temnix Posted June 12, 2022 Share Posted June 12, 2022 The conditions GAME_IS ~bgee~ and GAME_IS ~eet~ are different, right? They are not going to double up for content for the first BG? Or is ~bgee~ included in ~eet~? Quote Link to comment
Jarno Mikkola Posted June 12, 2022 Share Posted June 12, 2022 This should explain it well enough. Quote Link to comment
temnix Posted June 16, 2022 Author Share Posted June 16, 2022 Why don't you just tell me instead of sending me on a link? Quote Link to comment
Jarno Mikkola Posted June 16, 2022 Share Posted June 16, 2022 (edited) Cause it's documented in a readme you probably should have read before you made the question... but that was on last sunday. But then when you read it, you can ask further info, but it needs to include a some understanding of the previous links info, or a real case where the answer is either DEFINITE yes/no. Or the like, aka you just assume the answered can give a definite answer when you could also just jump the whole issue via additional code holded in the previous link. Say like you want to edit a particular .cre whose name in both cases is Sarevok, you can just: ACTION_IF GAME_IS ~eet bgee~ BEGIN jadajada jada END Edited June 16, 2022 by Jarno Mikkola Quote Link to comment
temnix Posted June 17, 2022 Author Share Posted June 17, 2022 Shit, Jarno, you are useless as punctured tire. Quote Link to comment
subtledoctor Posted June 17, 2022 Share Posted June 17, 2022 The relationship status of GAME_IS is set to “it’s complicated” Quote Link to comment
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