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GEMRB on Android


Guest Chas Grady

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Thanks for the help, lynx, I managed to get it working finally!

 

Unfortunately the bottom part of the UI (where the bottom icons and the console should be) looks messed up when on the game screen. I'll try to take a screenshot and post it. Nevertheless it is amazing to see bg2 running on a phone!

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I might aswell be the dumbest forum user ever hit G3 boards, but I can't find a way to edit my prev post :)

 

Anyways, here is the screenshot:

 

device20110819002732.png

 

That's how the screen usually is. The glitch goes away when I enter a menu, or while having a dialogue.

What could be the problem? I do have mods installed, several components of the latest fixpack, tweakpack and Weimer's tactics, could this be the cause?

Or maybe is it the 'grid' at the edge ehich for moving the screen? Can it be switched off anyhow?

 

Sorry for all the questions, any help is very very much appreciated :p

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Unfortunately not. I tried both the 08/12 nightly (found in the nightly thread) and the andro market version - same result.

 

I also tried to play a little on my desktop and load the save on my phone. I took a screenshot again, check it out:

 

device20110819220144.png

 

Like if there was an extra block on the UI which does not refresh. It's only there on the main game screen, and it keeps the previous non-game screen graphics that area of the screen had. It also pushes the console and the bottom UI elements down (check out the console on the screenshot), out of the screen. Also, even though the glitchy block is not present when having a dialogue, the bottom of the screen is cut, I cannot see, nor click the Continue Dialogue button (as workaround I mapped Return to my Menu button on the phone, so I can have conversations).

 

Not sure if it matters at all, but I'm running andro 2.3.3 on a screen of 800x480.

 

Has anyone seen this glitch before, or it is haunting just me personally? :)

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Hello me again :) !

I tested the version 20110821 and it does not work.

Effect: The application does not close, i can hear the music and sound effects, probably the touch works because I can hear the "click" of buttons, but still black screen :p .

Here my GemRB.cfg:

#####################################################
#                                                   #
#  This is the GemRB Configuration file.            #
#  Here are defined some default parameters for     #
#  basic configuration and paths definition.        #
#                                                   #
#  Parameters are defined as a Name=Value pair      #
#  The Value can be of three types:                 #
#      - String                                     #
#      - Integer                                    #
#      - Boolean                                    #
#                                                   #
#  The String value is represented as follows       #
#  i.e. H:\GemRB\plugins                            #
#  Integers are defined as follows                  #
#  i.e. 12723                                       #
#  Booleans are represented as 1 or 0 in this file  #
#                                                   #
#  Lines starting with # are ignored                #
#                                                   #
#####################################################

#####################################################
#                                                   #
#  Game Type [string] Use one of the following      #
#  values:                                          #
#                                                   #
#  auto      Attempt to autodetect game type        #
#  bg1       Baldur's Gate                          #
#  bg2       Baldur's Gate 2 : SoA or ToB           #
#  tob       Baldur's Gate 2 : ToB (obsolete)       #
#  iwd       IceWind Dale (no How or ToTL installed)#
#  how       IceWind Dale : HoW or ToTL             #
#  iwd2      IceWind Dale 2                         #
#  pst       Planescape Torment                     #
#  (More will come)                                 #
#                                                   #
#####################################################

GameType=pst

#####################################################
#  Game Name [string] Title for GemRB window, use   #
#  anything you wish, e.g. Baldur's Gate 3: RotFL   #
#####################################################

GameName=Planescape Torment

#####################################################
#  Video Parameters                                 #
#####################################################

#Screen width
Width=640

#Screen height
Height=480

#Bits per pixel [integer:16,32]
Bpp=16

#Fullscreen [boolean]
Fullscreen=0

# Delay before tooltips appear [milliseconds]
TooltipDelay=500

#####################################################
#  Audio Parameters                                 #
#####################################################
#                                                   #
# All volume options are in percents, with 100      #
# being the normal and default volume               #
#                                                   #
#####################################################

# Choices: openal (default), sdlaudio (faster, but limited featureset), none
#AudioDriver = openal

# Volume of ambient sounds
#VolumeAmbients = 100

# Volume during movie playback
#VolumeMovie = 100

# Volume of background music
#VolumeMusic = 100

# Volume of sound effects
#VolumeSFX = 100

# Volume of PC or NPC voices
#VolumeVoices = 100

#####################################################
#  Case Sensitive Filesystem [boolean]              #
#                                                   #
#  If your installed game files are residing on a   #
#  case sensitive filesystem (ext2 on Linux) then   #
#  you need to set this value to 1, it has no       #
#  effect on Windows                                #
#####################################################

#CaseSensitive=1

#GameOnCD=0

#####################################################
#  GUI Parameters                                   #
#####################################################
#                                                   #
# GemRB may enhance the GUI of the Infinity Engine  #
# games (so far only in bg2) creating functionally  #
# new buttons or scrollbars where they weren't      #
# present in original games. It may improve its     #
# usability, but is not quite compatible with       #
# mods changing graphics and alignment in the *.chu #
# files (e.g. the buttons will appear in old        #
# coordinates and may stop being clickable).        #
#####################################################

# Enable all gui enhancements ? [boolean]
GUIEnhancements = 1
TouchScrollAreas = 1

#####################################################
#  Debug                                            #
#####################################################

# Do not play intro videos [boolean], useful for development
#SkipIntroVideos=1

# Draw Frames per Second info [boolean]
#DrawFPS=1

# Hide unexplored parts of a map
FogOfWar=1

# Enable debug and cheat keystrokes, see docs/en/CheatKeys.txt
#   full listing
#EnableCheatKeys=1

#####################################################
#  Paths                                            #
#####################################################

#####################################################
#  Game Paths [string]                              #
#                                                   #
#  These are the paths where the Game you want to   #
#  play is installed.                               #
#  Enter the full path to the directory.             #
#####################################################

