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DSotSC (BGT) with SCS installed - fight with Jet'Laya's sister


Lemernis

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I'm having a bugger of a time with Jet'Laya's sister. She has magic resistance, and becomes "ethereal." I'm only able to barely damage her. She eventually just disappears. So I'm not able to kill her and move forward with the plot.

 

I'm not sure how much of this is DSotSC and how much is SCS.

 

Ideas what to do?

 

WeiDU log:

 

// Log of Currently Installed WeiDU Mods

// The top of the file is the 'oldest' mod

// ~TP2_File~ #language_number #component_number // [subcomponent Name -> ] Component Name [ : Version]

~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #0 // BG2 Fixpack - Core Fixes

~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #1 // BG2 Fixpack - Game Text Update

~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #3 // BETA Core Fixes (please check the readme!)

~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #100 // Party Gets XP for Sending Keldorn to Reconcile With Maria

~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #101 // Improved Spell Animations

~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #104 // Ghreyfain's Holy Symbol Fixes

~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #106 // Giants Receive Penalties When Attacking Halflings, Dwarves, and Gnomes

~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #107 // Remove Dual-Classing Restriction from Archers and Stalkers

~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #108 // Remove Second Attribute Bonus for Evil Path in Wrath Hell Trial

~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #109 // Corrected Summoned Demon Behavior

~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #110 // Additional Script Fixes

~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #111 // Bard Song Fixes

~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #112 // Wizard Slayers Cause Miscast Magic on Ranged Attacks

~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #113 // Additional Alignment Fixes

~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #114 // Change Free Action to Protect Against Stun

