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Endarire

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Everything posted by Endarire

  1. @subtledoctor My guess for EET is that because familiars are treated differently in BG1 & BG2, EET modifies that code somehow to account for each game's stats.
  2. @subtledoctor Since I intend to use T&B's familiars on an EET game, should I keep waiting for a fix? If so, where will the patched version be?
  3. What's the newest F&P version that I should use and how to get it? Thankee!
  4. The best way to beat casters? Better casters! That's how 3e mid/high level play normally works.
  5. @subtledoctor While we're on this Familiar subject, I would like T&B's familiars to be compatible with the familiar mod options from More Style for Mages. (NPC Familiars, improved familiar thieving skills/casting ability, and customizable familiar names are the most notable things that T&B's familiars seem to be lacking.) What would be involved in such a thing? Thankee!
  6. @AL|EN My list is meant as a starting point. Others know more of which mods exist and their proper ordering. We still need some structure if we are to establish a proper master install order.
  7. @jastey The mods I listed above were ones I had extracted on my PC and planned to use for my game. BWS said Reunion and Turnabout conflicted, and I chose Turnabout. What's EBG? How to get version 2? Thankee!
  8. This is a prototype mod ordering I made for Project Infinity and EET, assembled today. (I didn't expect choosing components to take over an hour, nor that hitting Refresh would clear ALL items already selected with no prompt!) I say 'prototype' since I'm still learning how to use PI enough to install it. It hasn't yet been tested, but it was heavily inspired by subtledoctor's aforementioned list. To my present understanding, it follows the general format of other BG mod lists.
  9. Thankee. How did IWD-in-BG2 become the IWD:EE alpha?
  10. I found IWD-in-BG2 today and want to know how these two projects notably differ.
  11. Remember that mods take time to develop, test, and integrate into the game. There are no official modding tools, but Near Infinity exists. Having an absolute mod order for all EE or EET-compatible mods is a strong staring point so people new to installing tens or hundreds of mods can easily rely on this order then fill in the rest based on category and best guess.
  12. @Leeux What about a hybrid approach? Use 'absolute order' for things that must or very much should be in a certain order, then frame the other mods around that. You implied that with the mod categories, but some mods are so old/new/odd that a relative order is awkward. We may need different load orders for EE versions, non-EE versions, BGT versions, and EET versions. Since we're so mod-focused, I advise we focus first on an EET install order since that's probably what most people want nowadays.
  13. Thankee for clarifying that.
  14. I've been using the attached file and subtledoctor's list as bases, primarily subtledoctor's. May they aid you! 396800757_EETINSTALLVERSION5.docx
  15. @Mike1072 What do you think of adapting teleport to SR?
  16. I understand why Garrick: Tales of a Troubadour and Garrick's Infatuation likely conflict, but why do these conflict with Tenya NPC? Thankee!
  17. Is F&P compatible with the Spontaneous Conversion mod? If so, what should the F&P/Spontaneous Conversion install order be?
  18. Greetings! Where are the download and documentation links for this mod? Google searching hasn't yet revealed these to me. Thankee!
  19. I heard of it by other names and have used it. I normally called it "EET" since that was my method of installing the EET mod and other mods for this platform.
  20. @Nathan82 You're missing the very important-for-EET mod DLCMerger and EET in general.
  21. With the new spheres system, can a Human Fighter dual to the specialty Clerics like Cleric of Lathanader?
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