subtledoctor Posted December 1, 2017 Share Posted December 1, 2017 Opcodes 126 and 176 use the exact same code. 176 is listed as slightly different (As #126, but unaffected by Free Action) so it must be a parameter if Free Action is ignored They need not be different; the difference is simply that Free Action uses opcode 101 for immunity to opcode 126, but has no immunity to opcode 176. This way if the devs (or modders) want to stop movement in a way that Free Action can't overcome, they have that option. Quote Link to comment
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