~SETUP-BGT.TP2~ #0 #0 // Baldur's Gate Trilogy - Core: 1.06

~BGQE/SETUP-BGQE.TP2~ #0 #0 // Baldur's Gate Mini-Quests and Encounters Mod: 3

~BG1UB/SETUP-BG1UB.TP2~ #0 #0 // Ice Island Level Two Restoration

~BG1UB/SETUP-BG1UB.TP2~ #0 #1 // The Mysterious Vial

~BG1UB/SETUP-BG1UB.TP2~ #0 #2 // Additional Elminster Encounter

~BG1UB/SETUP-BG1UB.TP2~ #0 #3 // Angelo Notices Shar-teel

~BG1UB/SETUP-BG1UB.TP2~ #0 #4 // Finishable Kagain Caravan Quest

~BG1UB/SETUP-BG1UB.TP2~ #0 #5 // Coran and the Wyverns

~BG1UB/SETUP-BG1UB.TP2~ #0 #6 // Kivan and Tazok

~BG1UB/SETUP-BG1UB.TP2~ #0 #7 // Branwen and Tranzig

~BG1UB/SETUP-BG1UB.TP2~ #0 #8 // Safana the Flirt

~BG1UB/SETUP-BG1UB.TP2~ #0 #9 // Appropriate Albert and Rufie Reward

~BG1UB/SETUP-BG1UB.TP2~ #0 #10 // Place Entar Silvershield in His Home

~BG1UB/SETUP-BG1UB.TP2~ #0 #11 // Scar and the Sashenstar's Daughter

~BG1UB/SETUP-BG1UB.TP2~ #0 #12 // Quoningar, the Cleric

~BG1UB/SETUP-BG1UB.TP2~ #0 #13 // Shilo Chen and the Ogre-Magi

~BG1UB/SETUP-BG1UB.TP2~ #0 #14 // Edie, the Merchant League Applicant

~BG1UB/SETUP-BG1UB.TP2~ #0 #15 // Flaming Fist Mercenary Reinforcements

~BG1UB/SETUP-BG1UB.TP2~ #0 #16 // Creature Corrections

~BG1UB/SETUP-BG1UB.TP2~ #0 #17 // Creature Restorations

~BG1UB/SETUP-BG1UB.TP2~ #0 #18 // Creature Name Restorations

~BG1UB/SETUP-BG1UB.TP2~ #0 #19 // Minor Dialogue Restorations

~BG1UB/SETUP-BG1UB.TP2~ #0 #20 // Audio Restorations

~BG1UB/SETUP-BG1UB.TP2~ #0 #21 // Store, Tavern and Inn Fixes and Restorations

~BG1UB/SETUP-BG1UB.TP2~ #0 #22 // Item Corrections and Restorations

~BG1UB/SETUP-BG1UB.TP2~ #0 #23 // Area Corrections and Restorations

~BG1UB/SETUP-BG1UB.TP2~ #0 #24 // Permanent Corpses

~BG1UB/SETUP-BG1UB.TP2~ #0 #25 // Elven Charm and Sleep Racial Resistance

~BG1UB/SETUP-BG1UB.TP2~ #0 #27 // Sarevok's Diary Corrections

~SETUP-DSOTSC.TP2~ #0 #0 // DSotSC for BGT-Weidu v2.00 Mod

~SETUP-TGC1E.TP2~ #0 #0 // The Grey Clan Episode One: In Candlelight, BGT-WeiDU edition v1.8 -> Normal edition

~SETUP-UB.TP2~ #0 #0 // The Kidnapping of Boo by Cliffette

~SETUP-UB.TP2~ #0 #2 // Kalah and What He Was Promised

~SETUP-UB.TP2~ #0 #3 // "Cat and Mouse" (Bodhi hunts you in Spellhold) by Ghreyfain

~SETUP-UB.TP2~ #0 #4 // Gorje Hilldark and the Extended Illithium Quest

~SETUP-UB.TP2~ #0 #5 // The Pai'Na/Spider's Bane Quest

~SETUP-UB.TP2~ #0 #6 // Restored Crooked Crane Inn

~SETUP-UB.TP2~ #0 #7 // Restored Encounters

~SETUP-UB.TP2~ #0 #8 // Artemis Entreri in Bodhi's Lair

~SETUP-UB.TP2~ #0 #9 // Corrected "Xzar's Creations"

~SETUP-UB.TP2~ #0 #10 // Restored Hell Minions, by SimDing0

~SETUP-UB.TP2~ #0 #11 // Gorf the Squisher Fix, by Gebhard Blucher

~SETUP-UB.TP2~ #0 #12 // Item Restorations

~SETUP-UB.TP2~ #0 #13 // Yoshimo's Original Portrait

~SETUP-UB.TP2~ #0 #14 // Anomen's Original Portrait

~SETUP-UB.TP2~ #0 #15 // NPC Portrait Restorations

~SETUP-UB.TP2~ #0 #16 // Corrected BAMs and Scripts

~SETUP-UB.TP2~ #0 #17 // Corrected Character Names and Biographies

~SETUP-UB.TP2~ #0 #18 // Restored Minor Dialogs

~SETUP-UB.TP2~ #0 #19 // Restored Bhaalspawn Powers, by David Gaider

~SETUP-UB.TP2~ #0 #20 // Extended ToB Item Descriptions

~SETUP-UB.TP2~ #0 #21 // Throne of Bhaal Minor Restorations

~SETUP-UB.TP2~ #0 #22 // Justifier Kit

~SETUP-UB.TP2~ #0 #23 // Feralan Kit

~SETUP-UB.TP2~ #0 #24 // Sarevok's Remorse

~SETUP-D0QUESTPACK.TP2~ #0 #0 // General AI Improvements

~SETUP-D0QUESTPACK.TP2~ #0 #1 // Creature & Area Improvements -> All Creature & Area Improvements

~SETUP-D0QUESTPACK.TP2~ #0 #2 // Creature & Area Improvements -> All Creature Improvements

~SETUP-D0QUESTPACK.TP2~ #0 #3 // Creature & Area Improvements -> Boss Improvements Only

~SETUP-D0QUESTPACK.TP2~ #0 #4 // Alternative Harper/Xzar Plot

~SETUP-D0QUESTPACK.TP2~ #0 #5 // Extended Reynald Sequence

~SETUP-D0QUESTPACK.TP2~ #0 #6 // Intrigue In The Copper Coronet

~SETUP-D0QUESTPACK.TP2~ #0 #7 // Rahul Kanakia's Potion Quest

~SETUP-D0QUESTPACK.TP2~ #0 #8 // Revised Hell Trials

~SETUP-D0QUESTPACK.TP2~ #0 #9 // Improved Oasis II -> IO2 Dialogue & Combat Enhancement

