Endarire Posted August 6, 2023 Posted August 6, 2023 (edited) EDIT: Angel updated the file since yesterday. Enjoy! Angel fixed this file which should go in the mod's lib directory, overwriting the current one. Seemingly, this fixes some install problems and also lets Linux users install the mod. Angel tested this on BG2EE Steam and it installed for him. Enjoy! Edited August 6, 2023 by Endarire Quote
Lemernis Posted October 21, 2023 Posted October 21, 2023 (edited) Awesome! Thank you so much for posting this update! I’m really hoping that someone in this community will agree to sort of “adopt’ this mod as a coder! This is a well conceived, very fun, and relatively simple mod. Imho the story and dialogue for it are pretty well written. Again, if some kind soul takes a look at it and really likes it enough to become an adoptive parent perhaps it can be improved with a self-installing feature that users will presumably appreciate. Edited October 21, 2023 by Lemernis Quote
DrAzTiK Posted January 28 Posted January 28 where can we dowload the last version of this mod witch looks nice for keeping yoshimo. Quote
CrevsDaak Posted January 28 Posted January 28 Same old github repo as it was before. Angel's fix is already in too, just forgot to post anywhere about it. Quote
DrAzTiK Posted September 29 Posted September 29 hi, I get this error message when trying to install keeping.yoshimo.windows.zip : Quote
CrevsDaak Posted October 5 Posted October 5 My bad, seems like Angel had caught this one but I didn't fully implement it—now it's in. You can update just the 7c-yoshi/lib/exe_patch.tpa file if you don't want to redownload the whole mod again. Thanks for the report by the way, much appreciated! Quote
Jarno Mikkola Posted October 5 Posted October 5 (edited) 12 minutes ago, CrevsDaak said: My bad, seems like Angel had caught this one but I didn't fully implement it—now it's in. You can update just the 7c-yoshi/lib/exe_patch.tpa file if you don't want to redownload the whole mod again. Thanks for the report by the way, much appreciated! Eeeerrhhhmm.. what ? END ELSE ACTION_IF %WEIDU_OS% STR_EQ "win32" BEGIN COPY baldur.exe baldur.exe REPLACE_TEXTUALLY CASE_SENSITIVE EXACT_MATCH "YOSHIMO" ~7C#0000~ (7) BUT_ONLY END ELSE BEGIN COPY "BaldursGateII" "BaldursGateII" REPLACE_TEXTUALLY CASE_SENSITIVE EXACT_MATCH "YOSHIMO" ~7C#0000~ (7) END Small hint, the nonEE BG2 game uses the BGMain.exe to start itself. In Windows.. The Baldur.exe is just the start Graphical user interface... that uses the windows registery to start the BGMain.exe .. So.. there is likely some kind of problem. And yes, only the EE version of the game uses the baldur.exe --- as the real starter file. Edited October 5 by Jarno Mikkola Quote
CrevsDaak Posted October 5 Posted October 5 Imp, as per usual, please note that that's not the whole deal—the ToB engine is handled as a special case in the .tp2, I'm not an idiot Quote
DrAzTiK Posted October 7 Posted October 7 Thanks for the fix CrevsDaak, but now I get this error message : Quote
Recommended Posts
Join the conversation
You are posting as a guest. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.