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Avenger

DLTCEP area making tutorial

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Just for your knowledge: i've added a 8 bit height map editor. It was added in a kind of haste, it can cause some problems if you click on the '8 bit' radiobutton and then save the area :rolleyes:

 

I still don't know what is the significance of 8 bit heightmaps, this change was more like a researching tool than a finished feature.

 

For heightmap researchers:

ar1300 (nalia's keep) in bg2 is the most interesting one

some pst and how heightmaps

iwd2 has no meaningful heightmaps at all, let alone 8 bits :)

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I never really saw the use for them. Sometimes I use them, sometimes I don't. It depends if I remember :rolleyes:

 

-Y-

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'Travel Regions' topic - 'Scripting Travel Regions' section added.

 

-Y-

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I'm a big fan of your tutorial. I will read this new chapter which seems to be so much interesting.

 

Thank you, really.

Edited by StrongArmand

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'Actors' updated - missing 'Useful Baddies' listing added. I can't believe no-one told me this wasn't there!

Edited by Yovaneth

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I remember one of the older versions of your tutorial contained a page that allowed the tutorial to be downloaded as a zip/rar file. Unfortunately, I cannot find it anymore. Is it still available?

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I remember one of the older versions of your tutorial contained a page that allowed the tutorial to be downloaded as a zip/rar file. Unfortunately, I cannot find it anymore. Is it still available?

I shot it with this update. I'll try to remember to reinstate it but I'll be out of the country (i.e. away from this PC) for a week.

 

-Y-

Edited by Yovaneth

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No problem. I appreciate the time you make for all of the updates, tips and tricks. :mad:

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'Testing' section corrected.

'Containers' updated with additional information from Avenger.

Zipfile download re-instated as requested.

 

-Y-

Edited by Yovaneth

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Wallgroup flags table updated in topic 'Area Basics'

 

-Y-

Edited by Yovaneth

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