~SETUP-D0QUESTPACK.TP2~ #0 #11 // Saving Sanik In Brynnlaw

~SETUP-D0QUESTPACK.TP2~ #0 #12 // Burglary Of The Bookkeeper

~SETUP-D0QUESTPACK.TP2~ #0 #13 // New Fate For The Dryads' Acorns

~SETUP-D0QUESTPACK.TP2~ #0 #14 // The Tragedy Of Besamen

~SETUP-D0QUESTPACK.TP2~ #0 #15 // Further Slaver Involvement

~SETUP-D0QUESTPACK.TP2~ #0 #16 // Sending The Solamnic Knights Home

~SETUP-D0QUESTPACK.TP2~ #0 #17 // Nazariel The Lich

~SETUP-D0QUESTPACK.TP2~ #0 #18 // Reward Negotiation

~SETUP-D0QUESTPACK.TP2~ #0 #19 // Infernal Thievery

~1PP/1PP.TP2~ #0 #0 // 1PP: Everything but Potions

~1PP/1PP.TP2~ #0 #1 // New Potion Graphics

~1PP_FLAMINGSWORDS/1PP_FLAMINGSWORDS.TP2~ #0 #0 // One Pixel Productions: Flaming Swords v1

~SETUP-MINSCKIT.TP2~ #0 #0 // Add berserker kit

~SETUP-MINSCKIT.TP2~ #0 #1 // Berserker Minsc

~GAVIN/GAVIN.TP2~ #0 #0 // Gavin NPC for Tutu and BGT, 14April2008: v3.1

~GAVIN/GAVIN.TP2~ #0 #5 // Gavin: Alternate Portraits -> Dawnbringer, by Amaurea: v3.1

~SETUP-ARIENA.TP2~ #0 #0 // Ariena the Half-orc (Requires Throne of Bhaal)

~SETUP-ARIENA.TP2~ #0 #1 // Which of Ariena's portraits do you wish to install? -> Default portraits?

~SETUP-KIDO.TP2~ #0 #0 // Kido the Jester (Requires Throne of Bhaal)

~SETUP-KIDO.TP2~ #0 #3 // Which of Kido's portraits do you wish to install? -> Kido's old portraits (of version 1.0 till 2.1)?

~KELSEY.TP2~ #0 #0 // Kelsey v2.1: for BG2 - SoA

~SETUP-KELSEYTOB.TP2~ #0 #0 // Kelsey: ToB - Version 2

~SETUP-KELSEYTOB.TP2~ #0 #3 // Install Default Kelsey portrait set by Wynne Lurty? (set 1 of 3)

~SETUP-ALORA.TP2~ #0 #0 // Chosen of Mystra's Alora NPC Mod (Requires Throne of Bhaal)

~TIAX/SETUP-TIAX.TP2~ #0 #0 // Tiax NPC MOD for Baldur's Gate II, v1

~VICONIA/SETUP-VICONIA.TP2~ #0 #0 // Viconia Friendship SoA: 1

~DEARNISE/SETUP-DEARNISE.TP2~ #0 #0 // de'Arnise Romance for Baldur's Gate II, v2

~BG1NPC.TP2~ #0 #0 // The BG1 NPC Project: Required Modifications: v16

~BG1NPC.TP2~ #0 #1 // The BG1 NPC Project: Banters, Quests, and Interjections: v16

~BG1NPC.TP2~ #0 #6 // The BG1 NPC Project: Give Viconia her BG2 portrait.: v16

~BG1NPC.TP2~ #0 #8 // The BG1 NPC Project: Add Non-Joinable NPC portraits to quests and dialogues: v16

~BG1NPC.TP2~ #0 #10 // The BG1 NPC Project: Branwen's Romance Core (teen content): v16

~BG1NPC.TP2~ #0 #27 // The BG1 NPC Project: Bardic Reputation Adjustment: v16

~BG1NPC.TP2~ #0 #30 // The BG1 NPC Project: Sarevok's Diary Adjustments -> SixofSpades Extended Sarevok's Diary: v16

~RE/SETUP-RE.TP2~ #0 #0 // Aerie, Anomen, Jaheira and Viconia React to Romantic Encounters

~RE/SETUP-RE.TP2~ #0 #1 // Storms and Lightning, by berelinde (Weathermistress Ada, adult content)

~RE/SETUP-RE.TP2~ #0 #2 // Aimi's Magic, by berelinde (adult content)

