ ~HARPASS1.CRE~ ~override~ ~HELLJON.CRE~ ~override~ ~HELLJON2.CRE~ ~override~ ~HLARCH.CRE~ ~override~ ~HSPECTR1.CRE~ ~override~ ~HSPECTR3.CRE~ ~override~ ~JADE1.CRE~ ~override~ ~JAHEI1.CRE~ ~override~ ~JAREV1.CRE~ ~override~ ~JON1.CRE~ ~override~ ~LIFE01.CRE~ ~override~ ~LIFE02.CRE~ ~override~ ~LIFE03.CRE~ ~override~ ~LIFE04.CRE~ ~override~ ~MGAPPR01.CRE~ ~override~ ~PPDRA2.CRE~ ~override~ ~PPDRADEE.CRE~ ~override~ ~PPIRENI1.CRE~ ~override~ ~PPIRENI1.CRE~ ~override~ ~PPSUNA.CRE~ ~override~ ~RIELEV.CRE~ ~override~ ~SENANI01.CRE~ ~override~ ~SENANI02.CRE~ ~override~ ~SENDRO01.CRE~ ~override~ ~SENDRO02.CRE~ ~override~ ~SENFOD01.CRE~ ~override~ ~SENFOD02.CRE~ ~override~ ~SENGUA01.CRE~ ~override~ ~SENKEN01.CRE~ ~override~ ~SUELF10.CRE~ ~override~ ~SUJON.CRE~ ~override~ ~SUJON2.CRE~ ~override~ ~SUNA.CRE~ ~override~ ~THRAXI.CRE~ ~override~ ~TOLMAG02.CRE~ ~override~ ~VALRAN01.CRE~ ~override~ WRITE_BYTE 0x0272 2 // elf BUT_ONLY_IF_IT_CHANGES // racial fixes COPY_EXISTING ~BEAST.CRE~ ~override~ ~DKHALID.CRE~ ~override~ ~DKHALID2.CRE~ ~override~ ~KAYSMG01.CRE~ ~override~ ~LIN.CRE~ ~override~ ~SHANK.CRE~ ~override~ WRITE_BYTE 0x0272 3 // half-elf BUT_ONLY_IF_IT_CHANGES // racial fixes COPY_EXISTING ~D1MOTHDW.CRE~ ~override~ ~DRUFF2.CRE~ ~override~ ~DUEMAG01.CRE~ ~override~ ~DUEMAG02.CRE~ ~override~ ~GORSTA04.CRE~ ~override~ ~NEB.CRE~ ~override~ ~SARDW01.CRE~ ~override~ ~SLEEPDW.CRE~ ~override~ ~TOBPAR05.CRE~ ~override~ WRITE_BYTE 0x0272 4 // dwarf BUT_ONLY_IF_IT_CHANGES // racial fixes COPY_EXISTING ~BBEGG2.CRE~ ~override~ ~CHGOOD01.CRE~ ~override~ ~D1MOTHHA.CRE~ ~override~ ~DISRUP01.CRE~ ~override~ ~ESCORT2.CRE~ ~override~ ~ESCORT2A.CRE~ ~override~ ~MOURNER6.CRE~ ~override~ ~SARBHA02.CRE~ ~override~ ~SARHAL.CRE~ ~override~ ~TREVIL01.CRE~ ~override~ ~WELLYN.CRE~ ~override~ WRITE_BYTE 0x0272 5 // halfling BUT_ONLY_IF_IT_CHANGES // racial fixes COPY_EXISTING ~EYESEK01.CRE~ ~override~ ~UDSVIR07.CRE~ ~override~ ~UDSVIR08.CRE~ ~override~ WRITE_BYTE 0x0272 6 // gnome BUT_ONLY_IF_IT_CHANGES // racial fixes COPY_EXISTING ~EYEGOR01.CRE~ ~override~ WRITE_BYTE 0x0272 102 // basilisk BUT_ONLY_IF_IT_CHANGES // racial fixes COPY_EXISTING ~GIBBER01.CRE~ ~override~ ~GIBBERSU.CRE~ ~override~ ~FSGIBB.CRE~ ~override~ ~TTGIBB.CRE~ ~override~ WRITE_BYTE 0x0272 109 // gibberling BUT_ONLY_IF_IT_CHANGES // racial fixes COPY_EXISTING ~HLMAFER.CRE~ ~override~ WRITE_BYTE 0x0272 110 // gnoll BUT_ONLY_IF_IT_CHANGES // racial fixes COPY_EXISTING ~HOBELI01.CRE~ ~override~ ~HOBGOB01.CRE~ ~override~ ~HOBGOBSU.CRE~ ~override~ WRITE_BYTE 0x0272 111 // hobgoblin BUT_ONLY_IF_IT_CHANGES // racial fixes COPY_EXISTING ~FSGOBL.CRE~ ~override~ ~ICGOB03.CRE~ ~override~ ~ICGOB04.CRE~ ~override~ WRITE_BYTE 0x0272 112 // kobold BUT_ONLY_IF_IT_CHANGES // racial fixes COPY_EXISTING ~CEGLUT.CRE~ ~override~ ~GORSTA12.CRE~ ~override~ WRITE_BYTE 0x0272 113 // ogre BUT_ONLY_IF_IT_CHANGES // racial fixes COPY_EXISTING ~SAHSKEL.CRE~ ~override~ ~SKELWA02.CRE~ ~override~ ~SKELWA03.CRE~ ~override~ ~SKELWASU.CRE~ ~override~ WRITE_BYTE 0x0272 115 // skeleton BUT_ONLY_IF_IT_CHANGES // racial fixes COPY_EXISTING ~SLIFIS01.CRE~ ~override~ ~SLIFIS02.CRE~ ~override~ WRITE_BYTE 0x0272 0x77 BUT_ONLY_IF_IT_CHANGES // racial fixes COPY_EXISTING ~HAMASU.CRE~ ~override~ ~KSLAVE01.CRE~ ~override~ ~RSPIRIT1.CRE~ ~override~ WRITE_BYTE 0x0272 119 // slime BUT_ONLY_IF_IT_CHANGES // racial fixes COPY_EXISTING ~RIFTCR04.CRE~ ~override~ WRITE_BYTE 0x0272 121 // demonic BUT_ONLY_IF_IT_CHANGES // racial fixes COPY_EXISTING ~AEWERE2.CRE~ ~override~ ~AEWERE3.CRE~ ~override~ ~AEWERE4.CRE~ ~override~ ~AEWERE5.CRE~ ~override~ ~AEWERE6.CRE~ ~override~ WRITE_BYTE 0x0272 122 // lycanthrope BUT_ONLY_IF_IT_CHANGES // racial fixes COPY_EXISTING ~GORMIND.CRE~ ~override~ ~MINDUL01.CRE~ ~override~ WRITE_BYTE 0x0272 124 // mindflayer BUT_ONLY_IF_IT_CHANGES // racial fixes COPY_EXISTING ~OTYUGH01.CRE~ ~override~ WRITE_BYTE 0x0272 127 // otyugh BUT_ONLY_IF_IT_CHANGES // racial fixes COPY_EXISTING ~RAKRUH01.CRE~ ~override~ WRITE_BYTE 0x0272 128 // rakshasa BUT_ONLY_IF_IT_CHANGES // racial fixes COPY_EXISTING ~TROLSN01.CRE~ ~override~ ~TROLSN02.CRE~ ~override~ WRITE_BYTE 0x0272 129 // troll BUT_ONLY_IF_IT_CHANGES // racial fixes COPY_EXISTING ~SAHANGU.CRE~ ~override~ WRITE_BYTE 0x0272 131 // sahuagin BUT_ONLY_IF_IT_CHANGES // racial fixes COPY_EXISTING ~BODFGT01.CRE~ ~override~ ~BODFGT02.CRE~ ~override~ ~DRSHSP01.CRE~ ~override~ ~ELEARB01.CRE~ ~override~ ~ELEARB02.CRE~ ~override~ ~ELEARB03.CRE~ ~override~ ~ELEARB04.CRE~ ~override~ ~ELEARB05.CRE~ ~override~ ~ELEARB06.CRE~ ~override~ ~ELEARB07.CRE~ ~override~ ~ELEARB08.CRE~ ~override~ ~ELEARB09.CRE~ ~override~ ~ELEARB10.CRE~ ~override~ ~ELEARB11.CRE~ ~override~ ~ELEPUZ01.CRE~ ~override~ ~ELEPUZ02.CRE~ ~override~ ~ELEPUZ03.CRE~ ~override~ ~ELEPUZ04.CRE~ ~override~ ~SENSTALK.CRE~ ~override~ ~STALKE.CRE~ ~override~ WRITE_BYTE 0x0272 133 // spectre BUT_ONLY_IF_IT_CHANGES // racial fixes COPY_EXISTING ~BANSHE01.CRE~ ~override~ ~EYEDED01.CRE~ ~override~ ~FIRMON01.CRE~ ~override~ WRITE_BYTE 0x0272 134 // wraith BUT_ONLY_IF_IT_CHANGES // racial fixes COPY_EXISTING ~HAKSU.CRE~ ~override~ ~NISHRUSU.CRE~ ~override~ WRITE_BYTE 0x0272 136 // mist BUT_ONLY_IF_IT_CHANGES // racial fixes COPY_EXISTING ~COPLION.CRE~ ~override~ ~JAGUARSU.CRE~ ~override~ ~NCAT.CRE~ ~override~ ~SLCAT.CRE~ ~override~ ~SPIRLION.CRE~ ~override~ ~TRANIM03.CRE~ ~override~ WRITE_BYTE 0x0272 137 // cat BUT_ONLY_IF_IT_CHANGES // racial fixes COPY_EXISTING ~GIAFIR01.CRE~ ~override~ ~PETTIN.CRE~ ~override~ ~YAGASPIR.CRE~ ~override~ WRITE_BYTE 0x0272 142 // giant BUT_ONLY_IF_IT_CHANGES // racial fixes COPY_EXISTING ~AR18FIG.CRE~ ~override~ ~GROMG02.CRE~ ~override~ ~HLOLAF.CRE~ ~override~ ~KCHILD1.CRE~ ~override~ ~KCHILD2.CRE~ ~override~ ~SARBUL04.CRE~ ~override~ ~TOBBAN02.CRE~ ~override~ WRITE_BYTE 0x0272 143 // orc BUT_ONLY_IF_IT_CHANGES // racial fixes COPY_EXISTING ~PLYSALA.CRE~ ~override~ WRITE_BYTE 0x0272 145 // elemental BUT_ONLY_IF_IT_CHANGES // racial fixes COPY_EXISTING ~SAHZOMB.CRE~ ~override~ ~ZOMBIE01.CRE~ ~override~ ~ZOMBSE01.CRE~ ~override~ WRITE_BYTE 0x0272 148 // zombie BUT_ONLY_IF_IT_CHANGES // racial fixes COPY_EXISTING ~CEDELICH.CRE~ ~override~ ~HGSKU01.CRE~ ~override~ ~HLSKULL.CRE~ ~override~ WRITE_BYTE 0x0272 150 // lich BUT_ONLY_IF_IT_CHANGES // racial fixes COPY_EXISTING ~RABBIT.CRE~ ~override~ ~RABBIT01.CRE~ ~override~ WRITE_BYTE 0x0272 151 // rabbit BUT_ONLY_IF_IT_CHANGES // racial fixes COPY_EXISTING ~BOUNHA04.CRE~ ~override~ ~ICLIZ01.CRE~ ~override~ ~ICLIZ02.CRE~ ~override~ WRITE_BYTE 0x0272 154 // yuanti BUT_ONLY_IF_IT_CHANGES // racial fixes COPY_EXISTING ~PLANET01.CRE~ ~override~ WRITE_BYTE 0x0272 158 // planatar [sic] BUT_ONLY_IF_IT_CHANGES // racial fixes COPY_EXISTING ~STATUE01.CRE~ ~override~ ~STATUE02.CRE~ ~override~ ~STATUE03.CRE~ ~override~ ~STATUE04.CRE~ ~override~ ~STATUE05.CRE~ ~override~ ~STATUE06.CRE~ ~override~ ~SWORD01.CRE~ ~override~ ~SWORD02.CRE~ ~override~ ~SWORD03.CRE~ ~override~ WRITE_BYTE 0x0272 201 // sword BUT_ONLY_IF_IT_CHANGES // racial fixes COPY_EXISTING ~DAABOL.CRE~ ~override~ ~MEPHSP1.CRE~ ~override~ ~MEPHSP2.CRE~ ~override~ ~MEPHSP3.CRE~ ~override~ ~MEPHSP4.CRE~ ~override~ WRITE_BYTE 0x0272 255 // unk BUT_ONLY_IF_IT_CHANGES Link to comment
Andyr Posted April 3, 2005 Share Posted April 3, 2005 Is making Irenicus an elf a good idea? From game dialogue it seems like his elvishness was ripped from him; I get the impression that he is no longer an elf at all. Having said that, I don't know what I would code him as - he's not human, though considers human life as pitiful as his own. How about no race? Link to comment
Kish Posted April 3, 2005 Share Posted April 3, 2005 Is making Irenicus an elf a good idea? From game dialogue it seems like his elvishness was ripped from him; I get the impression that he is no longer an elf at all. Having said that, I don't know what I would code him as - he's not human, though considers human life as pitiful as his own. How about no race? <{POST_SNAPBACK}> I think Irenicus is still an elf in the literal, physical sense. He lost his elvishness metaphorically--as Elhan puts it, "They are all that elves are not!" Link to comment
Andyr Posted April 3, 2005 Share Posted April 3, 2005 Hmmm... I got the impression that if, say, you made a "This Kills Elves Ok!" spell and cast it on Bodhi and Irenicus, it would not work. Link to comment
devSin Posted April 4, 2005 Share Posted April 4, 2005 Don't make a spell that kills elves, OK. Bodhi is a vampire, so she gets her own race, so that doesn't count. Baldurdash made these changes before I did, so blame them. I, for one, think that he's still an elf. He may have been drained of all "that made me elven" (which I equate to feats and abilities and race requirements and bonuses and other nonsense D&D crap, but I generally despise most things D&D), but he's still an elf. Unless he started to get hairy, after... Link to comment
Andyr Posted April 9, 2005 Share Posted April 9, 2005 Ah, I see the thread titles now: DOES IRENICUS HAVE PUBES???/// I concede to your point, in the absence of knowing exactly what happened to Jon making him an Elf is probably best. Link to comment
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