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lefreut

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Posts posted by lefreut

  1. Hello all,

    The goal of this mod is to provide an unified and improved UI (inspired by v1.3 and Vanilla) for Enhanced Edition games (BGEE with or without SoD, BG2EE and EET. It comes up in three different flavor/skin. Each package is standalone so you only need to install the one you prefer. This way you can use the same UI skin to play the whole saga or you can install different skins on the different games so each game stay with their own skin but with all the same functionalities and improvements. You can even install the BG2EE skin on BGEE and the BGEE skin on BG2EE if you really want.

    Compatibility:

    For EE version 2.6, use the v4.7 version of this mod.

    For EE version 2.5, use the v4.3.2 version of this mod.

    This mod is a complete overhaul so it is by design not compatible with any other UI overhauls mods (Dragonspear UI++, Revised Dragon Scale, ...).

    This mod must be installed before any mods that patch the UI (EEUITweaks, Sword Coast Stratagems, Tome & Blood, Might & Guile, Shadow Magic, Deities of Faerun, or Faiths & Powers, ...).

    Components:

    1° Core component

    The main UI overhaul (mandatory)


    BG2 vanilla bams for spells

    Use this to use the vanilla BAMS for spells:

    Spoiler

    Baldr054.jpg.b323a37061f8ce92856f5963966eace5.jpg


    BG2 vanilla fonts for descriptions

    Enable this option to change the fonts use  for item descriptions.

    Spoiler

    Baldr035.jpg.5cb2881244e9517352837399bfd7b09f.jpg

     

    In-game options (Graphics menu):

    1° Show Sidebar toggle button

    Use this option to show Toggle Buttons on left and right sidebars

    2° Show Quicksave button

    Use this option to show Quick Save button on left sidebar

    3° Show Highlight button

    Use this option to show Reveal Details button on right sidebar

    4° Small right sidebar buttons

    Use this option for small AI Toggle and Select All buttons on right sidebar

    5° Left click on portrait to level up

    Use this option for level up your character by clicking on portrait

    6° Reverse +/- buttons position

    Use this option for reversing +/- buttons positions

    7° Single Click to Map Travel

    Use this option for map traveling with single click

    8° Quests in journal collapsed by default

    Use this option for journal be collapsed by default

    Download:

    BGEE skin

    SoD skin

    BG2EE skin

    Screenshots:

    1° Title screen:

    2° Main screen

    3° Journal

    4° Inventory

    5° Record

    6° Mage book

    7° Priest book

  2. You definitely can have multiple BAMs referencing the same MOSXXX.pvrz file. I did it with NearInfinity.

    In the Bam Converter, all frames you add will end up in the pvrz files (even the ones that are not used in this particular BAM). If you put the resources in the frames tab in the exact same order, it will always produce the same pvrz file.

    So if for example you have file1.png and file2.png and want to create two BAMs that will use only one pvrz file, you add both png in the converter, select only the first frame in the cycles tab, choose an index and create file1.BAM. You then do the same (same pngs, same index) but this time select the second frame in the cycles tab and create file2.BAM. It will overwrite the MOSXXX.pvrz file but with the same content. Now both your files should reference the same pvrz file but with different coordinates and size.

  3.  

    #1 Wrong Strings

    See attached picture of what happens when I hover over the "Reveal Details" button. It instead pops up that as its tooltip.

     

    It's a bug from LeUI 3.4 that uses the wrong strref. It does not have any other impact on the game. It's fixed in 3.5 that was released yesterday if you want to update.

     

    Also looking at your weidu.log, EEUITweaks and HiddenGameplayOptions should be installed after LeUI. LeUI override the full UI.menu file so the change made by these two other mods are lost if you install them before.

  4. K4thos,

     

    There are two more GUI texts problem from BG2EE that you may want to fix in your custom UI.

     

    The help message when you hit escape in the Assign keys screen uses the wrong string number. It should be 80750 instead of 24680.

     

    The message when you try to delete a contingency uses the wrong string number. It should be 32665 instead of 24398.

    post-6091-0-92313300-1501867177_thumb.jpg

    post-6091-0-31511000-1501867183_thumb.jpg

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