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mickabouille

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Posts posted by mickabouille

  1. Hi @subtledoctor.

    This is absolutely not a blocker, but the message when a component is skipped because spell_rev is not installed is "This component is not available for Baldur's Gate, Icewind Dale or Icewind Dale 2."

    For example there is

    
    // -----------------------------
    // 50: SPELL TWEAKS: HASTE/SLOW CHANGES (Subtledoctor)
    // -----------------------------
    BEGIN @50
    DESIGNATED 50
    REQUIRE_PREDICATE (ENGINE_IS ~bgee bg2ee iwdee eet~) @1 
    REQUIRE_PREDICATE (FILE_EXISTS_IN_GAME ~dvsrv4here.mrk~) @1

     

    That causes no error but the message can be a little confusing.

  2. 1 hour ago, subtledoctor said:

    Oh yeah, sorry. When it drops you to level 0 you are in an odd state and you should not do anything except immediately level up. Unfortunately it’s hard for the mod to address that. I’ll see if I can alter this particular ability so the order won’t matter… if I can manage to do it without disturbing other things. 

    Wouldn't just writing a warning in the consoloe (dunno if it's possible) that you should level-up before doing anything else help?

  3. 28 minutes ago, jastey said:

    ouch.

    I guess you understood that as criticism. that was not the meaning I intended.

    I just stated the most common reason people witll start hacking/modding/whatever. they have something that doesn't sit right with them and will try to do something to change it.

    That's why I call that "scratching one's onw itch" and I thing that's perfectly fine. And a very nice thing for inquisitive minds.

    But you can't really expect most of these people to make bug community-wide plans.

    People like you who went above that and spent many years doing it will end-up organizing things : hosting sites and forums, creating tools like wiedu, recording modder prefixes, creating tutorials or easing compat (cmpvar?)...

    Some rare people will think from the start about such things. Some even rarer will manage it (beginners tend not to be well prepared for it).

    (Well, yes there was a quip about customer support :p . I hope nobody expects more from volunteer hobbyists than good will benevolence and best effort)

     

    EDIT: or maybe there is a language issue there?

  4. I don't know how it is on mobile, on PC (win/linux at least, idk for mac) I _think_ the portraits are not pulled from override but from the user directory of the game (where the saves are.. saved  and the config lua file is).

     

    EDIT: no that's for custom portraits.

     

    It depends on _what_ you copied : just override ? Or all files (data/, lang/, movies/, music/ and scripts/ should be copied too, as well as chitin.key)

     

    And we should probably conitnue on another topic (maybe on already exists) because thisz method is not the same as what the original post described.

  5. Ah sorry I misread the original post, that's about installing inside termux (on android). For that you can use any package (common, windows or linux). And hope there is no use of native binaries inside (which is probably the general case on linux because on linux, the binaries are supposed to already be installed).

    8 hours ago, GloriousCheese said:

    Wait, so you're saying I can mod and merge the EET install on Windows and then transfer them over to Android?

    I think that should be possible, but may required the android device to be rooted (to allow you to overwrite the app data)

  6. Which platform are you modding on

    If I understand correctly, you install mods on platform X then copy game data to android. Use the dlcmerger package for platform X.

    For example if you install on windows then copy to android, use dlcmerger for windows (if there are multiple version).

    It may not be important for dlcmerger itself, but for some mods you may fail for install. For example, the linux version may fail to install on windows if the mod uses some _binaries_. I've seen it done with audio converters, iconv (charset converter) etc.

  7. 1 hour ago, LV426 said:

    This is the default install location for Steam when running Linux.

    Yes, but what was (I think) meant is that you can leave the unmodded version alone in the steam location and then _copy_ it elsewhere where you can mod it safely at your convenience.

    At least I think you can with the steam version. That's what I do with the GoG version, keep a vanilla install somewhere.

    It helps when you break or mishandle an install, you just have to drop it and copy+mod again instead of removing components in reverse order to fix what you missed.

  8. I think having some NPC-specific quest is a must.

    I also think not having the NPC always be present at all points of the quest is also better. You can have a requirement for a certain need of trust for example to even start the quest and may need the presence of the NPC  to end it, but I find it strange if some intermediate steps can't happen just because someone in not there.

    (Of course, you'll have as many contradictory preferences as you get responses :p )

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