GamePath=/sdcard/app-data/net.sourceforge.gemrb/Planescape/
CD1=/sdcard/app-data/net.sourceforge.gemrb/Planescape/
CD2=/sdcard/app-data/net.sourceforge.gemrb/Planescape/CD2/
CD3=./CD3/
CD4=./CD4/
CD5=./CD5/

#####################################################
#  GemRB Cache Path [string]                        #
#                                                   #
#  This is the path where GemRB will store the      #
#  cached files, enter the full path to the GemRB   #
#  Cache directory.                                 #
#####################################################

CachePath=./Cache/

#####################################################
#  GemRB Save Path [string]                         #
#                                                   #
#  This is the path where GemRB looks for saved     #
#  games.                                           #
#  Enter the full path to the directory containing  #
#  e.g. the 'save' subdirectory.                    #
#                                                   #
#  You do not have to specify this if you use save  #
#  subdir in the GamePath directory.                #
#####################################################

#SavePath=/mnt/windows/Programmi/Black Isle/BGII - SoA/

###### HERE BE DRAGONS #############################
###### HERE BE DRAGONS #############################
###### HERE BE DRAGONS #############################
# You shouldn't need to change anything below this point.

#####################################################
#  GemRB Path [string]                              #
#                                                   #
#  This is the path where GemRB is stored, just     #
#  enter the full path to the GemRB executable      #
#####################################################

#GemRBPath=@DATA_DIR@

#####################################################
#  GemRB GUI Scripts Path [string]                  #
#                                                   #
#  This is the path where GemRB GUI scripts are     #
#  stored, usually these are in the GemRB directory #
#  Enter the full path to the directory containing  #
#  the 'GUIScript' subdirectory.                    #
#####################################################

#GUIScriptsPath=@DATA_DIR@

#####################################################
#  GemRB Plugins Path [string]                      #
#                                                   #
#  This is the path containing GemRB plugins        #
#  - shared libraries (.so) on Unixes, or           #
#  DLLs (.dll) on windows.                          #
#  Enter the full path to the directory.            #
#                                                   #
#  You may need to specify this path if running     #
#  GemRB from source directory on Linux.            #
#####################################################

#PluginsPath=@PLUGIN_DIR@

#####################################################
#  Game Data Path [string]                          #
#                                                   #
#  This is the subdirectory under GamePath where    #
#  game data files are stored.                      #
#                                                   #
#  You probably do NOT want to specify this!        #
#####################################################

#GameDataPath=data

#####################################################
#  Game Data Override Path [string]                 #
#                                                   #
#  This is the subdirectory under GamePath where    #
#  game data override files are stored.             #
#                                                   #
#  You probably do NOT want to specify this!        #
#####################################################

#GameOverridePath=override

#####################################################
#  GemRB Data Override Path [string]                #
#                                                   #
#  This is the path where GemRB looks for the GemRB #
#  data override directory.                         #
#                                                   #
#  You probably do NOT want to specify this!        #
#####################################################

#GemRBOverridePath=@DATA_DIR@

#####################################################
#  END                                              #
#####################################################

Here aLogCat log:

