Bex Posted February 1, 2007 Share Posted February 1, 2007 Just a little something that came up today. Looks to indeed be a Bioware bug, according to my editor-making cohort. http://www.forumplanet.com/planetbaldursga...amp;tid=2009827 Link to comment
CamDawg Posted February 1, 2007 Share Posted February 1, 2007 Confirmed, both plat05 and plat 14 (both full plate +1) disable the stealth button twice, instead of the stealth and thieving buttons. // both full plate +1 don't disable thieving button COPY_EXISTING ~plat05.itm~ ~override~ ~plat14.itm~ ~override~ READ_LONG 0x6a "fx_off" ELSE 0 READ_SHORT 0x70 "fx_num" ELSE 0 SET "count" = 0 FOR (index = 0; index < fx_num; index = index + 1) BEGIN READ_BYTE ("%fx_off%" + ("%index%" * 0x30)) "opcode" READ_LONG ("%fx_off%" + 0x08 + ("%index%" * 0x30)) "param" PATCH_IF (("%type%" = 144) OR ("%param%" = 0)) BEGIN // disable stealth button PATCH_IF ("%count%" = 0) BEGIN // if first time, leave alone SET "count" = 1 END ELSE BEGIN // if second, change to disable thieving button WRITE_LONG ("%fx_off%" + 0x08 + ("%index%" * 0x30)) 1 // thieving button END END END BUT_ONLY_IF_IT_CHANGES Thanks! Fixed for v3. Link to comment
Guest CaraKaze Posted February 1, 2007 Share Posted February 1, 2007 Aww.... I was wondering why I could do that. Link to comment
Bex Posted February 1, 2007 Author Share Posted February 1, 2007 Excellent. Thank you! Link to comment
Miloch Posted February 1, 2007 Share Posted February 1, 2007 The same bug exists in Tutu and BG1 (on _PLAT05 and PLAT05). Link to comment
Nythrun Posted February 2, 2007 Share Posted February 2, 2007 PATCH_IF (("%type%" = 144) AND ("%param%" = 0)) BEGIN, yes? Some of the other things you posted here back in 2004 are also bugs with five-minute fixes.... Link to comment
CamDawg Posted April 8, 2007 Share Posted April 8, 2007 PATCH_IF (("%type%" = 144) AND ("%param%" = 0)) BEGIN, yes? Yes. Some of the other things you posted here back in 2004 are also bugs with five-minute fixes.... ... and going to check on them reveals that all of those old BD links no longer work. I really hope it's because my permissions at SHS got shafted, as the alternative--deleted forum--would be fairly awful. Armor's fixed for v3. I'll see what other stuff from that list can be quickly knocked out. It's so out of date at this point... Link to comment
Nythrun Posted April 8, 2007 Share Posted April 8, 2007 I was thinking mostly of the mistargetted .effs in Warhammer +1,+4 vs. Giant Humanoids (Skullcrusher is wrong too) and the Enemy Clerics casting Harm on PCs rather than on themselves (though several other create magical weapon spells are mistargetted in the same way, and I guess we have to have a bicker over whether just punching in an AttackReevaluate after the spellcasting is allowed or adequate, so maybe not) Link to comment
CamDawg Posted April 9, 2007 Share Posted April 9, 2007 ... and going to check on them reveals that all of those old BD links no longer work. I really hope it's because my permissions at SHS got shafted, as the alternative--deleted forum--would be fairly awful. Phew, just a permissions issue. devSin, Nythrun, are you registered at SHS? If you want access to the old threads, you'll need to register. Anyway, since the issue here is actually fixed, I'll move this to the archives. Link to comment
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