Start a new game (bg2ee) and create the amulet of cheetah speed (C:CreateItem("amul26",1)
Current behaviour:
The game display small icon when it is picked up , and large when the item is put away.
Expected behaviour:
The game should display large item icon.
Sam. explained me that weird engine beaviour:
"(...)the small icons (when they exist) are completely ignored by the engine. The frame offsets are also completely ignored by the engine, and are instead calculated on the fly based on the width/height of the frame. The large icons that are surrounded in rows and columns of transparent pixels get shrunk down by the engine based solely on their width/height to fit into the smaller inventory slots"