I/TextType(  197): TextType = 0x0
I/TextType(  197): TextType = 0x0
D/dalvikvm(  218): GC_EXPLICIT freed 364K, 5% free 21054K/22151K, paused 7ms+3ms
I/EventLogService(  253): Aggregate from 1314190049232 (log), 1314190049232 (data)
D/dalvikvm(  253): GC_CONCURRENT freed 327K, 7% free 6774K/7239K, paused 2ms+2ms
V/alogcat (  791): save instance
V/alogcat (  791): paused
D/WindowManager(  130): adjustConfigurationLw, config:{1.0 0mcc0mnc (no locale) sw800dp w1280dp h752dp xlrg land ?uimode ?night finger -keyb/v/h -nav/v} mLidOpen:-1 mHasDockFeature:true mHasHallSensorFeature:true config.hardKeyboardHidden:2
I/TextType(  197): TextType = 0x0
D/dalvikvm(  197): GC_CONCURRENT freed 496K, 8% free 6922K/7495K, paused 3ms+3ms
D/alogcat (  791): stopping ...
D/alogcat (  791): stopped
D/dalvikvm(  218): GC_CONCURRENT freed 970K, 5% free 22176K/23239K, paused 2ms+4ms
D/WindowManager(  130): adjustConfigurationLw, config:{1.0 0mcc0mnc (no locale) sw800dp w1280dp h752dp xlrg land ?uimode ?night finger -keyb/v/h -nav/v} mLidOpen:-1 mHasDockFeature:true mHasHallSensorFeature:true config.hardKeyboardHidden:2
I/System.out(  816): libSDL: Creating startup screen
D/dalvikvm(  816): GC_FOR_ALLOC freed 32K, 5% free 6315K/6595K, paused 30ms
I/dalvikvm-heap(  816): Grow heap (frag case) to 6.694MB for 486264-byte allocation
D/dalvikvm(  816): GC_CONCURRENT freed 0K, 5% free 6790K/7111K, paused 3ms+3ms
I/System.out(  816): libSDL: Loading libraries
I/System.out(  816): libSDL: loaded GLESv2 lib
I/System.out(  816): libSDL: loading lib /data/data/net.sourceforge.gemrb/files/../lib/libsdl-1.2.so
D/dalvikvm(  816): Trying to load lib /data/data/net.sourceforge.gemrb/files/../lib/libsdl-1.2.so 0x4081fd58
D/dalvikvm(  816): Added shared lib /data/data/net.sourceforge.gemrb/files/../lib/libsdl-1.2.so 0x4081fd58
I/System.out(  816): libSDL: loading lib /data/data/net.sourceforge.gemrb/files/../lib/libsdl_mixer.so
D/dalvikvm(  816): Trying to load lib /data/data/net.sourceforge.gemrb/files/../lib/libsdl_mixer.so 0x4081fd58
D/dalvikvm(  816): Added shared lib /data/data/net.sourceforge.gemrb/files/../lib/libsdl_mixer.so 0x4081fd58
D/dalvikvm(  816): No JNI_OnLoad found in /data/data/net.sourceforge.gemrb/files/../lib/libsdl_mixer.so 0x4081fd58, skipping init
I/System.out(  816): libSDL: loading lib /data/data/net.sourceforge.gemrb/files/../lib/libopenal.so
D/dalvikvm(  816): Trying to load lib /data/data/net.sourceforge.gemrb/files/../lib/libopenal.so 0x4081fd58
D/dalvikvm(  816): Added shared lib /data/data/net.sourceforge.gemrb/files/../lib/libopenal.so 0x4081fd58
I/System.out(  816): libSDL: loading lib /data/data/net.sourceforge.gemrb/files/../lib/libpython.so
D/dalvikvm(  816): Trying to load lib /data/data/net.sourceforge.gemrb/files/../lib/libpython.so 0x4081fd58
D/dalvikvm(  816): Added shared lib /data/data/net.sourceforge.gemrb/files/../lib/libpython.so 0x4081fd58
D/dalvikvm(  816): No JNI_OnLoad found in /data/data/net.sourceforge.gemrb/files/../lib/libpython.so 0x4081fd58, skipping init
I/System.out(  816): libSDL: Loading settings
I/System.out(  816): libSDL: Settings.Load(): enter
I/System.out(  816): libSDL: Settings.Load(): loaded settings successfully
I/System.out(  816): libSDL: 2000-msec timeout in startup screen
I/TextType(  197): TextType = 0x0
I/ActivityManager(  130): Displayed net.sourceforge.gemrb/.MainActivity: +581ms
D/PhoneWindow(  218): couldn't save which view has focus because the focused view android.widget.TextView@408d0760 has no id.
I/System.out(  816): libSDL: Timeout reached in startup screen, process with downloader
I/System.out(  816): libSDL: Starting data downloader
I/System.out(  816): libSDL: Starting downloader
I/System.out(  816): libSDL: Initializing video and SDL application
I/System.out(  816): libSDL: DemoRenderer: RatelimitTouchEvents false
V/SDL     (  816): GLSurfaceView_SDL::EglHelper::start(): creating GL context
D/libEGL  (  816): loaded /system/lib/egl/libGLES_android.so
D/libEGL  (  816): loaded /system/lib/egl/libEGL_tegra.so
D/libEGL  (  816): loaded /system/lib/egl/libGLESv1_CM_tegra.so
D/libEGL  (  816): loaded /system/lib/egl/libGLESv2_tegra.so
I/TextType(  197): TextType = 0x0
V/SDL     (  816): GLSurfaceView_SDL::EGLConfigChooser::chooseConfig(): selected R5G6B5A0 depth 0 stencil 0 GLES2 false renderable type 16
V/SDL     (  816): GLSurfaceView_SDL::EglHelper::start(): Gles2 false
V/SDL     (  816): GLSurfaceView_SDL::EglHelper::createSurface(): creating GL context
I/System.out(  816): libSDL: DemoRenderer.onSurfaceCreated(): paused false mFirstTimeStart true
I/libSDL  (  816): Physical screen resolution is 1280x752, virtual screen 1280x752
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
D/dalvikvm(  816): GC_FOR_ALLOC freed 265K, 5% free 6892K/7239K, paused 24ms
I/dalvikvm-heap(  816): Grow heap (frag case) to 7.257MB for 486264-byte allocation
D/dalvikvm(  816): GC_FOR_ALLOC freed <1K, 5% free 7367K/7751K, paused 19ms
D/dalvikvm(  816): GC_CONCURRENT freed <1K, 5% free 7367K/7751K, paused 1ms+2ms
D/dalvikvm(  816): GC_FOR_ALLOC freed <1K, 5% free 7367K/7751K, paused 18ms
I/dalvikvm-heap(  816): Grow heap (frag case) to 9.112MB for 1945008-byte allocation
