Jump to content

Lundar

Members
  • Posts

    80
  • Joined

  • Last visited

Everything posted by Lundar

  1. I always use Bootcamp to install EET and copy ALL files to the Mac Ressources Folder of the Mac Version Works always because the Mac Version of BG(2)EE is simply a mini PC-Emulator.... (But it strangely never worked on the BGT Version, thats why I love the EE Version!) Its the easiest setup!
  2. Thnx for your reply! So I only have to be patient..... better wait for a working install, as to have one that will stop working midway ..... because there are still some issues....
  3. Aehem, when will be the next Release to be expected ? or will there be a patch for the missing (GoG-) files ?
  4. Hello, just one Question: Will there be a patch for the (GOG-) Patch? And for what part: BGEE/SoD and/or BG2EE ?
  5. Hellol, so, there is a difference between update and full install ? Will baldur.lua be changed in any way or will it stay the same as 2.3 ? So rename old install and make a new full install under the original name will work ?
  6. Hello, how to INSTALL on a Mac ? I always install on Win (Bootcamp) and then move it to Mac Side for playing (Mac Version is an emulated Win after all....(GoG Version))
  7. Hello Aryn, sorry for OT.... I read, that you are using BG on Mac ? perhaps you can tell me how to make a Screenshot under Bootcamp ? Shift+fn+F11 only gets me a black screen.....
  8. Hi, one Question: Are the Mods Mystican and Sheds Mods compatible with EET ? They are pure BG2 Mods (no EE), but there seem to be no conflichts ? Does someone know something about them ?
  9. Sorry OT: Now that I have Sandrah again - "magical weapon in use" "your hammer is stuck" isnt working How can I get rid of it ?
  10. ....another question: Is imone as a mage needed in BG2 as it was in BG1 ? Or can I just leave her a thief ?
  11. Hello again! So, now I'm thru SoD "legally" But imoen is still a thief in Irenicus Dungeon Will she become a Mage in Spellhold ? Where is "my" Imoen from Bg1
  12. Thnx for replying Do you mean SoD transition, or rather SoA Transition ? I cannot see, which Imoen is in SoD, and its the wrong one (the SoD one) nonetheless I only can see it in Irenicus Dungeon what Imoen I get.... (its the same one from the last Cutscene in SoD right ?) Which imoen is the "real" one from BG1 (when left behind) anyway ? (imoen10?) Thnx again in advance!
  13. I was just curious, so I dashed ahead in SoD and in BG2 Imoen was a L1 Thief although with 500k XP! As said before I use the Sandrah Mod ! Where is my Conjurer-Immi ? Will I get her after Spellhold ? Or is it something with CRE files IMOEN and IMOEN2 ?? (I will play the SoD campaign "legally" later ...)
  14. Hello, During Sandrahs Saga, will Imoen stay a Mage or will she become a Thief in SoA ?
  15. Thnx for the advice! I only use the atweaks component, which gives the containers the max. amount of 999 ....and the unique containers mod can that be something ?
  16. Hi, I have a strange behaviour of some Items in Containers. Sometimes(!) if I put an item in the container, they appear as two separate Entries! Then I want to get them back, if I select the item, I get both .... If I want to extract more than one item (of a kind), I get only one (of each entry!), which appear as two in the item bar... unless I select the 2nd entry for it and then the first for the remaining number. There seem to be a invisible chain between some Items.... Is this a bug from IR ? Or what can it be ? its very cumbersome....
  17. Hello, a happy new year to everyone! Now, that I really play the "new" Bonehill Mod I encounter a strange Issue: If I get a container with contents (Zahrdals Spellbook for example), and I retrieve the spells, they have a counter of zero ! that means, if I put them in another container, they disappear ! BUT If I put them back in the SAME container and extract them now, they have a counter of 1 and I can put them in another! I dont know if that only happens in Bonehill or with scrolls only, but perhaps its a general issue in EE(T) ? How often do you get containers with contents anyway ? Does anyone have an idea if its a Bonehill issue or a general one ? thnx in advance Lundar
