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Script command to forget specific memorised spell?


Duckfeet

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I'm trying to write a quick-buff script for my player characters, to get them to cast all their buffs instantaneously to reduce the wait time during prep.

 

I've tried using ReallyForceSpell to fast-cast all buffs at once, but it doesn't use up the memorised spells.

 

Is there an action that will remove a currently memorised spell from memory? I know there is an effect but I don't know how to call it directly from a script.

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then just Spell()s all the buffs.

 

This doesn't unmemorize the spells. It just puts them into the action queue where they just cast normally one by one, one round at a time. If you interrupt it (by moving), then the action queue clears and the spells stay memorised.

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