~RE/SETUP-RE.TP2~ #0 #3 // Anishai's Deft Hands, by cmorgan

~RE/SETUP-RE.TP2~ #0 #6 // Bodhi's Allure, by Kulyok (adult content)

~RE/SETUP-RE.TP2~ #0 #7 // Trademeet with Guildmistress Busya, by magrat

~RE/SETUP-RE.TP2~ #0 #9 // Chanelle's Gifts, by cmorgan (adult content)

~RE/SETUP-RE.TP2~ #0 #13 // A Lonely Dryad, by Kulyok (adult content)

~RE/SETUP-RE.TP2~ #0 #16 // Elhan's Expansion, by Kulyok

~RE/SETUP-RE.TP2~ #0 #22 // Ilona, a Merchant's Daughter, by Kulyok

~RE/SETUP-RE.TP2~ #0 #24 // A Night with Lais in Imnesvale, by Kulyok

~RE/SETUP-RE.TP2~ #0 #28 // Mira's Special Stock, by berelinde

~RE/SETUP-RE.TP2~ #0 #30 // Rebecca the Gypsy, by Kulyok

~RE/SETUP-RE.TP2~ #0 #35 // Dreaming of Sendai, by Kulyok

~RE/SETUP-RE.TP2~ #0 #36 // Sheri the Bardess, by cmorgan (adult content)

~RE/SETUP-RE.TP2~ #0 #41 // Isabelle's Fears, by gertjanvh

~RE/SETUP-RE.TP2~ #0 #42 // Anne's Rescue, by gertjanvh

~RE/SETUP-RE.TP2~ #0 #43 // The Queen, by Domi

~RE/SETUP-RE.TP2~ #0 #45 // Rehearsal with Chandra, by Western Paladin

~IEPBANTERS/IEPBANTERS.TP2~ #0 #0 // Extended NPC-NPC Interaction SoA

~IEPBANTERS/IEPBANTERS.TP2~ #0 #1 // Extended Minsc/Aerie Interaction ToB

~IEPBANTERS/IEPBANTERS.TP2~ #0 #2 // NPC Conflict Revisions

~SETUP-BANTERPACK.TP2~ #0 #0 // Pocket Plane Banter Pack for BG2: Shadows of Amn

~SETUP-BANTERPACK.TP2~ #0 #2 // Pocket Plane Banter Pack for BG2: Throne of Bhaal

~XANBG1FRIEND/SETUP-XANBG1FRIEND.TP2~ #0 #0 // Xan's friendship path for BG1, v4

~CORANBGFRIEND/CORANBGFRIEND.TP2~ #0 #0 // Coran's Extended BG Friendship Talks, v1, October 20, 2007: v2

~AJANTISBG1/SETUP-AJANTISBG1.TP2~ #0 #0 // Installs Ajantis BG1 Expansion Modification: Beta 0.5

~CELESTIALS/SETUP-CELESTIALS.TP2~ #0 #0 // PnP Celestials: v5

~CROSSMODBG2/SETUP-CROSSMODBG2.TP2~ #0 #0 // Crossmod Banter Pack for Shadows of Amn - version 6 (03Nov2007)

~CROSSMODBG2/SETUP-CROSSMODBG2.TP2~ #0 #1 // Crossmod Banter Pack for Throne of Bhaal

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #40 // Change Viconia's Skin Color to Dark Blue

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #50 // Avatar Morphing Script

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #60 // Weapon Animation Tweaks

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #90 // Disable Portrait Icons Added by Equipped Items

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #100 // Commoners Use Drab Colors

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #110 // Icon Improvements

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #130 // Force All Dialogue to Pause Game

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1020 // Alter HP Triggers for NPC Wounded Dialogues

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1030 // Reveal Wilderness Areas Before Chapter Six

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1040 // Improved Athkatlan City Guard

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1070 // Improved Multi-Player Kick-out Dialogues

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1080 // Add Bags of Holding

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1090 // Exotic Item Pack

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1120 // Stores Sell Higher Stacks of Items

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1130 // Reputation Resets in BG2 (BGT Only)

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1170 // Bonus Merchants (Baldurdash)

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1180 // Female Edwina

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1220 // Allow Cromwell to Upgrade Watcher's Keep Items

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2040 // Universal Clubs

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2050 // Description Updates for Universal Clubs Component

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2090 // Change Experience Point Cap -> Remove Experience Cap

