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Yovaneth

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Everything posted by Yovaneth

  1. It's a 2:1 bias . Apart from using RandomNum() the only way to get a fully random script block this way is to (e.g.) Response #33 Do Something1 Response #33 Do Something2 Response #34 Do Something2again Clumsy and horrid. -Y-
  2. 'Testing' section corrected. 'Containers' updated with additional information from Avenger. Zipfile download re-instated as requested. -Y-
  3. I shot it with this update. I'll try to remember to reinstate it but I'll be out of the country (i.e. away from this PC) for a week. -Y-
  4. 'Testing' - new topic added.
  5. 'Actors' updated - missing 'Useful Baddies' listing added. I can't believe no-one told me this wasn't there!
  6. 'Travel Regions' topic - 'Scripting Travel Regions' section added. -Y-
  7. 'Area Basics' updated. 'Modifying Original Areas 2' topic added. -Y-
  8. I never really saw the use for them. Sometimes I use them, sometimes I don't. It depends if I remember -Y-
  9. 'Area Making' updated 'Doors' updated. See the Updates Page for a brief description. -Y-
  10. DLTCEP Area-making tutorials [EDIT] Link change. -Y-
  11. May as well re-use a blank sheet of paper.... Caedwyr - are you still interested in combat scripts for your Celestials? I started looking at doing such a thing today but I'm no DnD lawyer and there's a bunch of (probably) stupid questions I need to ask. -Y-
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