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Alignment Changes: CG


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c6elf1.cre - Elven Warrior - originally Lawful Neutral
c6elhan.cre - Elhan - originally Lawful Neutral
c6elven2.cre - Elven War Guard - originally Lawful Neutral
c6elvenw.cre - Elven War Guard - originally Lawful Neutral
c6god.cre - Elven God - originally Lawful Neutral
c6kngt1.cre - Morning Knight - originally True Neutral
chgood04.cre - Elven Warrior - originally Lawful Neutral
chgood05.cre - Elven Warrior - originally Lawful Neutral
cupris1.cre - Elven Warrior - originally Lawful Neutral
cupris2.cre - Elven Warrior - originally Lawful Neutral
daelf.cre - Elven Mage - originally True Neutral
daelf2.cre - Elven Mage - originally True Neutral
dreself1.cre - Elf Male - originally True Neutral
dreself2.cre - Elf Female - originally True Neutral
dreself3.cre - Elf Male - originally True Neutral
dreself4.cre - Elf Female - originally True Neutral
dreself5.cre - Elf Male - originally True Neutral
dreself6.cre - Elf Female - originally True Neutral
dreself7.cre - Elf Male - originally True Neutral
hellgen.cre - Enslaved Genie - originally Lawful Evil
jarev4.cre - Harper - originally Neutral Evil
m05elf1.cre - Elven Warrior - originally Lawful Neutral
m05elf2.cre - Elven Warrior - originally Lawful Neutral
m05spir1.cre - Elven Spirit - originally Lawful Neutral
m05spir2.cre - Elven Spirit - originally Lawful Neutral
nevaziah.cre - Nevaziah - originally Chaotic Evil
pirmur09.cre - Golin - originally NONE
sarelf01.cre - Elven Man - originally Lawful Neutral
sarelf02.cre - Elven Man - originally Lawful Neutral
sarelf03.cre - Elven Woman - originally Lawful Neutral
sarelf04.cre - Elven Woman - originally Lawful Neutral
sarelf05.cre - Elf - originally Lawful Neutral
sarelf06.cre - Elf - originally Lawful Neutral
suavatar.cre - Avatar of Rillifane - originally Lawful Neutral
sudead01.cre - Elven Warrior - originally Lawful Neutral
sudead02.cre - Elven Warrior - originally Lawful Neutral
sudead03.cre - Elven Warrior - originally Lawful Neutral
sudemin.cre - Priestess Demin - originally Lawful Evil
suelf1.cre - Elf - originally Lawful Neutral
suelf10.cre - Reirra - originally True Neutral
suelf12.cre - Captain Aduo'on - originally Lawful Neutral
suelf13.cre - Elven Warrior - originally Lawful Neutral
suelf2.cre - Elf - originally Lawful Neutral
suelf3.cre - Elven Warrior - originally Lawful Neutral
suelf6.cre - Elven Warrior - originally Lawful Neutral
suelf7.cre - Elven Warrior - originally Lawful Neutral
suelf8.cre - Elven Warrior - originally Lawful Neutral
suelfw1.cre - Elven Warrior - originally Lawful Neutral
suelfw10.cre - Elven Battle Mage - originally True Neutral
suelfw11.cre - Elven Battle Mage - originally True Neutral
suelfw12.cre - Elven Battle Mage - originally True Neutral
suelfw13.cre - Elven Archer - originally Lawful Neutral
suelfw14.cre - Elven Archer - originally Lawful Neutral
suelfw15.cre - Elven Archer - originally Lawful Neutral
suelfw2.cre - Elven Warrior - originally Lawful Neutral
suelfw3.cre - Elven Warrior - originally Lawful Neutral
suelfw4.cre - Elven Warrior - originally Lawful Neutral
suelfw5.cre - Elven Warrior - originally Lawful Neutral
suelfw6.cre - Elven Warrior - originally Lawful Neutral
suelfw7.cre - Elven Warrior - originally Lawful Neutral
suelfw8.cre - Elven Warrior - originally Lawful Neutral
suelfw9.cre - Elven Battle Mage - originally True Neutral
suelhan.cre - Elhan - originally Lawful Neutral
suelleg1.cre - Elven Warrior - originally Lawful Neutral
suendel1.cre - Elven Warrior - originally Lawful Neutral
suendel2.cre - Elven Warrior - originally Lawful Neutral
suendel3.cre - Elf Male - originally Lawful Neutral
suendel4.cre - Elf Female - originally Lawful Neutral
suendel5.cre - Elf - originally Lawful Neutral
suendel6.cre - Elf - originally Lawful Neutral
suendel7.cre - Elven Warrior - originally Lawful Neutral
suendel8.cre - Elven Warrior - originally Lawful Neutral
sumoon.cre - Elven Warrior - originally Lawful Neutral
udelf01.cre - War Elf - originally Lawful Neutral
udelf02.cre - War Elf - originally Lawful Neutral
udelf03.cre - War Elf - originally Lawful Neutral
udelf04.cre - War Elf - originally Neutral Evil
udelf05.cre - War Elf - originally NONE
udvith.cre - Vithal - originally Lawful Evil
warsage.cre - Elven War Sage - originally Lawful Neutral

