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Mod incompatibility


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I don't have high hopes that somebody can help me with this but I will try nevertheless. Installed today for the first time GOG Original saga classic game BG:TotSC. Then I installed Widescreen on clean install for the test purposes. On my pleasant surprise everything gone smoothly, but then remembering past experiences with Widescreen and some mods which add new areas I decided to uninstall it and reinstall near the end of the installation to avoid possible CTD. I'm currently beta testing several mods, some of them are not yet publicly released. It seems that one of them is incompatible with Widescreen as I got this problem when I tried to install it again:

 

[./override/T-1002.mos] loaded, 8668 bytes

ERROR: [T-1002.mos] -> [override] Patching Failed (COPY) (Failure("EXTEND_MOS can't shrink"))
Stopping installation because of error.
Stopping installation because of error.
Stopping installation because of error.
ERROR: [widescreen/areas] -> [widescreen] Patching Failed (COPY) (Failure("EXTEND_MOS can't shrink"))
Stopping installation because of error.
Stopping installation because of error.
Stopping installation because of error.
Stopping installation because of error.
Stopping installation because of error.
Stopping installation because of error.
Stopping installation because of error.
Stopping installation because of error.
ERROR Installing [Widescreen Mod -> for the original Infinity Engine (CHOOSE THIS!)], rolling back to previous state
Unable to Unlink [widescreen/backup/0/OTHER.0]: Unix.Unix_error(1, "unlink", "widescreen/backup/0/OTHER.0")
[widescreen/backup/0/UNSETSTR.0] SET_STRING uninstall info not found
Will uninstall 1338 files for [WIDESCREEN/WIDESCREEN.TP2] component 0

Please is there anything I can do to solve this problem, because frankly, playing BG without Widescreen is the real pain in the a**.

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Well, uhm, I don't know is it smart to reveal this and will I bring righteous wrath upon me from the mod author but the mod in question is Xvart caverns and whole point of this beta testing in fact. I was hopping for some hack and magical solution for this problem before I'm forced to remove file in question from Override and finish installation of Widescreen, then put it back risking unforeseen CTD.

Edited by Greenhorn
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Talk to the author then. It's likely the mos is malformed. You didn't actually ask for a smaller resolution, right?

Edited by lynx
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Well, that would be hard, he is not in these parts anymore and only rarely visits. I guess you are somewhat proficient with workings of this mod, tell me is CTD guaranteed if I try workaround way described in the post above?

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Well, that would be hard, he is not in these parts anymore and only rarely visits. I guess you are somewhat proficient with workings of this mod, tell me is CTD guaranteed if I try workaround way described in the post above?

Nope... but it would definitely be better to fix the file and upload it to the mod's forum and allow players to download it from there. Now you just need to allow lynx to find how to fix the problem, after allowing him to first to find the mod in guestion.

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Talk to the author then. It's likely the mos is malformed. You didn't actually ask for a smaller resolution, right?

Nope, pretty standard 1024× 768 res.

 

Nope... but it would definitely be better to fix the file and upload it to the mod's forum and allow players to download it from there. Now you just need to allow lynx to find how to fix the problem, after allowing him to first to find the mod in guestion.

 

 

 

There are no forum and downloads, I just own private copy which I'm understandably hesitant to share and distribute around without author's permission.

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I would suggeest to try and uncomprressthe file, aka....make a back up of the file from the override folder to somewhere else...

Then open the file with NearInfinity and use the Export -> Decompress, go to the export location and copy paste that file into the game folders override folder and then install the Widescreen mod again.

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I guess it is no harm if I upload this file in the hope that somebody can fix it:

attachicon.gift-1002.rar

This is a copy of an original area

ARD008 aka (AR0508) Durlag's Tower, fire elemental challenge (fourth subterranean level) The area name depends on which game you use.

So maybe it can be repaired by making a copy of the mos from that area with the name T-1002.mos.

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I would suggeest to try and uncomprressthe file, aka....make a back up of the file from the override folder to somewhere else...

Then open the file with NearInfinity and use the Export -> Decompress, go to the export location and copy paste that file into the game folders override folder and then install the Widescreen mod again.

Thanks for the tip Jarno, unfortunately i discovered 3 more files with the same problem before I managed to finally install WS, I presume procedure is the same for all of them?

Bad mos.rar

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I guess it is no harm if I upload this file in the hope that somebody can fix it:

attachicon.gift-1002.rar

This is a copy of an original area

ARD008 aka (AR0508) Durlag's Tower, fire elemental challenge (fourth subterranean level) The area name depends on which game you use.

So maybe it can be repaired by making a copy of the mos from that area with the name T-1002.mos.

 

Yeah, thanks although I have no idea what other 3 are.

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I guess it is no harm if I upload this file in the hope that somebody can fix it:

attachicon.gift-1002.rar

This is a copy of an original area

ARD008 aka (AR0508) Durlag's Tower, fire elemental challenge (fourth subterranean level) The area name depends on which game you use.

So maybe it can be repaired by making a copy of the mos from that area with the name T-1002.mos.

 

Yeah, thanks although I have no idea what other 3 are.

 

It's not possible to make that out, they're just too small and insignificant. All are copies of original game areas but their size is corrupted. One is a tomb and the others are small inside rooms. No clue.

Edited by Lem Icebear
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It's not possible to make that out, they're just too small and insignificant. All are copies of original game areas but their size is corrupted. One is a tomb and the others are small inside rooms. No clue.

My guess is that the mods files were exported in the wrong format via moding tool, rather than copied during the mods install, as that requires the original files... Like you can see from here, the files are compressed .bam files... which normally would be named as .bamc, but as Windows doesn't usually support larger file extension...

 

I presume procedure is the same for all of them?

Well, if it works for one, it would work for all.. Edited by Jarno Mikkola
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I guess it is no harm if I upload this file in the hope that somebody can fix it:

attachicon.gift-1002.rar

This is a copy of an original area

ARD008 aka (AR0508) Durlag's Tower, fire elemental challenge (fourth subterranean level) The area name depends on which game you use.

So maybe it can be repaired by making a copy of the mos from that area with the name T-1002.mos.

 

Yeah, thanks although I have no idea what other 3 are.

 

It's not possible to make that out, they're just too small and insignificant. All are copies of original game areas but their size is corrupted. One is a tomb and the others are small inside rooms. No clue.

 

Thank you very much for your insights guys, I will try to sort that out tomorrow.

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