Evilyn Posted July 17, 2006 Share Posted July 17, 2006 Continuing my pursuit of strange stuff no one else seems to ever have encountered, I thought I'd tackle Cromwell today. Now, this may just be my funky copy of the game (it seems to have a few quirks non-existent in others' games), but Cromwell says the work (artefact creation) will take a day. And then no time passes at all; except for the little cutscene stuff, obviously. I'm checking the game clock before and after - and no change. Am I alone in this? Link to comment
devSin Posted July 17, 2006 Share Posted July 17, 2006 Did you install the "Cromwell takes a day" component (if it is a separate, optional component; I don't really know)? Link to comment
Evilyn Posted July 17, 2006 Author Share Posted July 17, 2006 No, I did not. Never saw it. Never heard of it. What (apart from the obvious) is it? Something from the Crom-Cesp add-on thingamajig? Link to comment
Grim Squeaker Posted July 17, 2006 Share Posted July 17, 2006 No, I did not. Never saw it. Never heard of it. What (apart from the obvious) is it? Something from the Crom-Cesp add-on thingamajig? <{POST_SNAPBACK}> No it's part of the fixpack: 'Optional But Cool: Cromwell's Forging Actually Takes a Day' Link to comment
Evilyn Posted July 17, 2006 Author Share Posted July 17, 2006 Huh... Well, I'll be danged. No, I didn't see that, actually; but thanks for opening my eyes. Case closed. -------- Wait! That means my original post was correct for an unmodded, Biowareish game, then? Woo-hoo! Score! Link to comment
CamDawg Posted July 23, 2006 Share Posted July 23, 2006 Wait! That means my original post was correct for an unmodded, Biowareish game, then? Woo-hoo! Score! Yeah, this is why I wanted to change it as well. I couldn't justify it as a core fix, so it's in OBC. Link to comment
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