D/dalvikvm(  816): GC_FOR_ALLOC freed 0K, 5% free 9266K/9671K, paused 20ms
E/libEGL  (  816): call to OpenGL ES API with no current context (logged once per thread)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
D/dalvikvm(  816): Trying to load lib /data/data/net.sourceforge.gemrb/lib/libapplication.so 0x4081fd58
D/dalvikvm(  816): Added shared lib /data/data/net.sourceforge.gemrb/lib/libapplication.so 0x4081fd58
D/dalvikvm(  816): No JNI_OnLoad found in /data/data/net.sourceforge.gemrb/lib/libapplication.so 0x4081fd58, skipping init
D/dalvikvm(  816): Trying to load lib /data/data/net.sourceforge.gemrb/lib/libsdl_main.so 0x4081fd58
D/dalvikvm(  816): Added shared lib /data/data/net.sourceforge.gemrb/lib/libsdl_main.so 0x4081fd58
D/dalvikvm(  816): No JNI_OnLoad found in /data/data/net.sourceforge.gemrb/lib/libsdl_main.so 0x4081fd58, skipping init
D/dalvikvm(  816): GC_CONCURRENT freed 175K, 5% free 9497K/9991K, paused 1ms+3ms
D/dalvikvm(  816): GC_FOR_ALLOC freed 3143K, 34% free 7121K/10631K, paused 19ms
D/dalvikvm(  816): GC_CONCURRENT freed 425K, 33% free 7135K/10631K, paused 1ms+2ms
D/dalvikvm(  816): GC_CONCURRENT freed 488K, 33% free 7158K/10631K, paused 1ms+1ms
D/dalvikvm(  816): GC_CONCURRENT freed 423K, 33% free 7172K/10631K, paused 2ms+2ms
D/dalvikvm(  816): GC_CONCURRENT freed 461K, 33% free 7183K/10631K, paused 2ms+2ms
D/dalvikvm(  816): GC_FOR_ALLOC freed 329K, 33% free 7195K/10631K, paused 19ms
D/dalvikvm(  816): GC_FOR_ALLOC freed 357K, 33% free 7208K/10631K, paused 19ms
D/dalvikvm(  816): GC_CONCURRENT freed 381K, 33% free 7218K/10631K, paused 2ms+3ms
D/dalvikvm(  816): GC_FOR_ALLOC freed 397K, 33% free 7224K/10631K, paused 19ms
D/dalvikvm(  816): GC_CONCURRENT freed 203K, 31% free 7440K/10631K, paused 2ms+2ms
D/dalvikvm(  816): GC_CONCURRENT freed 636K, 32% free 7241K/10631K, paused 2ms+2ms
D/dalvikvm(  816): GC_CONCURRENT freed 444K, 32% free 7255K/10631K, paused 1ms+2ms
D/dalvikvm(  816): GC_CONCURRENT freed 477K, 32% free 7271K/10631K, paused 1ms+2ms
I/System.out(  816): libSDL: setting envvar LANGUAGE to 'it_IT'
D/dalvikvm(  816): GC_CONCURRENT freed 505K, 32% free 7278K/10631K, paused 2ms+2ms
I/System.out(  816): libSDL: accelerometer start required: false
I/libSDL  (  816): Changing curdir to "/mnt/sdcard/app-data/net.sourceforge.gemrb"
I/libSDL  (  816): Calling SDL_main("GemRB")
I/libSDL  (  816): param 0 = "GemRB"
I/printf: (  816): [1m[37;40m
I/printf: (  816): GemRB Core Version v0.6.5-3c65011 Loading...
I/GemRB   (  816): Initializing the Event Manager...
I/GemRB   (  816): Initializing Lists Dictionary...
I/GemRB   (  816): Initializing Variables Dictionary...
I/GemRB   (  816): [OK]
I/GemRB   (  816): Trying to open 
I/printf: (  816): [1m[37;40m
I/printf: (  816): GemRB.cfg 
I/GemRB   (  816): [OK]
I/GemRB   (  816): Starting Plugin Manager...
I/GemRB   (  816): Loading Plugins from plugins/
I/GemRB   (  816): Plugin Loading Complete...
I/GemRB   (  816): [OK]
I/GemRB   (  816): GemRB Core Initialization...
I/GemRB   (  816): [OK]
I/GemRB   (  816): Initializing Video Driver...
I/GemRB   (  816): [OK]
I/GemRB   (  816): Initializing Search Path...
I/GemRB   (  816): Invalid path given: /sdcard/app-data/net.sourceforge.gemrb/Planescape/sounds (Sounds)
I/GemRB   (  816): Invalid path given: /sdcard/app-data/net.sourceforge.gemrb/Planescape/scripts (Scripts)
I/GemRB   (  816): Invalid path given: /sdcard/app-data/net.sourceforge.gemrb/Planescape/portraits (Portraits)
I/GemRB   (  816): Invalid path given: /sdcard/app-data/net.sourceforge.gemrb/Planescape/data (Data)
I/GemRB   (  816): Invalid path given: /sdcard/app-data/net.sourceforge.gemrb/Planescape/data (CD1/data)
I/GemRB   (  816): Invalid path given: /sdcard/app-data/net.sourceforge.gemrb/Planescape/CD2/data (CD2/data)
I/GemRB   (  816): Invalid path given: ./CD3/data (CD3/data)
I/GemRB   (  816): Invalid path given: ./CD4/data (CD4/data)
I/GemRB   (  816): Invalid path given: ./CD5/data (CD5/data)
I/GemRB   (  816): Invalid path given: /sdcard/app-data/net.sourceforge.gemrb/Planescape/CD6/data (CD6/data)
I/GemRB   (  816): [OK]
I/GemRB   (  816): Initializing KEY Importer...
I/GemRB   (  816): Opening /sdcard/app-data/net.sourceforge.gemrb/Planescape/chitin.key...
I/GemRB   (  816): [OK]
I/GemRB   (  816): Checking file type...
I/GemRB   (  816): [OK]
I/GemRB   (  816): Reading Resources...
I/GemRB   (  816):  
I/printf: (  816): BIF Files Count: 372 (Starting at 24 Bytes)
I/GemRB   (  816): RES Count: 12135 (Starting at 8759 Bytes)
D/dalvikvm(  740): GC_EXPLICIT freed 85K, 5% free 6314K/6595K, paused 3ms+2ms
I/GemRB   (  816): Resources Loaded...
I/GemRB   (  816): [OK]
I/GemRB   (  816): [OK]
I/GemRB   (  816): Initializing GUI Script Engine...
I/GemRB   (  816): [OK]
I/GemRB   (  816): Reading Game Options...
I/GemRB   (  816): Searching for gemrb.ini...
I/GemRB   (  816): [GemRB Override]
I/GemRB   (  816): Loading game type-specific GemRB setup...
I/GemRB   (  816): override/pst/gemrb.ini
I/GemRB   (  816): [OK]
I/GemRB   (  816): Creating Projectile Server...
I/GemRB   (  816): Searching for gemprjtl.ids...
