Salk Posted November 23, 2008 Author Share Posted November 23, 2008 Great job, Taimon! With you around we all feel a bit more safe... Link to comment
Jarno Mikkola Posted November 23, 2008 Share Posted November 23, 2008 Just remember that when WeiDU v209 comes out, nobody will need the infinite potion drop fix anymore... as the problem is in WeiDU.exe, not in the SCS code. Link to comment
coaster Posted November 23, 2008 Share Posted November 23, 2008 Well done Taimon - much appreciated. Link to comment
Taimon Posted November 23, 2008 Share Posted November 23, 2008 It's not the "infinite potion dropping" that's affected by the WeiDU issue, but the various variants from "Potions for NPC". Only the "all potions survive" subcomponent (5020) is safe for the moment and I didn't attempt to fix the others because there is nothing to fix in SCS (for this part) in the first place. (Should have mentioned it somewhere.) And another note: I did not invest too much time into testing, so don't be surprised if there still is something wrong. So here is what should be fixed: Infinite potion dropping from Smarter Mages + Priests Some playable characters receiving an undroppable item (including Charbase) when installing Potions for NPCs Playable characters affected by some parts of Smarter Priests (they should be excluded) Not able to install Improved Balduran's Isle on BGT Corruption of some CREs when installing Improved Durlags Tower (general macro fixes in scsII.tph) Hobgoblin shout issue from v8 (reworked my previous fix) Imoen and the Choose NPC proficiencies and skills component not working correctly Minor issue with gretek.d on BGT Link to comment
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