kreso Posted November 16, 2018 Posted November 16, 2018 Proposed change-log: -Greenstone tweaked - immune to sleep, charm, domination and confusion (no fear, no hold). It's powerful enough as it is. -MAster harper amulet is usable by bards - belt12, 13, 14 (holy symbols) give +1 to casting speed -gauntlets of healing - usability - all clerics and paladins - improved cloak +2 - no longer casts mantle, gains +10% MR (lame, I know, ideas welcome) - tersyus hammer casts real Holy Smite - Crom (thrown) no longer lowers apr - shadow armor ac 2, no phys resistance nor AC vs specific wpn types - trollhide armor -10 resistance to fire and acid (I'd vote for removal, this is bad, and on old engine with SR installed it won't work as it should anyway) - grandmaster +4 to movement speed from +6 - thieves hood and cloak of non detection work better - a la SR NOn detection. These are now potent items. - enkidu gives +1 to saves as in vanilla game (it's in it's lore) - shurrupak no longer stops stun (and is splint mail now) - potn45 (free action) no longer stops stun nor HOLD2 - ring09 free action no longer stops stun - ixil both versions no longer stop stun - staff of magi casts real spell trap - staff of rynn casts real malison - oil of speed gives +4 movement, +1/2 apr for 1 turn. It now STACKS with Haste/Imp.haste, and it doesn't dispel slow if SR is installed. Ditto, Slow will not dispel it either. 2 new components 1) dispellable potions - makes potions dispellable again. For hardcore players. 2) display portrait icons - gives icons where applicable. This is fairly conservative however - i.e. Blackrazor will display Pro Fear icon, but not Mind Shield icon (only if item gives total immunity it will have an icon displayed). Both of these components are done via patching code so they can be installed any time (even after SCS). Quote
Mike1072 Posted November 16, 2018 Posted November 16, 2018 2 new components 1) dispellable potions - makes potions dispellable again. For hardcore players. 2) display portrait icons - gives icons where applicable. This is fairly conservative however - i.e. Blackrazor will display Pro Fear icon, but not Mind Shield icon (only if item gives total immunity it will have an icon displayed). Both of these components are done via patching code so they can be installed any time (even after SCS). Can these be implemented as .ini options? They seem like minor tweaks to existing components. Quote
kreso Posted November 17, 2018 Author Posted November 17, 2018 2 new components 1) dispellable potions - makes potions dispellable again. For hardcore players. 2) display portrait icons - gives icons where applicable. This is fairly conservative however - i.e. Blackrazor will display Pro Fear icon, but not Mind Shield icon (only if item gives total immunity it will have an icon displayed). Both of these components are done via patching code so they can be installed any time (even after SCS). Can these be implemented as .ini options? They seem like minor tweaks to existing components. Probably. I've never tried doing it, however. Quote
subtledoctor Posted November 17, 2018 Posted November 17, 2018 (edited) I'd vote for having Oil of Speed dispel Slow. Only affects the drinker, so less effective than casting Haste, but at least it's something a non-wizard could do to counter the OP Slow effect... Edited November 17, 2018 by subtledoctor Quote
Salk Posted November 17, 2018 Posted November 17, 2018 I'd vote for having Oil of Speed dispel Slow. Only affects the drinker, so less effective than casting Haste, but at least it's something a non-wizard could do to counter the OP Slow effect... That sounds actually like a very good idea. Quote
Bartimaeus Posted November 18, 2018 Posted November 18, 2018 I don't get making it stackable with Haste to begin with. Unsure of the rationale there. Quote
kreso Posted November 18, 2018 Author Posted November 18, 2018 Rationale here is that AI will usually use this asap. You'll cast Slow, and it's gone, no save, nothing. I wanted to make a distinction between a spell and a potion, and allow for 2x movement speed (for those who like to kite). Also, it's made usable by monks. I can revert it back if most people disagree (it has more to do with SR than IR, in any case) Quote
Salk Posted November 18, 2018 Posted November 18, 2018 (edited) I am also not sure about Oil of Speed stacking with Haste. The two effects are too similar, in my opinion, and shouldn't stack. But I am in favor of monks using it. Edited November 18, 2018 by Salk Quote
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