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pierpoljack

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Everything posted by pierpoljack

  1. Thank you @DavidW , i throught that grey would still be human in my party . I love all the mod you did since i discovered the bg2 Community , and thanks @jastey for looking into it .
  2. Hello jastey , i wanted to ask you had found a fix for grey turning into a human . I didn't found any other bug with my game but it's just strange to see a human grey (but it would be a fun idea for the mod) .
  3. Hello @jastey here's the changelog with everything , i had trouble getting the files you had ask me so that's why i had not responded to your post . so here's the files . https://mega.nz/folder/l4pQ3SAI#85M0F0EjFys7WYFns1XHDg Thanks in advance .
  4. Hello @jastey thank you for responding me to my problem . Here's a Mega files with the Changelog lines you have asked me . https://mega.nz/folder/NgAwjZCS#3WqS_z5diT1eOL6n20Lr8Q If you understand what is the problem with grey becoming a human when we choose the "7th party member component" of your mod , i wish you good luck finding it and explaining to us what is the problem . Thanks in advance .
  5. Hello , i have seen that @Lily_EvilDM has the same problem than me , when i say to grey "stay closed" he gives a "yawn" two times and transform into a human . i don't know what mods gives this problem but i can share the weidu log and do a changelog to see the problem . Do you know what caused the problem for me ? or how to turn grey back into a dog again ? Thanks in advance . Here's the changelog. https://mega.nz/folder/k8x0RZCI#zZb1pQA2gdP0uVukj1Nz-A WeiDU.log
  6. Hello , i've got a problem with a componant of "sword coast stratagem v.35.4" i can't install the "Improved NPC customization and management" and i don't know why , i really like this componant and the previous componant didn't have a problem . here's a screenshot of my installation when the problem occured : https://mega.nz/folder/pthHjDxJ#lI4mKJqskJFdEzTmOgX95A Can someone help me find the problem ? does annyone have the same problem ? I could not also installed "Make spell sequencers and contingencies into innate abilities" , i don't know why those two componant cannot be installed . Here's another screenshot : https://mega.nz/folder/c1oySQSD#HQCRTQlJwYlIFmQiYCgxaA i forgot to post the debug here . https://mega.nz/folder/8gRVACAZ#aZPRerG1KUIL_vAmtfphjw
  7. Hello , i have a problem with the quest "missing troll" , when my main character is in the docks he stops all action , everytime i tried to made in move or attack someone he just stop everytime he can talk to other character at least , i have use the mod "stutter debug mod" and i have the line "Running block Running block 54 of scriptxy.bcs" being shown non stop in the box text , in every savegame i had in the docks . here's the file : https://mega.nz/folder/kpRWya5T#tA3865mSO6rtBjBfVdAq0A Does someone know how to resolve the problem ? i Ps: hello , it seems i have made a mistake when writing this down , it wasn't the "running block 54" but the " running block 16 of AR0300.BCS" that doesn't stop running in a loop . And i use the version V.4.3 of "heroes , thieves and moneylender's) and i have already accepted the "moneylender" quest and i have no problem with this one , so it's just the missing troll case" that is causing a problem.
  8. The only time i have met the black pudding is in thieves mazes and the undercity , two instances where i had crashes , the first one near the entrance to the thieves mazes and the other to the entrance of the undercity . https://mega.nz/fm/Z8p01QbB Here's the filed of the Area to help understand the problem if it can help , i still why they caused this problem. I tried to see what they look but it didn't work and i had summon monsters to destroy them but they seems untouchable.
  9. Now i have reach the area in near infinity , i'll see what i can do.
  10. JohnBob thank you im going to try NearInfinity . i'm not familiar with it , i recently tried with EEkeepers for my other problem . I'm going to do what you said and see if there's any progression from what i was . I'll give you an update if anything change. Thanks again for the help
  11. To answer your question JohnBob . For the summon creature : No if i summon creature the game doesn't crash , one of my mod (maybe the made in heaven encounter) add some new creatures in all the game (especially in candlekeep) and in the thief maze . For if i wait and the game crash : if i wait and do nothing the game doesn't crash , it's when i'm moving further in the Maze that the game crash . For the Voletta Stilleto and teleport thing : i did'nt try it and when i teleport myself to winsky perorate (with the command) i have the dialogue (and some mod dialogue too) so no problem from that , and if i try to go somewhere in the map (the exit to the chapter 8 or anywhere else) it's crash I don't know if it's a creature that really causes the crash but i had something similar at the Dagger soul stealing quest , I had a well know crash with Aec'Letec (With the SCS mod) and i had to erased the tanari files in the overide for the problem to not happen again . So i really don't know if it's the same thing or not . That's all the info i can give , i had no bug until those two thing in the whole game and i don't really i have no idea what is the caused .