I/GemRB   (  816): [GemRB Override]
I/GemRB   (  816): Searching for projectl.ids...
I/GemRB   (  816): [ERROR]
I/GemRB   (  816): Checking for Dialogue Manager...
I/GemRB   (  816): [OK]
I/GemRB   (  816): Searching for gender.2da...
I/GemRB   (  816): [ERROR]
I/GemRB   (  816): Loading Dialog.tlk file...
I/GemRB   (  816): [OK]
I/GemRB   (  816): Loading Palettes...
I/GemRB   (  816): Searching for MPALETTE... 
I/printf: (  816): MPALETTE.bmp...
I/GemRB   (  816): [GemRB Override]
I/GemRB   (  816): Searching for PAL32... 
I/printf: (  816): PAL32.bmp...
I/GemRB   (  816): [chitin.key]
I/GemRB   (  816): Searching for MPAL256... 
I/printf: (  816): MPAL256.bmp...
I/GemRB   (  816): [GemRB Override]
I/GemRB   (  816): Palettes Loaded
I/GemRB   (  816): Initializing stock sounds...
I/GemRB   (  816): Searching for defsound.2da...
I/GemRB   (  816): [GemRB Override]
I/GemRB   (  816): [OK]
I/GemRB   (  816): Broadcasting Event Manager...
I/GemRB   (  816): [OK]
I/GemRB   (  816): Initializing Window Manager...
I/GemRB   (  816): [OK]
I/GemRB   (  816): Searching for cursors.bam...
I/GemRB   (  816): [chitin.key]
I/GemRB   (  816): Loading Cursors...
I/GemRB   (  816): [OK]
I/GemRB   (  816): Searching for fogowar.bam...
I/GemRB   (  816): [chitin.key]
I/GemRB   (  816): Loading Fog-Of-War bitmaps...
I/GemRB   (  816): [OK]
I/GemRB   (  816): Searching for WMPICKL.bam...
I/GemRB   (  816): [chitin.key]
I/GemRB   (  816): Searching for WMPICKR.bam...
I/GemRB   (  816): [chitin.key]
I/GemRB   (  816): Loading Ground circle bitmaps...
I/GemRB   (  816): [OK]
I/GemRB   (  816): Loading Fonts...
I/GemRB   (  816): Searching for fonts.2da...
I/GemRB   (  816): [GemRB Override]
I/GemRB   (  816): Searching for FONTDLG.bam...
I/GemRB   (  816): [Override]
I/GemRB   (  816): Searching for TRMTFONT.bam...
I/GemRB   (  816): [chitin.key]
I/GemRB   (  816): Searching for EXOFONT.bam...
I/GemRB   (  816): [chitin.key]
I/GemRB   (  816): Searching for POSTANT.bam...
I/GemRB   (  816): [chitin.key]
I/GemRB   (  816): Searching for NUMBER.bam...
I/GemRB   (  816): [chitin.key]
I/GemRB   (  816): Searching for NUMBER2.bam...
I/GemRB   (  816): [chitin.key]
I/GemRB   (  816): Searching for NUMBER3.bam...
I/GemRB   (  816): [chitin.key]
I/GemRB   (  816): Searching for SYSFONT.bam...
I/GemRB   (  816): [chitin.key]
I/GemRB   (  816): Searching for FONTDLG.bam...
I/GemRB   (  816): [Override]
I/GemRB   (  816): MovieFont not loaded: STONESML 
I/GemRB   (  816): [WARNING]
I/GemRB   (  816): Fonts Loaded...
I/GemRB   (  816): [OK]
I/GemRB   (  816): Setting up the Console...
I/GemRB   (  816): Searching for caret.bam...
I/GemRB   (  816): [chitin.key]
I/GemRB   (  816): [OK]
I/GemRB   (  816): Starting up the Sound Driver...
I/GemRB   (  816): Allocated 30 streams.
I/GemRB   (  816): [OK]
I/GemRB   (  816): Allocating SaveGameIterator...
I/GemRB   (  816): [OK]
I/GemRB   (  816): Initializing Token Dictionary...
I/GemRB   (  816): [OK]
I/GemRB   (  816): Initializing Music Manager...
I/GemRB   (  816): [OK]
I/GemRB   (  816): Loading music list...
I/GemRB   (  816): Searching for music.2da...
I/GemRB   (  816): [GemRB Override]
I/GemRB   (  816): [OK]
I/GemRB   (  816): Loading resource data File...
I/GemRB   (  816): Searching for resdata.ini...
I/GemRB   (  816): [chitin.key]
I/GemRB   (  816): Bad Line in file: resdata.ini, Section: [30], Entry: 'hitframe0'
I/GemRB   (  816): Bad Line in file: resdata.ini, Section: [52], Entry: 'hitframe-0'
I/GemRB   (  816): [OK]
I/GemRB   (  816): Loading beasts definition File...
I/GemRB   (  816): [OK]
I/GemRB   (  816): Loading quests definition File...
I/GemRB   (  816): [OK]
I/GemRB   (  816): Bringing up the Global Timer...
I/GemRB   (  816): [OK]
I/GemRB   (  816): Searching for efftext.2da...
I/GemRB   (  816): [GemRB Override]
I/GemRB   (  816): Searching for effects.ids...
I/GemRB   (  816): [GemRB Override]
I/GemRB   (  816): Initializing effects...
I/GemRB   (  816): [OK]
I/GemRB   (  816): Searching for itemtype.2da...
I/GemRB   (  816): [GemRB Override]
I/GemRB   (  816): Searching for slottype.2da...
I/GemRB   (  816): [GemRB Override]
I/GemRB   (  816): Initializing Inventory Management...
I/GemRB   (  816): [OK]
I/GemRB   (  816): Searching for strings.2da...
I/GemRB   (  816): [GemRB Override]
I/GemRB   (  816): Initializing string constants...
I/GemRB   (  816): [OK]
I/GemRB   (  816): Searching for randitem.2da...
I/GemRB   (  816): [GemRB Override]
I/GemRB   (  816): Searching for rndtreas.2da...
I/GemRB   (  816): [GemRB Override]
I/GemRB   (  816): Initializing random treasure...
I/GemRB   (  816): [OK]
I/GemRB   (  816): Searching for strmod.2da...
I/GemRB   (  816): [chitin.key]
I/GemRB   (  816): Searching for strmodex.2da...
I/GemRB   (  816): [chitin.key]
I/GemRB   (  816): Searching for intmod.2da...
I/GemRB   (  816): [chitin.key]
I/GemRB   (  816): Searching for hpconbon.2da...
I/GemRB   (  816): [chitin.key]
I/GemRB   (  816): Searching for lorebon.2da...
I/GemRB   (  816): [chitin.key]
I/GemRB   (  816): Searching for dexmod.2da...
I/GemRB   (  816): [chitin.key]
I/GemRB   (  816): Searching for chrmodst.2da...
