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FIXED: Force All Dialogue to Pause Bug


Ghreyfain

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Posted

I led a charmed skeleton to these guys (well, he followed me), and in the middle of the discussion he went hostile and started whacking me.

Posted

Odd... the forcing dialogue pause is one of those components that should be all-or-nothing since it applies the same patching process for everything. Have you noticed non-pausing dialogue anywhere else?

Posted
Michel reported an instance of it not working "here". I forgot about it until just now.

I gotta add that I reported that "bug" with the original Cd-Tweaks installed (YOu know, the one with the install/uninstall bugs) I haven't tried it with CD-Tweaks 1.0.1 yet.

 

Hmm, I could just start the game with a new party to verify. Be back soonish

Posted

Confirmed. Even with 101 installed the Force Dialog doesn't work.

 

Creresref: vvamn3, vvamn2 and vvamn1

 

Area 1000 Government District

Posted

As a consequence of an unrelated general code update, this appears to have been fixed for the next release (out soon).

 

BUT_ONLY_IF_IT_CHANGES ROXR!!!!!!

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