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Scaling BAMs


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I need to take some of the existing creature animations and scale them by about 0.7 in the vertical direction, without any rescaling in the x direction.


NearInfinity seems to only allow scaling that keeps aspect ratios, and BAMWorkshop2 would require me to scale each of several hundred frames manually. Is there any way to do this programatically and avoid six hours of tedious manual rescaling?

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