I/GemRB   (  816): [chitin.key]
I/GemRB   (  816): Searching for wisxpbon.2da...
I/GemRB   (  816): [chitin.key]
I/GemRB   (  816): Initializing ability tables...
I/GemRB   (  816): [OK]
I/GemRB   (  816): Searching for reputati.2da...
I/GemRB   (  816): [chitin.key]
I/GemRB   (  816): Reading reputation mod table...
I/GemRB   (  816): [OK]
I/GemRB   (  816): Searching for WMAPLAY.2da...
I/GemRB   (  816): [chitin.key]
I/GemRB   (  816): Initializing area aliases...
I/GemRB   (  816): [OK]
I/GemRB   (  816): Searching for gametime.2da...
I/GemRB   (  816): [GemRB Override]
I/GemRB   (  816): Reading game time table...
I/GemRB   (  816): [OK]
I/GemRB   (  816): Searching for splspec.2da...
I/GemRB   (  816): [GemRB Override]
I/GemRB   (  816): Searching for wildmag.2da...
I/GemRB   (  816): [ERROR]
I/GemRB   (  816): Reading special spells table...
I/GemRB   (  816): [NOT FOUND]
I/GemRB   (  816): Searching for itemexcl.2da...
I/GemRB   (  816): [ERROR]
I/GemRB   (  816): Searching for itemdial.2da...
I/GemRB   (  816): [ERROR]
I/GemRB   (  816): Searching for tooltip.2da...
I/GemRB   (  816): [chitin.key]
I/GemRB   (  816): Reading item tables...
I/GemRB   (  816): [OK]
I/GemRB   (  816): Searching for dmgtypes.2da...
I/GemRB   (  816): [shared GemRB Override]
I/GemRB   (  816): Searching for stats.ids...
I/GemRB   (  816): [shared GemRB Override]
I/GemRB   (  816): Reading damage type table...
I/GemRB   (  816): [OK]
I/GemRB   (  816): Searching for modal.2da...
I/GemRB   (  816): [GemRB Override]
I/GemRB   (  816): Reading modal states table...
I/GemRB   (  816): [OK]
I/GemRB   (  816): Reading game script tables...
I/GemRB   (  816): Searching for happy.2da...
I/GemRB   (  816): [chitin.key]
I/GemRB   (  816): Searching for rmodrep.2da...
I/GemRB   (  816): [chitin.key]
I/GemRB   (  816): Searching for rmodchr.2da...
I/GemRB   (  816): [chitin.key]
I/GemRB   (  816): Searching for trigger.ids...
I/GemRB   (  816): [chitin.key]
I/GemRB   (  816): Searching for action.ids...
I/GemRB   (  816): [chitin.key]
I/GemRB   (  816): Searching for object.ids...
I/GemRB   (  816): [chitin.key]
I/GemRB   (  816): Searching for gemact.ids...
I/GemRB   (  816): [shared GemRB Override]
I/GemRB   (  816): Searching for script.2da...
I/GemRB   (  816): [GemRB Override]
I/GemRB   (  816): Couldn't assign function to trigger: 
I/printf: (  816): 16530 watchme
I/GemRB   (  816): Couldn't assign function to trigger: 
I/printf: (  816): 85 reset
I/GemRB   (  816): Couldn't assign function to trigger: 
I/printf: (  816): 84 detected
I/GemRB   (  816): Couldn't assign function to trigger: 
I/printf: (  816): 7 said
I/GemRB   (  816): bashdoor(o:object) overrides existing action 
I/printf: (  816): 148 bashdoor
I/GemRB   (  816): Couldn't assign function to action: 
I/printf: (  816): 289 setnamelessdeathparty
I/GemRB   (  816): Couldn't assign function to action: 
I/printf: (  816): 264 buystuff
I/GemRB   (  816): Couldn't assign function to action: 
I/printf: (  816): 94 groupattack
I/GemRB   (  816): Couldn't assign function to action: 
I/printf: (  816): 81 nidspecial12
I/GemRB   (  816): Couldn't assign function to action: 
I/printf: (  816): 80 nidspecial11
I/GemRB   (  816): Couldn't assign function to action: 
I/printf: (  816): 79 nidspecial10
I/GemRB   (  816): Couldn't assign function to action: 
I/printf: (  816): 77 nidspecial8
I/GemRB   (  816): Couldn't assign function to action: 
I/printf: (  816): 37 followpath
I/GemRB   (  816): Couldn't assign function to action: 
I/printf: (  816): 20 layhands
I/GemRB   (  816): Searching for instant.ids...
I/GemRB   (  816): [chitin.key]
I/GemRB   (  816): instant action 289 (setnamelessdeathparty(p:dest*,i:reserved*)) doesn't exist, ignoring
I/GemRB   (  816): instant action 264 (buystuff(s:item*,i:qty*,i:price*)) doesn't exist, ignoring
I/GemRB   (  816): instant action 1 (actionoverride(o:actor*,a:action*)) doesn't exist, ignoring
I/GemRB   (  816): Searching for svtriobj.ids...
I/GemRB   (  816): [chitin.key]
I/GemRB   (  816): saved trigger 85 (reset(o:object*)) doesn't exist, ignoring
I/GemRB   (  816): saved trigger 84 (detected(o:object*)) doesn't exist, ignoring
I/GemRB   (  816): saved trigger 7 (said(o:object*,i:dialog) doesn't exist, ignoring
I/GemRB   (  816): [OK]
I/GemRB   (  816): Initializing keymap tables...
I/GemRB   (  816): Searching for keymap.2da...
I/GemRB   (  816): [shared GemRB Override]
I/printf: (  816): Adding key 1 with function GUICommon::ResolveKey
I/printf: (  816): Adding key 2 with function GUICommon::ResolveKey
I/printf: (  816): Adding key 3 with function GUICommon::ResolveKey
I/printf: (  816): Adding key 4 with function GUICommon::ResolveKey
I/printf: (  816): Adding key 5 with function GUICommon::ResolveKey
I/printf: (  816): Adding key 6 with function GUICommon::ResolveKey
I/printf: (  816): Adding key 7 with function GUICommon::ResolveKey
I/printf: (  816): Adding key 8 with function GUICommon::ResolveKey
I/printf: (  816): Adding key 9 with function GUICommon::ResolveKey
I/printf: (  816): Adding key 0 with function GUICommon::ResolveKey
I/printf: (  816): Adding key - with function GUICommon::ResolveKey
