melkor_morgoth75 Posted February 22, 2022 Posted February 22, 2022 Hi everyone, as I dont know where to post this (I tried on spellhold but the mod topic seems to be hidden) I try here hoping to do good :) I'm back after years, I'm the author of BGspawn mod (a mod who alters the spawn u get in BG, based on party experience and day/night time). The mod has been modified (thanks to the modders for that and keeping it alive with BGEE) to be compatible with EET. Unfortunately I noticed an issue it MAY arise in the Nashkel mines area. Currently to avoid the bug, the party MUST speak to EMERSON immediately when they explore the area (if not, amnish soldier MAY spawn as per the mod and I noticed this is a problem, as if they do spawn before the party speak with Emerson the guard wont leave the area in front of the mines' entrance). Quick fix: speak to Emerson as soon as u enter the nashkel mines area. Permanent fix: create a new aminsh soldier cre and change the name, modifying that in the mod files (hope I can get with modders to do that). mm75 Quote
AL|EN Posted February 22, 2022 Posted February 22, 2022 For EE/EET people are using https://forums.beamdog.com/discussion/34840/bgee-leveled-spawns-mod-v0-3-updated-2014-12-27 Quote
melkor_morgoth75 Posted February 22, 2022 Author Posted February 22, 2022 (edited) That's a completely different mod btw mm75 Edited February 22, 2022 by melkor_morgoth75 Quote
Graion Dilach Posted January 30, 2023 Posted January 30, 2023 (edited) Yeah, I've stumbled into this one and fixed it locally. I dunno why I didn't PRed the fix before. https://github.com/SpellholdStudios/BGSpawn/pull/4 Edited January 30, 2023 by Graion Dilach Quote
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