 

Edit: Also check the alignment overview thread.

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c6god, c6kngt1 are unused.

 

We can save space by cutting out dreself (Jon at the tree Ellesime dream) and suendel (your reward is getting to play ToB! Congratulations, <CHARNAME>!) creatures. None can ever be interacted with in any fashion.

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Wow, not much discussion here--mainly because these seem to be a load of elf changes. :) Per devSin, c6god and c6kngt1 are dropped as unused, otherwise the list is unchanged (Vithal discussed below).

 

udvith.cre - Vithal - originally Lawful Evil

What is the reasoning behind this change? I don't necessarily think LE is right for him, but I certainly don't see him as an obvious CG either.

Vithal is difficult. He deals fairly with the party, is very polite and deferential, and is also willing to up the party's share of rewards if the player objects. Kish, via Oversight, frowns strongly on betraying Vithal--I believe Oversight alters his class to innocent so that you incur a rep penalty for killing him (no, Fixpack doesn't do this).

 

In the end, I think CN or CG is the best fit, though I'll admit it's mainly through a process of elimination. He's not evil (LE, NE, CE), he's not a believer in balance (TN). He's out on his own and interested in the artifacts for his own interest, so I don't like LN or LG either. This leaves CN, CG, and NG. Similar to evil, his actions don't particularly strike me as good, which would leave CN--however, he gives his word and sticks to it, decidedly non-CN behavior.

 

That's my thinking here at least. It's certainly worth more discussion, though I'm content to leave him as CG for v2.

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Vithal regrets not having had a chance to meet the mad necromancer-lich who made a hat out of the bones of his parents, and would rather attempt to murder <CHARNAME> than either admit that this whole enterprise is about fetching the Skull of Death, or just dimension door away with his loot when threatened (which he can demonstrably do).

 

I'd thought Lawful Evil was the best choice here - pleasant, honorable, and not about to donate his new toy to the "Give Evil Artifacts to Athkatla Orphans" fund. His behavior isn't inconsistent with Lawful Evil, and I think it's naive to assume that just because the friends of Reijack Hidesman don't try to rip you off, they must be good people. Doubly so here for Vithal.

 

Nevaziah is a tougher one, but I think I'll be leaving him alone too.

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As I said, I'm not terribly comfortable with Vithal because we have to extrapolate.

 

Vithal regrets not having had a chance to meet the mad necromancer-lich who made a hat out of the bones of his parents, and would rather attempt to murder than either admit that this whole enterprise is about fetching the Skull of Death, or just dimension door away with his loot when threatened (which he can demonstrably do).

Err, huh? Unless I'm missing some lines of dialogue somewhere, Vithal gives every indication that he's treasure hunting, not on a quest for revenge (bone hats or no).