I/printf: (  816): Adding key = with function GUICommon::ResolveKey
I/printf: (  816): Adding key W with function GUICommon::ResolveKey
I/printf: (  816): Adding key S with function GUICommon::ResolveKey
I/printf: (  816): Adding key C with function GUICommon::ResolveKey
I/printf: (  816): Adding key A with function GUICommon::ResolveKey
I/printf: (  816): Adding key R with function GUICommon::ResolveKey
I/GemRB   (  816): [OK]
I/GemRB   (  816): Core Initialization Complete!
I/GemRB   (  816): Creating display
I/GemRB   (  816): SDL_SetVideoMode...
I/libSDL  (  816): SDL_SetVideoMode(): application requested mode 640x480 OpenGL 0 HW 0 BPP 16
E/libSDL  (  816): ERROR: Setting the swap interval is not supported
E/libSDL  (  816): ERROR: Getting the swap interval is not supported
E/libSDL  (  816): ERROR: GL_GetAttribute not supported
I/libSDL  (  816): ANDROID_GL_GetProcAddress("glGetString"): 0xac20383c
W/libSDL  (  816): GLES: Allocated texture of size 1024x512 which is bigger than largest possible device texture -1343146921x-1343146921
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
I/GemRB   (  816): [OK]
I/GemRB   (  816): Checking for HardWare Acceleration...
I/GemRB   (  816): [OK]
I/GemRB   (  816): Creating Main Surface...
I/GemRB   (  816): [OK]
I/GemRB   (  816): Creating Back Buffer...
I/GemRB   (  816): [OK]
I/GemRB   (  816): Creating Extra Buffer...
I/GemRB   (  816): [OK]
I/GemRB   (  816): CreateDisplay...
I/GemRB   (  816): [OK]
E/libSDL  (  816): ERROR: Gamma ramp manipulation not supported
I/GemRB   (  816): Loading Script Start...
I/GemRB   (  816): [OK]
I/GemRB   (  816): Searching for BISLOGO... 
I/printf: (  816): BISLOGO.mve...
I/GemRB   (  816): [chitin.key]
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
I/GemRB   (  816): Searching for TSRLOGO... 
I/printf: (  816): TSRLOGO.mve...
I/GemRB   (  816): [chitin.key]
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
I/GemRB   (  816): Searching for OPENING... 
I/printf: (  816): OPENING.mve...
I/GemRB   (  816): [chitin.key]
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
I/GemRB   (  816): Searching for START.chu...
I/GemRB   (  816): [chitin.key]
I/GemRB   (  816): Searching for gpmos8... 
I/printf: (  816): gpmos8.mos...
I/GemRB   (  816): [chitin.key]
I/GemRB   (  816): Searching for stcstm.bam...
I/GemRB   (  816): [chitin.key]
I/GemRB   (  816): Searching for idmos... 
I/printf: (  816): idmos.mos...
I/GemRB   (  816): [chitin.key]
I/GemRB   (  816): Searching for spnewgm.bam...
I/GemRB   (  816): [chitin.key]
I/GemRB   (  816): Searching for idquit.bam...
I/GemRB   (  816): [chitin.key]
I/GemRB   (  816): Searching for spload.bam...
I/GemRB   (  816): [chitin.key]
I/GemRB   (  816): Loading /sdcard/app-data/net.sourceforge.gemrb/Planescape/music/Main.mus...
I/GemRB   (  816): [FOUND]
I/GemRB   (  816): Searching for MAIN/MAIN_01... 
I/printf: (  816): MAIN/MAIN_01.acm...
I/GemRB   (  816): [Music]
I/printf: (  816): Playing: MAIN/MAIN_01
I/GemRB   (  816): Music in INITIAL State. AutoStarting
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
I/GemRB   (  816): Searching for int_09... 
I/printf: (  816): int_09.wav...
I/GemRB   (  816): [chitin.key]
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
D/libEGL  (  180): loaded /system/lib/egl/libGLES_android.so
D/libEGL  (  180): loaded /system/lib/egl/libEGL_tegra.so
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
D/libEGL  (  180): loaded /system/lib/egl/libGLESv1_CM_tegra.so
D/libEGL  (  180): loaded /system/lib/egl/libGLESv2_tegra.so
D/OpenGLRenderer(  180): Creating OpenGL renderer caches
D/OpenGLRenderer(  180): Enabling debug mode 0
D/OpenGLRenderer(  180): Layers will be composited as regions
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
W/ResourceType(  130): Invalid package identifier when getting bag for resource number 0x7f0a0006
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)
I/System.out(  816): libSDL: stopping accelerometer
V/SDL     (  816): GLSurfaceView_SDL::onPause()
D/WindowManager(  130): adjustConfigurationLw, config:{1.0 0mcc0mnc (no locale) sw800dp w1280dp h752dp xlrg land ?uimode ?night finger -keyb/v/h -nav/v} mLidOpen:-1 mHasDockFeature:true mHasHallSensorFeature:true config.hardKeyboardHidden:2
D/alogcat (  791): stopping ...
D/alogcat (  791): canceling periodic saves
D/alogcat (  791): starting ...
V/alogcat (  791): started
V/alogcat (  791): resumed
I/libSDL  (  816): OpenGL context lost, waiting for new OpenGL context
W/OpenAL  (  816): AL lib: android.c:304: Audio paused.
V/SDL     (  816): GLSurfaceView_SDL::EglHelper::finish(): destroying GL context
E/libEGL  (  816): eglDestroySurface:1172 error 300d (EGL_BAD_SURFACE)
E/libEGL  (  816): eglDestroyContext:1264 error 3006 (EGL_BAD_CONTEXT)
D/dalvikvm(  791): GC_CONCURRENT freed 455K, 7% free 7275K/7815K, paused 3ms+3ms
D/dalvikvm(  180): GC_CONCURRENT freed 878K, 9% free 10632K/11591K, paused 3ms+13ms
I/TextType(  197): TextType = 0x0
D/PhoneWindow(  816): couldn't save which view has focus because the focused view net.sourceforge.gemrb.DemoGLSurfaceView@408e9c60 has no id.

