mickabouille
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Posts posted by mickabouille
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Hi @subtledoctor sorry, I have another small nitpick
The description for the modified Waves of Fatigue says
> Saving Throw: None
And then
> Furthermore, if someone affected by this spell fails a saving throw vs. petrification/polymorph, ...
Which one is true ?
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Hi @subtledoctor.
This is absolutely not a blocker, but the message when a component is skipped because spell_rev is not installed is "This component is not available for Baldur's Gate, Icewind Dale or Icewind Dale 2."
For example there is
// ----------------------------- // 50: SPELL TWEAKS: HASTE/SLOW CHANGES (Subtledoctor) // ----------------------------- BEGIN @50 DESIGNATED 50 REQUIRE_PREDICATE (ENGINE_IS ~bgee bg2ee iwdee eet~) @1 REQUIRE_PREDICATE (FILE_EXISTS_IN_GAME ~dvsrv4here.mrk~) @1
That causes no error but the message can be a little confusing.
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Hi @subtledoctor.
The previous translation merge gave me the required motivation to update my MnG french translation, test it and submit it.
If you're interested, you can see it there: https://github.com/UnearthedArcana/Might_and_Guile/pull/32
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1 hour ago, subtledoctor said:
Oh yeah, sorry. When it drops you to level 0 you are in an odd state and you should not do anything except immediately level up. Unfortunately it’s hard for the mod to address that. I’ll see if I can alter this particular ability so the order won’t matter… if I can manage to do it without disturbing other things.
Wouldn't just writing a warning in the consoloe (dunno if it's possible) that you should level-up before doing anything else help?
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28 minutes ago, jastey said:
ouch.
I guess you understood that as criticism. that was not the meaning I intended.
I just stated the most common reason people witll start hacking/modding/whatever. they have something that doesn't sit right with them and will try to do something to change it.
That's why I call that "scratching one's onw itch" and I thing that's perfectly fine. And a very nice thing for inquisitive minds.
But you can't really expect most of these people to make bug community-wide plans.
People like you who went above that and spent many years doing it will end-up organizing things : hosting sites and forums, creating tools like wiedu, recording modder prefixes, creating tutorials or easing compat (cmpvar?)...
Some rare people will think from the start about such things. Some even rarer will manage it (beginners tend not to be well prepared for it).
(Well, yes there was a quip about customer support . I hope nobody expects more from volunteer hobbyists than good will benevolence and best effort)
EDIT: or maybe there is a language issue there?
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12 minutes ago, Terminus Est said:
Aha! You need to level up before you run the innate. I was using the innate at level 0, before leveling up. Everything works as expected now.
Oh yes I did the same thing for my tests, I didn't check the prof count (I only tested the translation).
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57 minutes ago, Lurker said:
Seriously, I cannot be the the first or only person that thinks about this stuff...?
I would guess (not being one...) that most modders get at work by "scratching their own itch" and not aiming at providing the best customer (?) support.
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6 hours ago, subtledoctor said:
thank you for that, @mickabouille!
Uh, thank you! I did the easy part
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Hi, I'll put it here because I feel bad for hijacking another thread.
This translates npc_ee to french : https://github.com/UnearthedArcana/NPC_EE/pull/10
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5 hours ago, JohnBob said:
I don't think that @mickabouille send you the translation yet.
@subtledoctor There is no a pull request for this : https://github.com/UnearthedArcana/NPC_EE/pull/10
EDIT: well it's probably not on the best subforum
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4 hours ago, JohnBob said:
I don't think that @mickabouille send you the translation yet.
True, I haven't yet. I though I had.
It needs some updates, the last one I did was one year ago. I just checked, there's not much to do (it's probably the slowest moving of the SD projects, except maybe MBR).
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I use general biffing after nearinfinity got reaaaaally slow without it (linux, ext4 with casefolding).
Maybe I should check if that's still the case.
