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Fighter kit that could pick pocket?


a.greene

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UI modding works fine cross-platform. That's not a problem on a Mac.

This - adding the "thieving" ability to a class that doesn't already have it - is not simply UI modding. And I'm pretty sure it can't be done without altering the executable. You could give a fighter kit the pickpocket skill with ordinary modding tools, but not the ability to actually use it properly.

EEex alters the executable in ways that would make this possible. It's also still (officially) in alpha, and currently Windows-only. The developer would like to make it available for Mac and Linux as well before officially releasing it.

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