I really hope this can help you, otherwise just ask me ;) !

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probably a sdl or driver issue, the error is the same as of someone before:

I/libSDL ( 816): SDL_SetVideoMode(): application requested mode 640x480 OpenGL 0 HW 0 BPP 16

E/libSDL ( 816): ERROR: Setting the swap interval is not supported

E/libSDL ( 816): ERROR: Getting the swap interval is not supported

E/libSDL ( 816): ERROR: GL_GetAttribute not supported

I/libSDL ( 816): ANDROID_GL_GetProcAddress("glGetString"): 0xac20383c

W/libSDL ( 816): GLES: Allocated texture of size 1024x512 which is bigger than largest possible device texture -1343146921x-1343146921

E/libEGL ( 816): eglSwapBuffers:1641 error 300d (EGL_BAD_SURFACE)

...

 

I don't know if anyone succeeded in running it properly on honeycomb yet.

Link to comment
Guest MrRokkomies
Unfortunately not. I tried both the 08/12 nightly (found in the nightly thread) and the andro market version - same result.

 

I also tried to play a little on my desktop and load the save on my phone. I took a screenshot again, check it out:

 

Like if there was an extra block on the UI which does not refresh. It's only there on the main game screen, and it keeps the previous non-game screen graphics that area of the screen had. It also pushes the console and the bottom UI elements down (check out the console on the screenshot), out of the screen. Also, even though the glitchy block is not present when having a dialogue, the bottom of the screen is cut, I cannot see, nor click the Continue Dialogue button (as workaround I mapped Return to my Menu button on the phone, so I can have conversations).

 

Not sure if it matters at all, but I'm running andro 2.3.3 on a screen of 800x480.

 

Has anyone seen this glitch before, or it is haunting just me personally? :)

 

I am having this same issue on my HTC Desire Z. The gui glitch is not the worst part. The worst part is that you can not loot items from chests... Atleast I can't... I started my own thread here today, before I found this post. :p

 

http://forums.gibberlings3.net/index.php?showtopic=22829

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Has anyone else had any problems playing WD with the expansions installed. Hrothgar won't accept the evidence and I don't think there was a journal entry about picking it up either. Can't verify this because I'm reinstalling to try again.

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Made a custom build of the GemRB port for Android.

 

Available here:

https://sites.google.com/site/tdnmaok/home/

 

The Baldur's Gate 2 Demo download link for the apk was modified - so trying to download the demo through the app won't work right now. You can still copy the game resources over as usual.

 

This is working with the Baldur's Gate Trilogy/Tweak Pack/Widescreen Mod( 960x540 )

 

Was having trouble with crashes - aLogCat was reporting an error similar to what others have been getting:

 

ERROR: Getting the swap interval is not supported

ERROR: GL_GetAttribute not supported

 

I do not have this issue with the build above.

 

Building using the gemrb and sdl port from here:

https://github.com/pelya/commandergenius

 

I did not modify any of the sources except to add:

 

 

#ifdef HAVE_CONFIG_H

#include <config.h>

#endif

 

at the top of a few files.

 

compiled with added cflags:

-DHAVE_CONFIG_H -I/home/tyler/Desktop/include

 

 

with a config.h in '/home/tyler/Desktop/include' as:

#define __HAIKU__

 

Here's the AndroidAppSettings.cfg:

 

AppSettingVersion=17

LibSdlVersion=1.2

AppName="GemRB"

AppFullName=net.sourceforge.gemrb

ScreenOrientation=h

InhibitSuspend=n

AppDataDownloadUrl="Baldur's Gate Trilogy|ftp://192.168.1.3/bg.zip^!GemRB data(override)|override4.zip^!GemRB data(scripts)|scripts4.zip"

VideoDepthBpp=16

NeedDepthBuffer=n

NeedStencilBuffer=n

NeedGles2=n

SwVideoMode=n

SdlVideoResize=y

SdlVideoResizeKeepAspect=n

CompatibilityHacks=n

AppUsesMouse=y

AppNeedsTwoButtonMouse=y

ForceRelativeMouseMode=n

AppNeedsArrowKeys=n

AppNeedsTextInput=y

AppUsesJoystick=n

AppHandlesJoystickSensitivity=n

AppUsesMultitouch=n

NonBlockingSwapBuffers=n

RedefinedKeys="LCTRL c NO_REMAP NO_REMAP e"

AppTouchscreenKeyboardKeysAmount=0

AppTouchscreenKeyboardKeysAmountAutoFire=0

RedefinedKeysScreenKb="LCTRL c NO_REMAP NO_REMAP e"

StartupMenuButtonTimeout=2000

HiddenMenuOptions=''

FirstStartMenuOptions=''

MultiABI=y

AppVersionCode=0643

AppVersionName="0.6.4.3"

CompiledLibraries="sdl_mixer ogg vorbis openal png python"

CustomBuildScript=n

AppCflags='-fexceptions -finline-functions -O3 -DSTATIC_LINK=Yes -DHAVE_SNPRINTF -DHAVE_CONFIG_H -I/home/tyler/Desktop/include'

AppLdflags=''

AppSubdirsBuild=''

AppCmdline='GemRB'

ReadmeText='^You may press "Home" now - the data will be downloaded in background'

 

I did not have the swap interval issue with the following build:

 

http://sourceforge.net/projects/gemrb/file...rb.apk/download

 

 

Compiled on 64bit Ubuntu 11.04

Android 3.2 sdk

Crystax NDK r4

 

Tested on:

Motorola Atrix

Android 2.3.4

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Sounds interesting. Could you post you changes in git diff format (e.g. to pastebin)?

I checked my last build (on android 2.3), and there is the same error in logs, though it works fine anyway.

Also, can someone with android 3.1/3.2 check tdnmaok's version?

 

edit: checked your build, am I understand right, that it's based on 0.6.4 version, that included with pelya/commandergenius?

Or did you use pre 0.6.5 git version? Diffs would be interesting anyway :)

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