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LordofBones

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Everything posted by LordofBones

  1. ERROR Installing [Install Enhanced Powergaming Scripts -> Accelerated Pre-Buffing Speed], rolling back to previous state Will uninstall 111 files for [ENHANCED-POWERGAMING-SCRIPTS/ENHANCED-POWERGAMING-SCRIPTS.TP2] component 15. Uninstalled 111 files for [ENHANCED-POWERGAMING-SCRIPTS/ENHANCED-POWERGAMING-SCRIPTS.TP2] component 15. ERROR: Failure("Invalid spell number: -1") Getting this error in a fresh install. WeiDU.log
  2. I'm getting an odd error when trying to install the scroll crafting component on a fresh install: ERROR locating resource for 'COPY' Resource [%current.spl] not found in KEY file: [./chitin.key] Stopping installation because of error. Stopping installation because of error. Stopping installation because of error. ERROR Installing [Scroll Crafting -> Add Spell Scroll Crafting: 3e pnp], rolling back to previous state Will uninstall 886 files for [SKILLS-AND-ABILITIES/SKILLS-AND-ABILITIES.TP2] component 202. Uninstalled 886 files for [SKILLS-AND-ABILITIES/SKILLS-AND-ABILITIES.TP2] component 202. ERROR: Failure("resource [%current.spl] not found for 'COPY'") Please make a backup of the file: SETUP-SKILLS-AND-ABILITIES.DEBUG and look for support at: Grammarsalad and morpheus562 Using Language [English] WeiDU.log
  3. Would kjeron's dual class into kits mod provide a band-aid fix? https://forums.beamdog.com/discussion/66521/enable-dual-classing-into-kits-now-with-proficiency-fix
  4. Is there any reason that specialist mages can't take up being an archmage? Canonically, there are plenty of specialist archmages.
  5. Have you considered adding Spell Focus/GSF/ESF type proficiencies in line with the 3.5 feats, giving enemies penalties to saves against a certain school of magic?
  6. Shangalar is known in lore to own a cloak made of black dragonhide, and maybe Shyressa could drop a scroll of a new spell as she's known to have created "black" fire spells (maybe adapt the 3.5e necromancy spell blackfire?).
  7. Hey morpheus, is it safe to update the mod mid-playthrough when you update with a new release? I'm using the latest alpha, and my mage has maxed out Spellcraft.
  8. The Serpent is either Vecna's insanity or, in 3e terms, a vestige. The Ur-Flan probably were binders. Anyway, Mellifleur and Velsharoon are liches who became gods, Osiris is a god who happens to be a mummy (and died as a god before rising in undeath) and Kanchelsis is the god of vampires, so the spark of divinity evidently has nothing to do with undeath itself.
  9. Myrkul never had the undeath portfolio. Specifically, he ruled over the dead, decay, wasting, corruption, parasites, old age, exhaustion, dusk and autumn. The current deity of undeath is Velsharoon, Archmage of Necromancy.
  10. Maybe I'm hallucinating, but the Tattoos of Power spell does nothing. It doesn't have a description either.
  11. Right, another issue: I have revised specialists installed, but my necromancer has no description for his rebuke undead aura other than the repulse undead icon appearing on my portrait, and my necromancer doesn't have his touch attacks. Spontaneous casting seems to be working though. WeiDU.log
  12. This has been driving me nuts: the choose your own familiar component directs me to a list of my prepared spells and tells me to choose from those. Here's my weidu log. WeiDU.log
  13. Oh wow, I thought I'd installed the component already. Thanks Mike, you saved me the trouble of combing through all my mods.
  14. I'm having a strange bug where I have two different Dispel Magic in my 3rd level spell selection screen, and my 4th level spell selection screen has both Monster Summoning 2 (SR's version, which is present in the 2nd level spells screen as well) and Monster Summoning IV. Is there a fix?
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