ronin69hof Posted October 6, 2006 Share Posted October 6, 2006 Any chance of the Spellthief kit being added? ronin Link to comment
Andyr Posted October 7, 2006 Share Posted October 7, 2006 Based on the core class from Complete Adventurer? I'm not sure how easy it'd be to do the whole spell-thievery bit. Link to comment
ronin69hof Posted October 7, 2006 Author Share Posted October 7, 2006 Instead of stealing a spell we could just say that the target looses 1 spell from memorization and somehow the spellthief gets a random scroll added to his inventory. ronin Link to comment
yarpen Posted October 7, 2006 Share Posted October 7, 2006 I think it should be a kit for Wizard. I know it's "spellthief" but name is misleading. He shouldn't have got skills in normal thievery like pickpocket or lockpicking. Link to comment
Andyr Posted October 7, 2006 Share Posted October 7, 2006 I don't think this one is worth implementing, really. Link to comment
ronin69hof Posted October 7, 2006 Author Share Posted October 7, 2006 Your probably right, lets just forget it. ronin Link to comment
Andyr Posted October 7, 2006 Share Posted October 7, 2006 Thanks for the idea, though! If you've any more, I'm glad to listen--I just don't think this class would translate particularly well. Link to comment
SixOfSpades Posted October 14, 2006 Share Posted October 14, 2006 Sounds like it would be more appropriate for a kit specific to a hypothetical Thief/Mage mod NPC than a kit actually selectable for the main character. Link to comment
SimDing0 Posted October 14, 2006 Share Posted October 14, 2006 It's an interesting concept, but given Bioware's disposal to ForceSpell or SpellNoDec rather than have spells memorized, it strikes me that draining spells from enemies is largely a futile exercise. Link to comment
yarpen Posted October 15, 2006 Share Posted October 15, 2006 In PoF Kitpack there is a kit called "Arcane Trickster". ARCANE TRICKSTER: Arcane Tricksters combine their knowledge of spells with taste of intrigue, larceny, or just plain mischief. They are among the most adaptable of adventurers. Advantages: - Once per day + at levels which can be divided by 5 (then 1,5,10,15,20 etc.) can cast False mirror, Luck and Un-detection. This spells have got casting time 1 and duration of 1 round per level. - At 12th level can once per day cast Shadow doors - At 17th level can once per day cast Mislead Disadvantages: - Have got limited backstab multiplier. 1-8: 1x, 9-16: 2x, 17+: 3x. - Gains only 15% of thief skills Link to comment
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