Gorilym Posted May 15, 2004 Author Share Posted May 15, 2004 Well, actually it seems there are no specific TUTU scripts as of present; as the scripts only refer to the SoA, and not the TUTU .cres. Using some sort of tag in the .tp2 to check if TUTU is installed, and thus which scripts to install, might be ideal. (Look for say, FWXXXX.ARE in the override) Link to comment
Andyr Posted May 15, 2004 Share Posted May 15, 2004 That's what I was going to do. I haven't checked, but I assume we're just extending some scripts with a new bit, so I'll add some code to extend the Tutu scripts too. Link to comment
Gorilym Posted May 15, 2004 Author Share Posted May 15, 2004 I'm very happy to say that the Cleric Remixes are now fully functional on my TUTU install. As I suspected, adding a _ as prefix to Viconia.bcs and replacing ttbran with _branwe.bcs under the respective component headers in the .tp2, and reinstalling, was sufficient to fix things, and immediately upon loading a saved game the kits were applied. Link to comment
CamDawg Posted May 15, 2004 Share Posted May 15, 2004 Andyr: found and added already. Link to comment
Andyr Posted May 15, 2004 Share Posted May 15, 2004 Ok then, I'll have to get you to send me your latest build when my exams are done so I can work faster again. Link to comment
CamDawg Posted May 17, 2004 Share Posted May 17, 2004 Fixed in latest version, v0.8.4. Link to comment
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