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2140 // Expanded Dual-Class Options

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2151 // Wear Multiple Protection Items -> No Restrictions

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2170 // Cast Spells from Scrolls (and Other Items) at Character Level

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2192 // Limit Ability of Storekeepers to Identify Items -> Hybrid of Both Methods

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2210 // True Grandmastery (Baldurdash)

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2240 // Un-Nerfed THAC0 Table

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2250 // Un-Nerfed Sorcerer Spell Progression Table

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2260 // Alter Mage Spell Progression Table -> Un-Nerfed Table (Blucher)

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2270 // Alter Bard Spell Progression Table -> Un-Nerfed Table (Blucher)

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2280 // Alter Cleric Spell Progression Table -> Un-Nerfed Table (Blucher)

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2300 // Triple-Class HLA Tables

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3000 // Higher HP on Level Up -> Maximum

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3010 // Maximum HP for NPCs (the bigg) -> For All Creatures in Game

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3030 // Easy Spell Learning -> 100% Learn Spells

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3040 // Make Bags of Holding Bottomless

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3060 // Remove "You Must Gather Your Party..." Sound (Weimer)

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3070 // Change Effect of Reputation on Store Prices -> Low Reputation Store Discount (Sabre)

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3080 // Unlimited Ammo Stacking

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3090 // Unlimited Gem and Jewelry Stacking

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3100 // Unlimited Potion Stacking

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3110 // Unlimited Scroll Stacking

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3120 // Happy Patch (Party NPCs do not fight or complain about reputation) -> NPCs are never angry about reputation

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3125 // Neutral Characters Make Happy Comments at Mid-Range Reputation

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3150 // Turn Off The Hideous Cloak-of-Mirroring, Spell-Trap, and Physical Mirror Animations

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3200 // Sellable Items (Icelus)

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #4000 // Adjust Evil joinable NPC reaction rolls

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #4010 // Improved Fate Spirit Summoning

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #4020 // ToB-Style NPCs

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #4050 // Change Jaheira to Neutral Good

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #4100 // Change Korgan to Neutral Evil