 

I'd thought Lawful Evil was the best choice here - pleasant, honorable, and not about to donate his new toy to the "Give Evil Artifacts to Athkatla Orphans" fund. His behavior isn't inconsistent with Lawful Evil, and I think it's naive to assume that just because the friends of Reijack Hidesman don't try to rip you off, they must be good people. Doubly so here for Vithal.

Excelent points here. Myself, I don't weight the fight/flight decision all that much particularly when he only goes hostile after a) being threatened, b) giving fair warning, or c) both.

 

I'd love to hear some more viewpoints here.

 

Nevaziah is a tougher one, but I think I'll be leaving him alone too.

Agreed, I don't think we should be changing him.

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Err, huh? Unless I'm missing some lines of dialogue somewhere, Vithal gives every indication that he's treasure hunting, not on a quest for revenge (bone hats or no).

 

I'm not saying Vithal's out for revenge :rant: He does say that he'd be interested in knowing the mage who cached these items and that mage happens to have been an insane necromancer lich prone to acts out of a Thomas Harris novel. He's also not sharing that part - there just isn't a dialogue option to ask "Um, what did we just help you do?" - you have to kill him to find out that he's interested in some bad mojo and he's keeping the baddest parts for himself.

 

He also lets slip that he's angered someone in pursuit of his prize. So while it's certainly possible that he was an innocent randomly imprisoned by some random archmage who was coincidentally passing by and thought it would be funny to reach out and touch someone, and that he has all kinds of specific information about the location and contents and defences of this little trove but no idea of its ultimate souce, it's also possible that Bioware has just set him up to play you - hence lawful evil.

 

That's all I meant :)

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N'Ashtar Nikadeemus != Vithal.

 

N'Ashtar Nikadeemus nattily dresses in the remains of N'Ashtar Nikadeemus's parents.

 

And Vithal is one of those sad persons who write fan letters to serial killers. He doesn't know the old lich, but he'd sure like to go out for a drink with the lich and maybe twirl mustachios together :rant:

 

I won't assert that the author of this quest bore the description in mind, no. But as Eco says, "The text exists, and generates its own interpretations." It's less important to know what the devs were thinking (we can't know, and you don't interact with that in game) than it is to know if their results are coherant.

 

I have a penulterior motive, yeah - making Vithal CG spoils a dialogue I've written with another NPC, who cops wise to Vithal's cockamamie story and expects a <CHARNAME> who's not thick between the ears to do the same. I don't want to have revert more elements of Fixpack, even though I might, after months of effort, be able to devise some three mighty lines of code that does so :)

 

But I also think there are some cases in BG2 where you have a choice, and neither choice is particularly good, and it's not even clear which is the lesser of two evils. Hmm, vampire matron who preys mostly on the criminal underworld, or the don of organized crime in a metropolis? WWBBD? I like these moral dilemmas and don't want them denatured, even when they're this tenuous.

 

Off to accesorize with a bag Hannibal Lector made out of my uncle's stomach and pumps made out of my third cousin twice removed's goiter! It's okay, though, I'm really a sweet person once you get to know me.

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I don't want to have revert more elements of Fixpack, even though I might, after months of effort, be able to devise some three mighty lines of code that does so :rant:

Oh, now you're just showing off. :)

 

A lot of this seems to stem over whether or not Vithal actually knows what he's going to find in the portals or whether it's a fishing expedition. If he does know, I think Nythrun's interpretation is not only plausible, but likely, and I think the original alignment fits better. I've always gotten the impression that he knows there's some loot to be had but doesn't know what it is. I felt his 'I wish I knew the mage' comment always struck me more as a reaction to what he's found, rather than a confirmation of finding what he's expected.

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Cam:

Vithal, the mage imprisoned in the Underdark that wants to raid the elemental portals, is LE. A lot of folks think there's nothing evil in any of his actions and argue for a neutral or even a good alignment here.

 

David Gaider:

Why? Just because he's evil he has to act evil all the time?
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