  12. At this part of the labyrinth , and i've tried to teleport my party to the end of the maze but after some second it was crashing too.
  13. Hello , i've got a problem and i don't know how to solve it . For some month i have played baldur's gate 1 ee with mods and i have a blast with it , and i was finishing the game with one of my character when suddenly i had a crash at one precisely moment in the labyrinth , i have replayed the moment and the same crash happened multiple time and i don't know how to resolve it . I played with the next mod : Unfinished bussiness 1 aerie in bg1 ascalon questpack atweaks bg1npc bginpc music bgee classic movies bgee mini quest and encounters Worldmap balduran seatowers cdtweaks grey the dogs framed GorionDreams iwdification made in heaven (items , quest and encounter , spell) more stuff for wizards rogue rebalancing sirine call shades of the sword coast Sword Coast Stratagem thecalling Tweaks and Tricks Here my savegame with the weidu log too in the mega forlder, please help me , i don't know how resolve it . https://mega.nz/folder/d1I22AIL#PqE5df4stTrwNWSozm3vxQ Thanks in advance
  14. here's the link for my files , https://mega.nz/file/0xohGYLT#d5NttQTKlnp93Yv_WnHPFiyqtzUzXqC8WLuvSyQiJ0c and just in case , https://mega.nz/file/Vwgj0DJQ#vka585G1Vv75HOyHBBiCpsc6ltouJ1ktmXpWVqxs8hI
  15. i would like to but my file exceed 46.04kb , that's what they say at least . Do you know how i could resolve this annoying thing ?
  16. I read somewhere the tweak should be install before scs but tactic remix has one component that has to be installed after scs installation , the rest i had install before scs. does anyone know where i could post the debug of scs i have from my installation ? i think it would help more.
  17. Well i've got butchery mod and tactic remix with atweak and cdtweak with worldmap , ascension , wheel, and etc. In short a lot of mod and i think this is the main one i shoud talk about.
  18. Hello, I was making a mega mod installing for my last playthrough of baldur's gate 1 and 2 and there was a problem that with scs mod that prevented me from finish the installation . I was instaling every componant without problem until the ia componnant was unnabled to be installed (here the screen with the full data) I was utilising the scs v.34.3 and i don't know how to resolve this problem , every mod i have installed has no problem with each other and if there is a problem it's just does'nt make it in my installation , i really want to play with tactical componant of scs so Please help. Goodbye.
  19. I played in the version 2.6.6 of Bg 1 Enhanced edition, i don't own SoD and i can post the debug and the screenshot of the instalation but i uninstall Idwfication since it didn't work. SETUP-IWDIFICATION.DEBUG
  20. Hello, Does the iwdification supposed to worked with BGee 1 ? Because i can install pretty much all the component except the Added spell (Arcane or divine). Good day and thanks to the reply in advance. Ps: i have tried with the iwdification beta_6 and the spell can be installed so the problem comes from the release candidate 1.
  21. Well there's another problem with the djinni companions it seems,the banters of afaaq the djinni doesn't work but it seems aside from that everything works.
  22. Thanks for the reply ,im going to make a copy of my game to be sure i have no problem incase of a new update in between game. But the only incompatibilities i have encounters is the mod ''djinni companions'' everything is alright (level,character,mission,banters and spells) only is name is bug out with some kind of drow related dialogue . I am at the starting area of chapter 8 ''the forest of spirits" and every mod seems compatible and seems to work with the content and the other mods. But i will be making copies and be more careful before a update. thanks again.
  23. Hello i have a question to ask to the forum. I have finally finished shadows of amn and i am finally at the debut of throne of bhaal,i wanted to do other things before finished this expension and the game completely but something happen. The update of 2.6 has finaly happen after many years but i had a suprise the update come and my game was moded and the update came to ruin my game. But i chose to reinstall all the mods and actualise them, everything seems like normal and the mods ether item or spell for exemple work. (there's only one mod character name that is bug but the rest of him work). There will be problem with that kind of installation ? does my game will crash because of this ? should i begin again all Bg2 EE to be sure that there will be no problem ? Good weeks.
  24. Hello i have resolve the problem houray ! Apparently all i had to do was to supress an old folder with the version 1 of baldur's gate 2 enchanced edition in my document folders. Thank to everyone who has help me,i wish a great month . Bye.
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