~SETUP-SCS.TP2~ #0 #10 // Correct various errors on race, class etc

~SETUP-SCS.TP2~ #0 #50 // Re-introduce potions of extra-healing

~SETUP-SCS.TP2~ #0 #60 // Faster Bears

~SETUP-SCS.TP2~ #0 #70 // Allow player to choose NPC proficiencies and skills

~SETUP-SCS.TP2~ #0 #100 // Allow Yeslick to use axes

~SETUP-SCS.TP2~ #0 #110 // Move NPCs to more convenient locations

~SETUP-SCS.TP2~ #0 #120 // Smarter general AI

~SETUP-SCS.TP2~ #0 #130 // Better calls for help

~SETUP-SCS.TP2~ #0 #140 // Potions for NPCs

~SETUP-SCS.TP2~ #0 #160 // Smarter mages

~SETUP-SCS.TP2~ #0 #170 // Mages pre-cast defensive spells

~SETUP-SCS.TP2~ #0 #180 // Smarter priests

~SETUP-SCS.TP2~ #0 #190 // Priests pre-cast defensive spells

~SETUP-SCS.TP2~ #0 #200 // Smarter deployment

~SETUP-SCS.TP2~ #0 #230 // Smarter sirines and dryads

~SETUP-SCS.TP2~ #0 #240 // Slightly harder carrion crawlers

~SETUP-SCS.TP2~ #0 #250 // Smarter basilisks

~SETUP-SCS.TP2~ #0 #260 // Improved doppelgangers

~SETUP-SCS.TP2~ #0 #270 // Tougher Black Talons and Iron Throne guards

~SETUP-SCS.TP2~ #0 #280 // Relocated bounty hunters

~SETUP-SCS.TP2~ #0 #290 // Improved Ulcaster

~SETUP-SCS.TP2~ #0 #300 // Improved Balduran's Isle

~SETUP-SCS.TP2~ #0 #310 // Improved Durlag's Tower

~SETUP-SCS.TP2~ #0 #320 // Improved Demon Cultists

~SETUP-SCS.TP2~ #0 #330 // Improved miscellaneous encounters

~SETUP-SCS.TP2~ #0 #340 // Tougher chapter-two end battle

~SETUP-SCS.TP2~ #0 #350 // Tougher chapter-three end battle

~SETUP-SCS.TP2~ #0 #360 // Tougher chapter-four end battle

~SETUP-SCS.TP2~ #0 #370 // Tougher chapter-five end battle

~SETUP-SCS.TP2~ #0 #380 // Tougher chapter-six end battle

~SETUP-SCS.TP2~ #0 #390 // Improved final battle

~SETUP-SCS.TP2~ #0 #410 // Remove blur effect from displacer cloak

~SETUP-SCS.TP2~ #0 #420 // Stackable ankheg shells and winterwolf pelts

~SETUP-SCS.TP2~ #0 #440 // Ease-of-use player AI

~SCSII/SETUP-SCSII.TP2~ #0 #1000 // Detectable spells and effects (required for most other components): v8

~SCSII/SETUP-SCSII.TP2~ #0 #2070 // Blade Barrier and Globe of Blades only affect hostile creatures: v8

~SCSII/SETUP-SCSII.TP2~ #0 #2090 // Make Power-Word: Blind single-target: v8

~SCSII/SETUP-SCSII.TP2~ #0 #4010 // Make Freedom scrolls available earlier: v8

~SCSII/SETUP-SCSII.TP2~ #0 #4020 // Make Watchers' Keep accessible between SoA and ToB: v8

~SCSII/SETUP-SCSII.TP2~ #0 #4030 // Retrieve Dropped Items from Hell: v8

~SCSII/SETUP-SCSII.TP2~ #0 #5000 // Ease-of-use party AI: v8

~SCSII/SETUP-SCSII.TP2~ #0 #5010 // Remove animation from the Cloak of Mirroring (leave it for other spells and effects that use the same graphic): v8

~SCSII/SETUP-SCSII.TP2~ #0 #5020 // Move Boo into Minsc's pack: v8

~SCSII/SETUP-SCSII.TP2~ #0 #6000 // Smarter general AI: v8

~SCSII/SETUP-SCSII.TP2~ #0 #6010 // Better calls for help: v8

~SCSII/SETUP-SCSII.TP2~ #0 #6020 // Potions for NPCs -> All unused potions on dead enemies are retrievable by the party: v8

~SCSII/SETUP-SCSII.TP2~ #0 #6150 // Smarter Mages -> Mages cast some short-duration spells instantly at start of combat, to simulate pre-battle casting: v8

~SCSII/SETUP-SCSII.TP2~ #0 #6160 // Smarter Priests -> Priests cast some short-duration spells instantly at start of combat, to simulate pre-battle casting: v8

~SETUP-BP-BGT-WORLDMAP.TP2~ #0 #0 // Worldmap for Baldur's Gate v7.0 - including colored Baldur's Gate map icons -> New Worldmap for use with Mega Modification...

~SETUP-BP-BGT-WORLDMAP.TP2~ #0 #2 // Worldmap for Throne of Bhall -> Use new Worldmap for Throne of Bhaal as well

~SETUP-GUI.TP2~ #0 #2 // Game Graphical User Interface (GUI) -> "Baldur's Gate Trilogy" (Elminster wielding staff)"

~LEVEL1NPCS/LEVEL1NPCS.TP2~ #0 #0 // Nythrun's L1 NPCs, Beta 6, Oct 19, 2007: List party-joinable NPCs (required to install any other components)

~LEVEL1NPCS/LEVEL1NPCS.TP2~ #0 #1 // Tweak weapon proficiencies for some classes (a la Ashes of Embers and aVENGER's Rogue Rebalancing?

~LEVEL1NPCS/LEVEL1NPCS.TP2~ #0 #3 // Joinable NPCs more closely match the player character's experience?

~LEVEL1NPCS/LEVEL1NPCS.TP2~ #0 #1213 // Nalia De'Arnise

~SETUP-BGTMUSIC.TP2~ #0 #0 // Baldur's Gate Trilogy - Music -> Full Baldur's Gate and Tales of the Sword Coast Music

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Yeah, but again the MR is in effect.

 

Edit: Then again, maybe not, as I don't see any confirmation of that in the action feedback. But in any event it does not reveal her. I think she leaves the area. I've rested to see if she'll reappear and she's nowhere to be found.

 

If this is a bug I'll use Ctrl + Y.

