Sam. Posted April 2, 2022 Posted April 2, 2022 (edited) [Bug] Multi-part creature animations show visible lines between the sections What is currently happening Multi-part creature animations show visible lines between the sections What should be happening Multi-part creature animations should not show visible lines between the sections Steps to reproduce the bug Start a new BGEE game with a default character CLUA in a large wyvern: C:CreateCreature("wyvern") Zoom in Notice the visible lines between the sections of the creature animation If available, a fix Place the attached BAMs in the override folder See that the visible lines are gone Notes Because the EEs allow BAM frame dimensions larger than 255x255 px, this issue can be fixed by recombining the split animations into the top left section's BAM and blanking the BAM frames for the other sections. Fixing the issue in that way does not require an engine fix or modifying the animations' INI files. This also fixed bad frame offsets on 5 frames of the large wyvern animation. Before: After: This should cover BGEE, SoD, and BG2EE. If I've missed anything (PSTEE?), please let me know. I'm also happy to convert mod-added animations if they are brought to my attention. Archive too big to attach here: http://classicadventuresmod.com/temp/MultiPartCreatureAnimationsRework_20220402.rar Edited April 3, 2022 by Sam. Quote
CamDawg Posted April 6, 2022 Posted April 6, 2022 On 4/4/2022 at 6:47 PM, Sam. said: This will also fix this bug. Preview: Blingogorgon is currently our mascot. Quote
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