  18. Hello everyone! simple Question: How can I get the new Version of NTotSC installed instead of the interim Version ? BWS knows only the "old" version..... and Sandrah insists on the interim Version!
  19. Hello, that does not explain, why you didn't get this error! Does the Sandrah mod accidentily fix this issue ? Alright, I dont intend to have Dynaheir with me in Bonehill, although I had her with me earlier.... But shouldn't copying DYNAHJ.dlg to DYNAJ.dlg fix the Problem with Dynaheir also ? Also I'm still interested, how you have managed that the travel triggers are working now! What was the cause of this issue, and why was it only me with this issue ? In all, we seem to have a working Bonehill Mod now, thats what counts ;-)) (you have posted the corrected version by now, have you ?) There's another thing (for me): the incompatibility between "lost items" and the Option "Unique Containers" (EET_Tweaks ?) Can someone please have a look at it ? At the momemt I decided to use the "Unique Containers" option and leave the "lost Items" It seems, thats no great loss anyway... Then I would have most of my preferred mods from BGT for EET!
  20. ...sorry, I forgot to mention, there is no DYNAJ in BHFABIO.d !! and all is fine, if I copy DYNAHJ,dlg to DYNAJ.dlg in override....
  21. Hello, okay, I provide the extract from the DEBUG File: '=== [./override/EDWINJ.DLG] loaded, 32386 bytes [EDWINJ.DLG] loaded ERROR locating resource for 'APPEND' Resource [DYNAJ.DLG] not found in KEY file: [./chitin.key] ERROR: preprocessing APPEND_EARLY [bonehillEET/BGT/d/BHGELPAS.d]: Failure("resource [DYNAJ.DLG] not found for 'APPEND'") Stopping installation because of error. ERROR Installing [secret of BoneHill (EET)], rolling back to previous state Unable to Unlink [bonehillEET/backup/0/OTHER.0]: Unix.Unix_error(1, "unlink", "BonehillEET/backup/0/OTHER.0") [bonehillEET/backup/0/UNSETSTR.0] SET_STRING uninstall info not found Will uninstall 1395 files for [bONEHILLEET/SETUP-BONEHILLEET.TP2] component 0. '=== ... if BHGELPAS.d changed, then this: '=== [./override/GARRIJ.DLG] loaded, 572 bytes [GARRIJ.DLG] loaded ERROR locating resource for 'APPEND' Resource [DYNAJ.DLG] not found in KEY file: [./chitin.key] ERROR: preprocessing APPEND_EARLY [bonehillEET/BGT/d/BHFABIO.d]: Failure("resource [DYNAJ.DLG] not found for 'APPEND'") Stopping installation because of error. ERROR Installing [secret of BoneHill (EET)], rolling back to previous state Unable to Unlink [bonehillEET/backup/0/OTHER.0]: Unix.Unix_error(1, "unlink", "BonehillEET/backup/0/OTHER.0") [bonehillEET/backup/0/UNSETSTR.0] SET_STRING uninstall info not found Will uninstall 1395 files for [bONEHILLEET/SETUP-BONEHILLEET.TP2] component 0. '=== Can you see something in it ?
  22. Hello, SoBH it finally works! Thanks again a lot Roxanne! But how did you do it, that the travel triggers finally work ? Only thing left: it still forces the file DYNAJ.dlg in override, or it will not install properly ;-((
  23. Wow! thats great! hopefully my issue with the travel triggers will be gone. (would be interesting if someone else will encounter that too) I will try it out soon! You are a real Hero(ine) !!!!!
  24. Hello Roxanne, I only wanted to ask, is there any progress with Bonehill? Or have you abandoned the project ? You havent uploaded a new version yet, so I assume, the project is really dead ? I appreciate your assistance greatly; sorry, that I cannot assist you more....
  25. That is a pity! it would be totally sad, if there was no way - after all the work WE had done with it! (You even more than me ) But - it doesnt explain the travel trigger issue, does it ? It seems to be a incompatibilty between Worldmap and SoBH ?? (or is it only on my installation ? ) That is the only issue remaining for this mod, then it would be at least playable (if there is a solution to the PVRZ thing, that is....) PH Aren't the Areas from NTotSC named PBxxx ? There would be the same issue, wouldn't it ?
×
×
  • Create New...