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Greenhorn

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Everything posted by Greenhorn

  1. Greenhorn

    Tools Index

    Great, thank you so much. Heh, you and your shady underground connections. Well, yes, thank you although I suspect EE keeper is for EE games and not for original TOB and BGT. Already got NI although I never used DLTCEP. Looks interesting though.
  2. Greenhorn

    Tools Index

    I would very much appreciate if some one could help me to locate still valid links for downloading Shadow and SwordCoast keeper IE tools. Thanks in advance.
  3. Aurora adds some pretty neat items and smaller portion of it is available for BG1 game via Tutu and BGT. Most of it come from that cute gnome merchant in Nashkel where she sells majority of them and upgrades others, similar like Cromwell. Unfortunately such items don't grow on trees and are usually guarded by monsters and some of these encounters can be tough for novice BG1 party especially when they are buffed with other monsters from other mods and random spawn points which spawn vampiric wolves to join the fun.
  4. This was salvaged from ashes of my now deceased hard drive and Tutu installation on it: REMOVED Don't know is it legal, morally proper ( helping fellow players in need isn't immoral in my book ) or whatever so grab it while you can. And Merry Christmas and Happy New Year everyone! P.S. I fought the law and law won , in case anybody need link I will send it via PM.
  5. Actually, there is... But it is strictly for BG1 engine. BG2 fixpack should cover your described installation. But then again it depends on the way you install it. BWP and BWS got their own fixpacks in addition. P.S. Damn, Jarno just beat me for answer, like always...
  6. Greenhorn

    Tools Index

    Yeah, I believe you. I'm not an expert on the subject, never tried it. Yet.
  7. Greenhorn

    Tools Index

    Basically anything which will help me to hunt out and fix bugs and mistakes which haunted ( and will probably continue ) all my installations so far. Thanks, I will check it out. Am I wrong in the assumption that it is meant only for GemRB games for now though? P.S. I guess not, judging by README.
  8. Greenhorn

    Tools Index

    Sadly it seems that Xplorer didn't progress beyond the initial idea, can't find download link anywhere...
  9. Greenhorn

    Tools Index

    I run into it in the meantime but thank you very much Sam. I'm very curios about Xplorer and it's differences, pro and cons in regard to IE.
  10. Greenhorn

    Tools Index

    Hello, does anybody knows is it this still most recent version of Infinity Explorer: http://infexp.sourceforge.net/? Since my crash of hard drive I'm forced to slowly rebuild all things Baldur's gate related and lots of stuff is currently on various Githubs unknown to me ( like newest version of Near Infinity on which I stumbled by pure luck ). Most of tool, utility and even mod lists are hopelessly outdated I'm afraid...
  11. This mod was conceptualized as half serious, funny and entertaining diversion from your average day dark, gritty questing in Athkatla and Amn. Really can't remember all the details but it had it's share of witty, amusing dialogues as well as bugs ( which are sorted by now I hope ). For fans of tough tactical challenges it also had fairly difficult battle to spice things up. Mod is definitely worth trying if you hadn't already done so.
  12. Mendas is just one of new assassins added by the "Dark horizons" mod. He uses Karlat's speech almost ( or entirely ) to the detail.
  13. Very good job with evoking that far, far away atmosfere, now if you just threw that fanfara sound I would be truly awed, but this will do. Nope, I think that was one of my experiments when BWS didn't even exist and BWP was only in it's infancy. No BGT or first part of it involved as I recall. Absolutely correct.
  14. Hmm, it was ( Star wars fanfara in big yellow letters ) long long time ago when I downloaded and played that mod when I still had modem connection and spend whole day downloading it. Then it had it's fair share of bugs but I'm sure newer versions are more stable. It's contents are not to everybody's tastes ( Candlekeep's chores ) but overall I found it enjoyable experience although too ambitious for it's own good. It is one of those older legacy megamods although then I didn't found at least half of it's content and sadly I forgot other half since then.
  15. Well it is certainly true that if you want something done properly you must do it yourself. Sorry for wrong info.
  16. Hmm, it was certainly long time ago but I'm almost certain it was Check the bodies or CtB megamod.
  17. One more bug with that likeable chaotic evil guy, when dismissed he said that he was heading for FAI. No trace of him there. Mighty divination magic revealed that he is in some unknown area named FRIENDLY.are. I would be grateful for any pointers how to access it in Tutu.
  18. Heh, that Talos has some cynical sense of humor. So, if you ask terrible Stormlord Jeff for healing services you get this ( at least in Tutu): Also I think that is important to mention that Talassans use same cabin in the High Hedge area that is site of the " Of wolves and man" quest from Ascalon's questpack mod so warning to everyone who uses both mods: don't take Dave until you are done with werewolf, one way or another.
  19. One humble request for current maintainer of this mod, can Nim Furlwing encounter be relocated somewhere else, for example in right lower section of the map? Reason for this is that her and her hunting dogs are stuck in the middle of the goblin horde from Aurora shoes and boots mod. When we stumbled on her there was one hell of the battle, in addition to said goblin horde and pack of dire wolves from her encounter a pack of wild dogs and vampiric wolf also joined the fray. She can be lucky that she lost only one dog and there was no reason to snub my party for it. One modest party of 3-4 level against 50 or so opponents, it's the miracle that only Jaheira lost her head ( damn those vampiric wolves, you can't make 2 steps in Tutu without stumbling on them, great for farming experience though ).
  20. Heh, that still remains to be seen although I remember from my long ago ( and only to date ) Tutu playtrough that one guy in his party fired from cannon Death spell as soon as he seen my party. Sadly for him he didn't know that we all had been 10-12 level and never had time to realize his mistake. Hmm, on the second thought this little tidbit of information can be considered spoiler so read it on your own peril.
  21. Well, in truth I actually prefer BGT but I decided for Tutu this time for some specific reasons. One thing that I greatly appreciate about Tutu is complete lack of those inexplicable CTD which come out from nowhere and ruin your game in BGT or vanilla BG:TOS.
  22. None, in my opinion, as most are half cooked distractions ( although some of them fun ones ) with many bugs in them. Some of them found their way in various mods ( Shards of ice for example ). You can experiment with them ( like I did for Tutu ones ) but I don't recommend it for mega installs as they can mess things up.
  23. I believe... no, at least not publicly.
  24. I don't know which type of game you are playing but there is a mod which brings Garrick to BG2 and many more besides: http://www.shsforums.net/topic/50964-bg1-npcs-for-soa/
  25. I'm not exactly sure where to post this so I will open new topic. While I was battling Rhialto the Marvelous ( you know, that psycho from Wild magic, spellshaper mod ) in Ironman mode I noticed that after multiple castings of Shield spell their bonus effects against missile weapons ( -2 ) stack with each other. Is this supposed to be that way? I'm playing Tutu so my apologies if this issue is already addressed.
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