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Parys

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Everything posted by Parys

  1. There is another creature animation to correct; Inside the Planar Sphere, in the Ice Room is a snow troll which has been assigned standard troll animation. it would be great to change his apperance to snow troll.
  2. @Lava I noticed one more minor graphical inconsistency; - Shadow of the ring of human influence has purple colour instead of black.
  3. Start a new game (bg2ee) and create the amulet of cheetah speed (C:CreateItem("amul26",1) Current behaviour: The game display small icon when it is picked up , and large when the item is put away. Expected behaviour: The game should display large item icon. Sam. explained me that weird engine beaviour: "(...)the small icons (when they exist) are completely ignored by the engine. The frame offsets are also completely ignored by the engine, and are instead calculated on the fly based on the width/height of the frame. The large icons that are surrounded in rows and columns of transparent pixels get shrunk down by the engine based solely on their width/height to fit into the smaller inventory slots"
  4. @LavaThis items are extremely good. I noticed one minor graphical glitch; The shadow of magma bulwark plate has pinkish colour instead of black shadow. Would it be possible to fix this tiny blemish?
  5. Clicking the Staff of the Magi should make the character invisible.For example: When Nalia equips the staff she turns invisible immediately. If she attack someone with staff of the magi or talk to someone then invisible dissappear. That's correct. But when you click on her staf again she doesn't turn invisible again. The original game (and BG2EE v1.3, 2.1, 2.2 as well) allows that behaviour. So, you could clicking on the staff 6 times in a row and 6 invisble effect was granted. Currently it is not possible anymore that way. It works only when you switch between the staff and another weapon.Is it hardcode related bug and we must wait for developers to fixing this issue. Or maybe it's a trivial one. What do you think about it
  6. As a person that is deeply fond of original BG2 GUI design, I would like to thank you for your tireless work to restore classic interface for BG enhanced edition games and retain its usability throughout all the version of the games. I look forward to see the new update of your great mod.
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