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jmaeq

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Everything posted by jmaeq

  1. Thanks to both of you - I appreciate it and I'll definitely pick up the new template from the repo for future releases!
  2. May 8, 2022: Released v5.1 of TBL. This version fixes an incorrect chapter reference for EET. There are also some notes to the readme regarding the French translation that may be helpful to the French community (thanks again, @Mera!).
  3. Oh! I didn't realize that issue existed. I'll look into it, although, I will be unable to test it. ... Should theoretically be an easy fix though.
  4. May 6, 2022 Released v5.0 of TBL. This version includes a French translation and a few dialogue fixes. Huge thank you to @Mera and @JohnBob for the French translation and finding new bugs that have now been squashed! Additionally, the French translation was made with CorrectFR patch in mind, and it is highly recommended to play with both, if using the French translation of TBL.
  5. I'm glad you liked him - thank you! His BG2 content is coming slowly, but surely!
  6. I don't quite remember, but if I'm remembering correctly: adding conditionals as you mentioned, changing global variables that refer to chapters, adding a block of code in the tp2 to check whether or not the game has EET, and... I feel like I'm forgetting something else (or possibly many other things).
  7. I'm glad to hear that! I'll be sure to put a call out for beta-testers as well, when the time comes - thank you!
  8. jmaeq

    Progress Reports

    January 20, 2022 Update: Released v1.1 of Zakrion_BG1. This update corrects multiple grammatical errors (thanks to @PotiusMori) and fixes a compilation issue (thanks to @jastey).
  9. Hello! Apologies for my incredibly delayed response, and hopefully, you'll still find these answers useful. There isn't a banter accelerator option, but he has 16 "Friendship" talks before the semi-romance can start.. and depending on what you say or do, there is an additional 5 talks in this semi-romance. So, you're looking at a total of 21 talks in one hour increments, if memory serves me correctly. You won't need to install the Sword and Fist mod, I think I extracted it and it is its own kit for Zakrion. Regarding the progress, it really has been a while since I last touched his files... I would say over a year. I believe I still had a ways to go, but a good portion of his talks were written. However, I remember feeling unsure about his talks and I wasn't too happy with the direction I was going. I'm starting to get back into the swing of modding, so I will be revising his content. So the short answer - not too far along... but I have a good feeling about writing/re-writing him this time around.
  10. Apologies everybody for my lack of responses/disappearance... I am slooowly making my way back to the modding scene. Thank you @jastey for solving that bug in my absence - it is very much appreciated. It has been awhile, so I'll need to refresh myself on the code and implement a fix.
  11. I'd like to do that some time in the future, I would just need to find my old BG disc to test it... Additionally, apologies to all that have reported their bugs here... I am glad they are fixed - you didn't need me.
  12. I feel the need to write a script that continuously outputs, "Thank you!" to you Austin. I'm slowly getting back into modding, and this is now on my to-do list!
  13. I will implement and test this for her next update - thank you!
  14. jmaeq

    Congratulations!

    Apologies for my delayed response, but thank you so much, Greenhorn!
  15. I haven't personally delved into EET, so I didn't know that the canon NPCs have a continuous cre file there. I think that might be something I could look into when I add the EET component for him.
  16. Thank you! I definitely plan on adding crossmod content with other NPC mods after I complete and release content for SoA and ToB.
  17. It seems like no matter how much I proofread, I always miss so much - thank you so much for taking the time to bring attention to these. I know that some of the words/phrases could have been phrased better, but as this is how the character speaks - I don't want to take away from that. Although, I often wonder if it is more important to sound better or for the character to speak incorrectly, if you will. I also understand that there are some words that can be spelled differently, such as traveler or traveller, and this may be due to where we are in the world. However, even with my comments, I can see I still have quite a few typos. Once again, thank you for this - it is truly appreciated.
  18. jmaeq

    Congratulations!

    Thank you to both of you - it's much appreciated!
  19. Hello! Heh, yes, at the time, I intentionally left out Wilson because I wasn't quite sure where to begin writing a banter for the two of them. After being lucky enough to work with Lava and diving into banters with the Beamdog NPCs for Yoshimo's Remorse, I used Lava's Wilson Chronicles for inspiration. At some point, I will have to revisit Minyae and Wilson now knowing a little bit more.
  20. He's currently not EET compatible.
  21. Please post any bugs or typos that you may come across for the Zakrion NPC mod here.
  22. Zakrion for BG1 Portraits: (Default Portrait by ErisForan, edited by LavaDelVortel) (Alt 1 Portrait by Nyaka-N) Zakrion for BG2 Portraits: (Default Portrait by SimmotoSyoshiko) (Alt 1 Portrait by MidJourney, edited by LavaDelVortel) (Alt 2 Portrait by SwordEnchanter) (Alt 3 Portrait by Cher-Ro) (Alt 4 Portrait by Azraelion) *To view the original portraits of Zakrion, please visit the artist's page. Zakrion Dessani - "Life is a series of obstacles. Try not to fall over them." Biography: When asked about his past, ZAKRION smiles calmly at you and says that he was a son of a ship captain. He fondly relays a time where he would stand atop the ship and smell the salty sea breeze. He falls silent for a moment but neither his eyes nor his voice betrays him as he blatantly speaks of his father's ship being taken by pirates. Ever since then, he was named the next captain for the survivors of the invasion until his own ship wreckage where he lost his entire crew and left him as the sole survivor. Statistics: Race - Human Class - Duelist Alignment - True Neutral Strength - 16 Dexterity - 17 Constitution - 15 Intelligence - 10 Wisdom - 12 Charisma - 14 Proficiencies - Two-Weapon Style, Short Sword, Long Sword QI#ZaBuL.bmp QI#ZaBuL.bmp
  23. Overview At the moment, the Zakrion NPC mod introduces a True Neutral Duelist (kit can be found in Sword and Fist mod) to BG:EE. The mod includes custom portraits, a friendship track, numerous banters and interjections, custom voicing, and a "semi-romance" option. Lastly, Zakrion can be found near the ship wreckage on the Sword Coast. FAQ Q1: Is there a particular NPC I should bring along? A1: No one in particular. He banters with everyone. Q2: How do I start the semi-romance? A2: You'll need to complete his Friendship Track and he will only romance a Human, Elf, Half-Elf, Halfling, or Gnome Female PC. Q3: Will he have content in Siege of Dragonspear? A3: No, he won't, and he'll tell you what he will be doing in the interim. Q4: Will he join the PC in Baldur's Gate II: SoA and ToB? A4: He most definitely will.
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