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Her MR is saving versus Cloudkill.

 

Actually, as an undead banshee, Cloudkill really should not be affecting her anyway, should it?

 

A quick NI shows the following:

 

70 hp

 

50% MR

50% Resist Magic Fire

100% Resist Magic Cold

32% Resist Acid

100% Resist Cold & Electricity

80% Resist Piercing

37% Resist Slashing & Missile

32% Resist Fire

16% Resist Crushing

 

Saving throws = 1 across the board.

 

Oh, and she has a Charisma of 20 :laugh:

 

You may have a chance if you hit her fast and hard with crushing weapons and acid.

 

I always just backstabbed her until she died. Try Power Word: Reload a few times. Eventually she tires of the Ethereal trick and you can beat her into a ghostly pulp.

 

Cheers,

 

DtD

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Right, then. Ashideena +2 ought to work, for your tank. The rest ought to hit with a lot of Magic Missiles (each missile makes its own MR check, and she has no resistance vs Magic Damage) and Acid Arrows, Summons ought to work also, if only for slowing her down. Monster Summoning III's ogres will do a lot of damage.

 

Sunfire her, no MR for that. All mages walk in, and cast sunfire at exactly the same time. Sunfire gives 127% Fire Rest. for 3 seconds when cast, so you don't hit yourself. If they are all casting at exactly the same time, they are immune, and should do around 50 damage, at least.

 

Then they should release a volley of MMs, to finish her off. If you have a Wild Mage, scribe something huge like ABHW and Dweomer it. Wish would also be good, hopefully for the ABHW on everything. Make sure your PC is standing outside for that.

 

If you want to call in real tactics of war,let me know. I almost have our mage trio scripted, so I want to see if three mages, all using ForceSpell() for it will be able to smash up Irenicus and/or drizzt via scripting alone.

 

Icen

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When I Ctrl+Y'ed her it said I had delivered 1149 damage--I hope that's not what HP she had!

 

If she is supposed to have 70 HP, something is clearly wrong. My PC and Ajantic had hit her maybe 50 times at around 7-20 damage and she still only remained 'barely damaged'.

 

My clerics (Branwen and Jet'Laya) aren't high enough level to get Sunfire yet.

 

If killing Jet's sister Ferium and getting her necklace isn't integral to advancing the plot, then I suppose it's fine that she vanishes permanently before she can be killed. But from a gameplay vantage it is quite frustrating.

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Thanks. So when she vanishes after a while is it permament? At least in my game she is nowhere to be found. Is that supposed to happen? When I rest I cannot find her anywhere either. Do you need her necklace to initiate other quests?

 

I mean, I question the wisdom of having her permanently vanish like that, if that's the way it's supposed to be...

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Lemeris, everything you described is vanilla behavior from DSotSC. Did you contact the new/old mod supporters to comment on this?

 

Right, then. Ashideena +2 ought to work, for your tank. The rest ought to hit with a lot of Magic Missiles (each missile makes its own MR check, and she has no resistance vs Magic Damage) and Acid Arrows, Summons ought to work also, if only for slowing her down. Monster Summoning III's ogres will do a lot of damage.

 

Sunfire her, no MR for that. All mages walk in, and cast sunfire at exactly the same time. Sunfire gives 127% Fire Rest. for 3 seconds when cast, so you don't hit yourself. If they are all casting at exactly the same time, they are immune, and should do around 50 damage, at least.

 

Then they should release a volley of MMs, to finish her off. If you have a Wild Mage, scribe something huge like ABHW and Dweomer it. Wish would also be good, hopefully for the ABHW on everything. Make sure your PC is standing outside for that.

That's a lot of firepower for BG1! :laugh:

 

Barring scrolls, you'ld be lucky to have even one party member who can cast even one 5th level spell.

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When I Ctrl+Y'ed her it said I had delivered 1149 damage--I hope that's not what HP she had!

 

Ctrl+Y just does 1149 of every type of damage, this ensures death to all creatures without a MINHP1 item, since nothing is totally immune to everything.

Actually it 'only' does 1149 of Fire, Acid, Cold, Electricity and Magic Damage plus a Kill Target effect. Correctly buffed characters can survive it (e.g. a high level thief in BG2 with Protection from Fire, Acid, Cold, Electricity and Magic Damage cast on him with the Avoid Death ability active).
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