Smoketest Posted October 2, 2006 Share Posted October 2, 2006 I just encountered this in my trip through Ust Natha. The Drow (dialog file UDDROW16.DLG) responsible for duels between Laosenar, a cleric, and duels between magi, uses See() instead of Detect() in several party-selective transition triggers, so if any of the party is invisible but otherwise meets the criteria, the player won't see them in the response list. This is in the player's response triggers, not the drow's state triggers, so it doesn't make any sense. The only mage in my party is Aerie, and because she was invisible when I talked to the drow about a mage battle, my only response option was "I have nobody at this time." or words to that effect. Something to consider for your next fixpack update. Link to comment
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