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3 hours ago, Graion Dilach said:
If you're only finishing BG2 now, you might not need EET to begin with.
Depends of what @Anton means by "not finishing BG2".
I also say I never finished BG2 because I never finished ToB. Less fun than SoA. I think I never killed Abazigal.
But I sure finished SoA many times.
Or course using "you might" got you covered
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21 hours ago, LV426 said:
but I agree that making a backup is good.
I wouldn't exactly call it a backup. It's more a checkpoint, where you don't need to fetch the installer, or launch steam to redownload the game and reinstall, being lazy and all and just duplicating the game. Not a big gain but nothing lost either (except some low digit gigabytes)
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4 minutes ago, jmerry said:
You could probably get away with triggering it if the party has a wild mage other than Neera,
I was about to point exactly that
Or some other similar kit (like chaos sorcerer)
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I don't know how it is on mobile, on PC (win/linux at least, idk for mac) I _think_ the portraits are not pulled from override but from the user directory of the game (where the saves are.. saved and the config lua file is).
EDIT: no that's for custom portraits.
It depends on _what_ you copied : just override ? Or all files (data/, lang/, movies/, music/ and scripts/ should be copied too, as well as chitin.key)
And we should probably conitnue on another topic (maybe on already exists) because thisz method is not the same as what the original post described.
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There the "brute way" to remove curses that involves killing and then raising
Of course at this stage, nobody has raise dead (I think?) and you can't go to the temple to raise a non party member.
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Ah sorry I misread the original post, that's about installing inside termux (on android). For that you can use any package (common, windows or linux). And hope there is no use of native binaries inside (which is probably the general case on linux because on linux, the binaries are supposed to already be installed).
8 hours ago, GloriousCheese said:Wait, so you're saying I can mod and merge the EET install on Windows and then transfer them over to Android?
I think that should be possible, but may required the android device to be rooted (to allow you to overwrite the app data)
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Which platform are you modding on
If I understand correctly, you install mods on platform X then copy game data to android. Use the dlcmerger package for platform X.
For example if you install on windows then copy to android, use dlcmerger for windows (if there are multiple version).
It may not be important for dlcmerger itself, but for some mods you may fail for install. For example, the linux version may fail to install on windows if the mod uses some _binaries_. I've seen it done with audio converters, iconv (charset converter) etc.
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1 hour ago, LV426 said:
This is the default install location for Steam when running Linux.
Yes, but what was (I think) meant is that you can leave the unmodded version alone in the steam location and then _copy_ it elsewhere where you can mod it safely at your convenience.
At least I think you can with the steam version. That's what I do with the GoG version, keep a vanilla install somewhere.
It helps when you break or mishandle an install, you just have to drop it and copy+mod again instead of removing components in reverse order to fix what you missed.
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I think having some NPC-specific quest is a must.
I also think not having the NPC always be present at all points of the quest is also better. You can have a requirement for a certain need of trust for example to even start the quest and may need the presence of the NPC to end it, but I find it strange if some intermediate steps can't happen just because someone in not there.
(Of course, you'll have as many contradictory preferences as you get responses )
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5 hours ago, jastey said:
MarySueish
Thanks Jastey, you just nerd-sniped me. Didn't know this (Mary Sue character) and found myself reading about all variants
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On the other hand, this seems to date further back to 2013 (november 11) and the readme does not mention anything about EE (though that doesn't mean anything, BG2 EE was published in 2013, on nov 15, so that seems... not very probable)
http://america.iegmc.net/nathaniel/
Note the rar archive is version 4.4 but everything inside (tp2, readme) is about the 4.3.
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1 hour ago, Miss Sakaki said:
I definitely have a copy of Faren that's up-to-date content-wise, as we did a banter update in 2015
Hi, this seems to be the same as the v3 version in http://america.iegmc.net/faren/
All files inside the zip date back to 2015 (but was apparently uploaded in 2019)
[Bug report] EE content bugs
in EE Fixpack
Posted
Or they should always do