Avenger Posted October 14, 2004 Share Posted October 14, 2004 I suspect this action changes the orientation of the actor randomly. I saw it in PST, 2000cati.bcs Link to comment
igi Posted October 24, 2004 Share Posted October 24, 2004 In my tests in BG2, Face(-1) always set the creture to face North-West. Can anyone confirm this, or check in other engines? Link to comment
Echon Posted November 22, 2004 Share Posted November 22, 2004 BG:TotSC. IF See(Player1) THEN RESPONSE #100 Face(-1) END This script made phlydia spin around herself at maxium speed, probably because it moved her one segment from her current position and when it happens constantly the result is a spin. -Echon Link to comment
Avenger Posted November 23, 2004 Author Share Posted November 23, 2004 So, in BG1 Face(-8) would make a turn of 180? In other words, is it relative? Link to comment
Echon Posted November 23, 2004 Share Posted November 23, 2004 I tried increasing it to Face(-2) and Face(-3) but the spin did not increase in speed. However, the character continues to spin even after dying. You should really see it. -Echon Link to comment
Awake Posted January 23, 2005 Share Posted January 23, 2005 I have tested this in BGII and it doesn't work at all. Results for other games are soon to come. PST, IWD, BGI are the ones that I'll include. Link to comment
Awake Posted January 27, 2005 Share Posted January 27, 2005 OK, this works in PST and makes the creature move 1 to their right. In bg1 this makes the character spin around in circles continuously. I can't get IWD to install on my computer. Link to comment
Echon Posted January 27, 2005 Share Posted January 27, 2005 In bg1 this makes the character spin around in circles continuously. Yes, I noticed that a few months ago. -Echon Link to comment
Guest Guest_Awake Posted January 27, 2005 Share Posted January 27, 2005 In bg1 this makes the character spin around in circles continuously. Yes, I noticed that a few months ago. -Echon I was just confirming it. Link to comment
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