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MFIST9 has got +2 enchantment


Ardanis

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An oversight in ver.1 I've spotted tonight. I believe there is no next version yet so it appears to be still actual.

 

COPY_EXISTING ~mfist7.itm~ ~override/mfist9.itm~ // Monk fist (level 24)
		  ~mfist7.itm~ ~override/mfist10.itm~ // Monk fist (level 28)
		  ~mfist7.itm~ ~override/mfist11.itm~ // Monk fist (level 34)
 READ_LONG   0x64 "ability_offset"
 READ_SHORT  0x68 "ability_num"
 FOR (index = 0; index < ability_num; index = index + 1) BEGIN
READ_SHORT  ("%ability_offset%" +		("%index%" * 0x38)) "type"
PATCH_IF ("%type%" = 1) BEGIN // melee check
  WRITE_SHORT ("%ability_offset%" + 0x16 + ("%index%" * 0x38)) 8  // Dice size
  WRITE_SHORT ("%ability_offset%" + 0x18 + ("%index%" * 0x38)) 3  // Number of dice
END
 END
 BUT_ONLY_IF_IT_CHANGES

COPY_EXISTING ~mfist10.itm~ ~override~ // Monk fist (level 28)
 WRITE_LONG  0x60 4 // +4 enchantment
 BUT_ONLY_IF_IT_CHANGES

COPY_EXISTING ~mfist11.itm~ ~override~ // Monk fist (level 34)
 WRITE_LONG  0x60 5 // +5 enchantment
 BUT_ONLY_IF_IT_CHANGES

 

As you can see mfist9's upgrade to +3 ench is missing here (and anywhere else as well).

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So would inserting...

COPY_EXISTING ~mfist9.itm~ ~override~ // Monk fist (level 24)
 WRITE_LONG  0x60 3 // +3 enchantment
 BUT_ONLY_IF_IT_CHANGES

...work?

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