jester Posted July 18, 2004 Share Posted July 18, 2004 I know this should be in Virtue over at PPG. Some alignment don't work, since the alignment is changed by Virtue at the beginning of the game.So some of my clerics tend to loose their kits fairly early. Some chiming and *BOOM* peasant cleric. Does nobody of you guys use Virtue or is this just a bug on my side? Link to comment
Andyr Posted July 18, 2004 Share Posted July 18, 2004 I've not actually played through the game since Virtue's release... Hmm, any suggestions on what you'd like to do about this? What exactly happens? Your alignment changes and you become kitless, or lose casting abilities, or? Link to comment
jester Posted July 18, 2004 Author Share Posted July 18, 2004 It drags you down to a middle range, since you have to earn virtue just as reputation. I go back and check what exactly changes to what, but I think only Helm and Talos worked for me. Link to comment
Idobek Posted July 18, 2004 Share Posted July 18, 2004 Your starting virtue should be adjusted according to your starting alignment. Virtue shouldn't be changing your alignment right at the start of the game for no reason. Link to comment
Andyr Posted July 18, 2004 Share Posted July 18, 2004 I'll alert Sim to this thread when I see him. Link to comment
SimDing0 Posted August 24, 2004 Share Posted August 24, 2004 Unless you're using version, like... minus one, your alignment shouldn't be shifting like that. Can you describe the exact character you created to achieve it? Link to comment
SimDing0 Posted August 24, 2004 Share Posted August 24, 2004 Wait, I see what's going on. Virtue isn't taking into account Cleric Remix's alignment restrictions, so it still won't permit true neutral clerics of Lathander, for example. I need to fix this. Link to comment
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