Grammarsalad Posted August 3, 2014 Posted August 3, 2014 Hello, I understand that there are a number of modding features missing in BGEE, many of which are available in BGx (with or without Tobex). For example, I understand that the opcode (forget which one atm) that allows you to add weapon proficiencies to stack with existing proficiencies does not work in BGEE. Also, I understand that there is no way to mod ranged backstabs and toggle helmet/critical immunity. Am I right about these? Also, what else is missing?
Jarno Mikkola Posted August 3, 2014 Posted August 3, 2014 There's a forum post about them in the BGxEE official forums. Also there's a lot of stuff that's in the BGxEE's that's not in the ToBEx, such as mouse wheel zooming and all that other cheese.
Grammarsalad Posted August 6, 2014 Author Posted August 6, 2014 Thanks hook. I have a lot about what bgee has. I'm really more interested in what it is missing. I was hoping people could post what they have tried that worked in bg (with or without tobex) but doesn't work in bgee. Would be convenient having a list with which I could make some.requests
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